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More Metaknight banned tournaments should be run by the community

Joined
Oct 5, 2008
Messages
7,187
MetaKnight makes the game unplayable. Not necessarily how often he wins, but what he can do to win; planking/scrooging. We've tried adding rules to limit those capabilities and they've brought limited success. Didn't Mew2King at COTT5 stall for 8 minutes and had only like 8 ledge grabs on 1 game? A ledge grab limit didn't help a thing. MetaKnight can easily scroog under stages and there isn't much characters can do to safely stop it

Now if people played with honor, MetaKnight wouldn't be a problem. But when there's good $ on the line, wouldn't anyone give up 30 minutes of their honor for that?
 

NeoBatou

Smash Ace
Joined
Sep 29, 2009
Messages
955
Location
Fort Worth, TX
MetaKnight makes the game unplayable. Not necessarily how often he wins, but what he can do to win; planking/scrooging. We've tried adding rules to limit those capabilities and they've brought limited success. Didn't Mew2King at COTT5 stall for 8 minutes and had only like 8 ledge grabs on 1 game? A ledge grab limit didn't help a thing. MetaKnight can easily scroog under stages and there isn't much characters can do to safely stop it

Now if people played with honor, MetaKnight wouldn't be a problem. But when there's good $ on the line, wouldn't anyone give up 30 minutes of their honor for that?
Playing with "honor" is not a valid argument really, it's about the huge gap of imbalance Metaknight presents in tournament play. Not saying it's not ok to play with the best character in a game, that's not what this is about for me anyways. It's that we need to change things up, get more people to not have to learn the Metaknight MU just to win or to use as a pocket tool for winning. There are other characters...if you wanna CP with other characters, Metaknight shouldn't be the only choice.
 

CHOMPY

Sinbad: King of Sindria
Joined
Dec 13, 2007
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1,320
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Chicago Illinois
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Chompy621
Just think, Marth would definitly be #1 in the tier list if MK was banned. Several characters could potentially rise up on the tier list, such as Ike, Peach, Fox, Marth, Pit, Donkey Kong, Pokemon Trainer, Kirby, King DeDeDe are all characters that could potentially go up at least 1-5 spots higher.
 

NeoBatou

Smash Ace
Joined
Sep 29, 2009
Messages
955
Location
Fort Worth, TX
Just think, Marth would definitly be #1 in the tier list if MK was banned. Several characters could potentially rise up on the tier list, such as Ike, Peach, Fox, Marth, Pit, Donkey Kong, Pokemon Trainer, Kirby, King DeDeDe are all characters that could potentially go up at least 1-5 spots higher.
A lot of the cast might just stay where they are.....

Pokemon Trainer, Ike, Kirby.....still have problems that have nothing to do with Metaknight.

However I do think that Fox and Peach might move a couple of spots. Pit will probably stay where he is due to lack of Pit players in america making major upsets in tournament.
 

Lenus Altair

Smash Ace
Joined
Mar 7, 2008
Messages
518
A lot of the cast might just stay where they are.....

Pokemon Trainer, Ike, Kirby.....still have problems that have nothing to do with Metaknight.

However I do think that Fox and Peach might move a couple of spots. Pit will probably stay where he is due to lack of Pit players in america making major upsets in tournament.
Pit players might just start making those upsets without metaknight... that's part of the idea. Not to mention Pit Mainers did pretty well at Genesis 2. They are getting better.

Anyway I know I'd start showing up at tournaments if metaknight was used in 50%+ of the matches. I get tired of have evenish games or games where I dominate and then they pull out metaknight and then things shift to their favor. I don't revel in playing a game where one character is 99% of the time the best answer and 100% a safe one.

So anyway I'd love to see what kinda metagame would emerge from MK banned tournies and compare them to anti ban ones.
 

Le vieux lapin

Smash Ace
Joined
Jul 29, 2010
Messages
742
Location
Nourrir la pluie
It's well known how hated MK is. That and his tourney records
speak for themselves.


I hate Mk: but I know that if it wasn't MK, it would be someone else we would complain about.
I think real players should just up their game against MK mains.
 

Supreme Dirt

King of the Railway
Joined
Sep 28, 2009
Messages
7,336
I think you're wrong Chris.

If MK were banned the game would be far better.
 

M@v

Subarashii!
Joined
Oct 13, 2007
Messages
10,678
Location
Pittsburgh, PA
It's well known how hated MK is. That and his tourney records
speak for themselves.


I hate Mk: but I know that if it wasn't MK, it would be someone else we would complain about.
I think real players should just up their game against MK mains.
I main mk. And I think he really does need to go :3
 

NeoBatou

Smash Ace
Joined
Sep 29, 2009
Messages
955
Location
Fort Worth, TX
It's well known how hated MK is. That and his tourney records
speak for themselves.


I hate Mk: but I know that if it wasn't MK, it would be someone else we would complain about.
I think real players should just up their game against MK mains.
He just has WAY too many tools.

5 jumps, a glide, 4 to 5 ways to get back on stage, a UpB that can kill most characters at 30-45 percent off stage....a tornado that's easy to spam....just way WAY too many things he can do that everyone else cannot do.

I understand the significance of natural skill between characters, but let's face it....it's pretty overwhelming and it's a lot of times unfair.

If they had just give him some more lag in some of his moves or less options it wouldn't be so bad. Maybe 3 jumps, more landing lag after tornado. Just a thought.....

Learn the MU? Fine.....but It's also because of stage selections that give Metaknight a CLEAR advantage against other characters. Rainbow Cruise and Brinstar need to be took out of the equation....but that's another discussion for another time and I rather not spark that debate on here.

Also I've been in competition in fighting games (almost 9 and a half years and counting) in every game you can possibly imagine, and I've never had a ruleset dedicated to a character because of how ridiculously annoying and unfair the character is stacked against the other characters.
 

teluoborg

Smash Otter
Joined
Mar 12, 2008
Messages
4,060
Location
Paris, France
NNID
teloutre
@Batou and Chris : you're thinking about it the wrong way.
The present discussion isn't about how MK is super good and how he's hard to beat, we're not in 2008 anymore.

It's about how MK breaks the counterpick system, which is a fundamental of competitive Brawl.
 

NeoBatou

Smash Ace
Joined
Sep 29, 2009
Messages
955
Location
Fort Worth, TX
@Batou and Chris : you're thinking about it the wrong way.
The present discussion isn't about how MK is super good and how he's hard to beat, we're not in 2008 anymore.

It's about how MK breaks the counterpick system, which is a fundamental of competitive Brawl.
I apologize for that. I need to keep this more simple. You are right.
 

KazeKun

Smash Apprentice
Joined
Jan 1, 2011
Messages
78
Location
Germany
I wanted to like it too. But i´m from Germany. We are discuss about this too. Where starts the discuss about how MK breaks the Counterpick System?
 

NeoBatou

Smash Ace
Joined
Sep 29, 2009
Messages
955
Location
Fort Worth, TX
I support mk banned tourneys.
I've been keeping my monthly tournaments metaknight banned. I'm taking note of what happens and the matches seem more exciting....more interesting.

That's more of a personal opinion, but the character usage has spread out a lot more than usual. People are using other characters and even though you'll still see a healthy mix of the high tier characters, other players who main mid and even low tier characters are starting to participate more.
 

Life

Smash Hero
Joined
Jul 19, 2010
Messages
5,264
Location
Grieving No Longer
'cause arbitrary rules are arbitrary

Even the MK-specific LGL is a surgical nerf. Characters should be treated equally. Otherwise, why not give a handicap when fighting against 'Dorf?
 

Supreme Dirt

King of the Railway
Joined
Sep 28, 2009
Messages
7,336
We've had a surgical nerf on MK since the game came out.

Metaknight's Infinite Dimensional Cape is banned in tournaments.
 

HoRnZ

Smash Apprentice
Joined
Jan 18, 2011
Messages
101
Location
Austria, Vienna
you can argue about that, look at m2k and ally back in 2009, ally is now playing mk.
MK is still not ban worthy imo =/
 

M@v

Subarashii!
Joined
Oct 13, 2007
Messages
10,678
Location
Pittsburgh, PA
you can argue about that, look at m2k and ally back in 2009, ally is now playing mk.
MK is still not ban worthy imo =/
And look at 2010 when m2k made Ally his ***** at MLG.

Now look at when ally picked up mk. He beats m2k most of the time.
 

Djent

Smash Champion
Joined
Apr 6, 2010
Messages
2,606
Location
Under The Three Spheres
Now look at when ally picked up mk. He beats m2k most of the time.
Just to be clear, "most of the time" isn't entirely accurate. I just typed up a giant assessment of recent tournament results for The Top 5 Brawl thread. According to recent results, what you're saying isn't really true.

Djent said:
I want to do a running tally of all 2011 sets between M2K and Ally in the :metaknightbrawl: matchup. I stared counting at VC9, because to my knowledge this was the first time Ally went all :metaknightbrawl: against M2K. Please let me know if there are any major tournament encounters I forgot to mention:

Road to Viridian City 9 – Ally wins 1
Pound 5 Brawl – Ally wins 1 (via forfeit)
School is in Session 5 – Mew2King wins 2
Clash of the Titans 5 – Ally wins 2
Brainshock Beta – Mew2King wins 2
Genesis 2 – Mew2King wins 1
Smash Till You Crash 2 – Ally wins 2, Mew2King wins 1

This analysis yields a final set count of: Mew2King - 6, Ally - 6. Given this evidence, I argue that Mew2King and Ally should be tied for the #1 spot as :metaknightbrawl: players. The most recent tournament results should always override the perceived “legacy” of the players involved – hence why they should now be considered equals.
Granted, I wouldn't be surprised to see Ally overtake M2K in :metaknightbrawl: dittos in the future (partially due to M2K's worsening attitude as of late), but as of now they appear to be even.
 
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