yea, i think most of us do, if we want to end missile spamming with a missile as opposed to another action.
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Yo Esam... next time you play wizzy's sonic, or well just a sonic in general... just spam down b bombs and retreat, the bombs out prioritize nearly every move sonic has with the exception of like fair, sonic cant grab you, or approach at all, if sonic tries to fair, just up B ooS, or bomb again backwards OoS... Match Up broken in samus's favor just because of one spamable move... sounds like mario now :/Hey guys, ESAM here. I have noticed that every Samus, whether Melee or PM, doesn't shoot missiles at optimally as they could on certain platform heights (Battlefield, PS2, anything with Battlefield type platforms). Also, people aren't utilizing B-reverse missiles as much as they could since it is GODLIKE.
Here's a video!!
https://www.youtube.com/watch?v=0mkiNoRLX8w
Breakdown for what platforms are similar
SIMILAR TO POKEMON STADIUM 1 PLATFORMS (aka godlike power missile camping)
Yoshi's Island (melee)
Warioware
Side platforms of Lylat Cruise
Similar to Battlefield (Combined missile camping, as discussed in the video)
Pokemon Stadium 2
Middle Lylat platform
Need to double jump or just double missile camp
Dreamland
Skyworld
Skyloft
So yeah, learn how to do missile stuff in more depth pl0x. It makes Samus a MUCH better character because her pressure becomes absolutely ridiculous.
<3
Idk, I felt that zair in the sonic match up is too high risk for the little reward we get for it if the sonic is competent and just shields the attack, and then sonic can run in for a grab, just staying grounded in morphball rolling away into dtilt/jab/low angled forward tilt when sonic approaches or just constantly spamming bombs and retreating when sonic approaches, and when sonic isnt approaching, just go into the missile spam to make him approach. My favorite stage to pull this **** on is distant planet but its not legal in all tournies, + sonic can't stall under this stage, but samus can with wall jump neutral b reversals, and the lip of the stage protects us from sonic's spring platform when he tries to drop it on you when stalling with the wall jump b reversals.Yeah, I was thinking about that. I could've used zair more/better and I definitely underuse bombs...which is bad.
Son, its harder in melee to short hop... *CONSISTENTLY*... thats why its a competitive game because it requires practice, effort and skill, if you could just do everything the first time you tried, so could everyone else and there wouldn't be tournaments, stop complaining and just practiceIf only I could SHORT HOP constantly. I don't know if it's because I'm forced to use the Wii Controller for now, or if it's just as hard on the GC conch, but I ALWAYS full jump.
You're right. I do spend a good amount of time in training. Although, I should be able to do it with the amount I've been playing hahaha.Son, its harder in melee to short hop... *CONSISTENTLY*... thats why its a competitive game because it requires practice, effort and skill, if you could just do everything the first time you tried, so could everyone else and there wouldn't be tournaments, stop complaining and just practice
No you should be able to do it... WHEN you master it, no sooner just because you think you put enough work in. If you have to post on here saying you should be able to do it by now... chances are you have no put enough time in... and by chances are, I mean you have not put enough time in, so stop ranting and complaining on here and actually practice more.You're right. I do spend a good amount of time in training. Although, I should be able to do it with the amount I've been playing hahaha.
JUST LET ME RANT!
Yeah, It's not that difficult. I already drop through platforms, or jump in the air, and shoot a missile right before I hit the ground all the time. So, on the bright side, I'm 50% there. Just need to work on them short hops and I'll have no problem.After ****ing around for 15 minutes or so when I first got PM, I had about a 80% success rate with my platform missile techs.
Like everyone's favorite pseudo-moderator said, it isn't difficult.
My method... get good with melee samus... PM samus becomes a cake walkYeah, It's not that difficult. I already drop through platforms, or jump in the air, and shoot a missile right before I hit the ground all the time. So, on the bright side, I'm 50% there. Just need to work on them short hops and I'll have no problem.
I disagree, samus in the air in PM is much smoother but on the ground in neutral she is so jankey, and i feel the forward tilt is slightly slower to comes out slightly later because its an extending of her leg instead of her whole leg at once, but the jab pressure is much easier in PM and samus would be god tier if she had a crawl in meleeYou just have to play a lot more precise when going from PM to Brawl. I played Melee first so I know the timings for both but PM samus is just soooo smooth.
Just make sure you're holding the direction you want to shoot when you press b, and to get it cancel onto the platform you need to press b pretty soon after you jump so it's a fast movementWhen I try to do the weak missile to platform I either do neutral b or fast missile about 50 % of the time. Is the tilt for weak missile very specific?