Kantrip
Kantplay
Elaborate? That's pretty vague, man.Yeah and I think the accusary tone of his posts and his general outlook on the game would justify his lynch.
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Elaborate? That's pretty vague, man.Yeah and I think the accusary tone of his posts and his general outlook on the game would justify his lynch.
Full reads please?Why is Xatres a priority over DH Gheb?
This post doesn't read as reachy nor faked like Gheb scum pushes often are.Xatres can definitely die. I will not let him get away with his "read" on Nabe and the fact that he feels the need to differentiate between the "scum" read on Nabe and the "Indy" read on DH is telling. A townie wouldn't care.
Unvote
This lines up with both what I expect from Xatres and how I expect him to respond.Why shouldn't a townie care?
Indy players and mafia players play very different games, which means they have different tells.
And DH, as for you saying I'm "only bringing this up since you voted for me," if you look at my earlier posts, you'll see that I hadn't taken a hard look at you or Gheb previously, because my attention was focused on RR/Nabe.
Hm, I think DH actually has stepped it up a bit recently which is why I unvoted him. Maybe I give him a bit too much credit for it but I like the way he justified his push against Xatres. You think otherwse?I've had a change of heart on Dark Horse, don't like his recent play
DH - scum leanFull reads please?
Not in this game. Right nowe, both anti-town factions have one player, know that there is another one-man anti-town faction, and have some method of removing a player. I don't see why they'd be playing signifigany different games toDay, which is why it's suspicious for you to make this distinction.Indy players and mafia players play very different games, which means they have different tells.
Speaking of that, what do you think of RR? I want you to go into more detail than "He's in my town pile."And DH, as for you saying I'm "only bringing this up since you voted for me," if you look at my earlier posts, you'll see that I hadn't taken a hard look at you or Gheb previously, because my attention was focused on RR/Nabe.
I still don't understand why you think what gheb was saying was opporitunistic. Was it because he was really quick to denounce the post?Gheb was opportunistic because he jumped on scumreading something convenient that came up preemptively.
But the bold is exactly what Xatres is doing. He's points are far too weak to be justified with "Yeah, I know my points are reachy." Saying it doesn't change anything.There's no scum intent to saying reachy stuff if you admit it's reachy and don't try to stretch it to be more than it is.
YeYou think Gheb is town right?
First of all, your distinction of indy raises flags.DH: His play has resembled what I have seen from indy in the few games I've played. He stated off avoiding direct interactions, playing things off as jokes, and generally trying to fly under the radar. Under legitimate pressure, he's quickly buckled and down whatever seems most likely to get people off his back. This includes voting Nabe when pressued by Gheb, and then finally starting asking questions when Vinyl pressured him about laying low. His play seems more interested in personal survival than anything else.
Incorrect. Entirely incorrect. The cultist has to worry about drawing a NK, mafia doesn't. If the cultist gets killed N1, it's all over for his faction. He dies, he loses, end of story. If the mafia gets recruited, then he's still got a shot at winning with the cultist. The cultist will be looking to survive, just like nearly every indy role has to. The mafia has several options. He can ignore cultist in the Day phase and just try to kill him or the likely recruit. He can try to get the cultist lynched. Or he can even try to get himself recruited to increase his chances of winning.Not in this game. Right nowe, both anti-town factions have one player, know that there is another one-man anti-town faction, and have some method of removing a player. I don't see why they'd be playing signifigany different games toDay, which is why it's suspicious for you to make this distinction.
There's not that much to say that can't be inferred from other posts. I spent a lot of my early game looking closely at the RR/Nabe interaction. I view Nabe as the scum in that interaction. RR individually has been playing an active game with smart input and actual scumhunting.Speaking of that, what do you think of RR? I want you to go into more detail than "He's in my town pile."
I've already covered this pretty extensively, but you seem to be ignoring some of my earlier posts. Circumstantial evidence is perfectly valid, especially in a mini. And even if you don't think it's enough to convict, it IS enough to get conversation going and generate interactions.But the bold is exactly what Xatres is doing. He's points are far too weak to be justified with "Yeah, I know my points are reachy." Saying it doesn't change anything.
If you were choosing to pay attention to another of my earlier posts, you would see that I was specifically mentioning your continued jokiness while most everyone else had moved out of RVS.First of all, your distinction of indy raises flags.
I don't see where your "avoiding direct interactions." comes from. You mean not commenting on other players? Because, you know, you didn't do that either.
Well stated. You ARE playing a survivalist game, which is EXACTLY what I expect indy to do in this situation. Town players should never play with the mindset of simply preserving their own life. Your job as town is to prevent all mislynches, not just your own.And you know what? I'll say that I am playing with a bit of survival mentality. You want to know why? I'm town, so if I were lynched today, and both mafia and cult targets go through successfully, it's 2v2v1. Unless town has a good (or lucky) doc/shrink, it's impossible to win. So if it wasn't obvious, I don't want to get lynched today.
I think the joking was non-conclusive and the justification for a Xatres push was opportunistic and reachy.Hm, I think DH actually has stepped it up a bit recently which is why I unvoted him. Maybe I give him a bit too much credit for it but I like the way he justified his push against Xatres. You think otherwse?
Unless the mafioso somehow finds the cult recruiter on Day 1 it's his best bet by far to play it safe. All the other options are only viable if the mafioso is a very strong player because you have not accounted for the fact that the biggest concern of the mafioso is to make sure to not get lynched on Day 1. Since that also is the main concern of the cult leader, a townie will not see the difference between how a cult leaer ideally plays and how the mafioso ideally plays on Day 1. And right now Day 1 is all we have to draw our conclusions from. Their ways of playing this game will likely change over the course of the game based on what happens. As for toDay though, Dark Horse is right and you are not.Incorrect. Entirely incorrect. The cultist has to worry about drawing a NK, mafia doesn't. If the cultist gets killed N1, it's all over for his faction. He dies, he loses, end of story. If the mafia gets recruited, then he's still got a shot at winning with the cultist. The cultist will be looking to survive, just like nearly every indy role has to. The mafia has several options. He can ignore cultist in the Day phase and just try to kill him or the likely recruit. He can try to get the cultist lynched. Or he can even try to get himself recruited to increase his chances of winning.
There is absolutely zero percent chance that the two factions are playing the same game. You'd be fool to not examine player motivation with this information in mind.
I don't agree and would like you to back these claims up.Well stated. You ARE playing a survivalist game, which is EXACTLY what I expect indy to do in this situation. Town players should never play with the mindset of simply preserving their own life.
Didn't he piggyback off of your reasoning and call him scummy because he had reachy logic that he admitted was reachy?
As gheb said, you know what happens when the mafia member is lynched D1? His faction loses. In addition, none of your reasoning for saying that I'm indy applies exlusivley to that faction, which is why it's shady for you to make that distinction.Incorrect. Entirely incorrect. The cultist has to worry about drawing a NK, mafia doesn't. If the cultist gets killed N1, it's all over for his faction. He dies, he loses, end of story. If the mafia gets recruited, then he's still got a shot at winning with the cultist. The cultist will be looking to survive, just like nearly every indy role has to. The mafia has several options. He can ignore cultist in the Day phase and just try to kill him or the likely recruit. He can try to get the cultist lynched. Or he can even try to get himself recruited to increase his chances of winning.
There is absolutely zero percent chance that the two factions are playing the same game. You'd be fool to not examine player motivation with this information in mind.
Thank youRR individually has been playing an active game with smart input and actual scumhunting.
You seem to be ignoring some of my earlier posts. Your reasons for pushing nabe were piss-poor excuses for circumstantial evidence and utterly reeks of of an opportunistic push on someone who other people think are scum.I've already covered this pretty extensively, but you seem to be ignoring some of my earlier posts. Circumstantial evidence is perfectly valid, especially in a mini. And even if you don't think it's enough to convict, it IS enough to get conversation going and generate interactions.
Unless you're talking about #3815, you had made a joke with your #3782, after I was done joking. If you are talking about my #3815, then quit reaching as much as you are.If you were choosing to pay attention to another of my earlier posts, you would see that I was specifically mentioning your continued jokiness while most everyone else had moved out of RVS.
http://i.imgur.com/PQpEprt.jpgWell stated. You ARE playing a survivalist game, which is EXACTLY what I expect indy to do in this situation. Town players should never play with the mindset of simply preserving their own life. Your job as town is to prevent all mislynches, not just your own.
For now I'll say that I see DH's recent play as less "shaping up" and more "acquiescing to avoid getting lynched."
You see how he's saying that I'm peddling to people so I don't get lynched, and then he goes to blatantly peddle to a person that thinks he's scum? Yeah.If it will make you happy, Gheb, I'll do a reread sometime tonight and reevaluate my stances.
Two things.@ Xatres - I ignored Vinyl's request to explain why I liked Dark Horse in the early game. Am I the cultist too?
Your reasoning fails to take into account the variables I examined in my original explanation. Two players with different objectives, win conditions, threats, and means of survival will ALWAYS play differently. Even if you believe that their ideal play D1 should be survival, there will be differences in their playstyle on a basic, psychological level.Unless the mafioso somehow finds the cult recruiter on Day 1 it's his best bet by far to play it safe. All the other options are only viable if the mafioso is a very strong player because you have not accounted for the fact that the biggest concern of the mafioso is to make sure to not get lynched on Day 1. Since that also is the main concern of the cult leader, a townie will not see the difference between how a cult leaer ideally plays and how the mafioso ideally plays on Day 1. And right now Day 1 is all we have to draw our conclusions from. Their ways of playing this game will likely change over the course of the game based on what happens. As for toDay though, Dark Horse is right and you are not.
Pretty sure I explained what I meant in the rest of the quote that you failed to include. Town players should be interested in preserving all town life, not just their own. Playing selfishly doesn't help reveal scum, it just creates a bubble of drawing or deflecting attention, depending on who notices what you are doing.I don't agree and would like you to back these claims up.
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This is a dumb example. Right now, mafia and indy have the same objectives (not get lynched to day) same wincons (be the majority, including over the other anti-town faction), and same threats (town, other anti-town faction). A more accurate example would be two terrorists, just with different operations once they get on the plane (say, one blowing the plane up and the other holding everyone hostage). They're both going always be on alert, as if either of them get stopped in the airport, they they will be unable to continue with their goals. This is more similar to the game, as if mafia/cult get lynched d1, then they are unable to continue with their goals.Your reasoning fails to take into account the variables I examined in my original explanation. Two players with different objectives, win conditions, threats, and means of survival will ALWAYS play differently. Even if you believe that their ideal play D1 should be survival, there will be differences in their playstyle on a basic, psychological level.
Think of it this way: Two criminals are trying to get aboard an American Airlines flight from DC to Miami. One is committed a crime and is looking to flee the city, the other has a bomb strapped to his chest and plans to blow up the plain. Ideally, both men should be trying not to draw attention to themselves. They both should be acting like normal passengers in order to achieve their goals.
Psychologically, however, this is impossible. The first man, who alrady committed a crime, will likely feel more and more relieved as the day goes on. Each step takes him farther away from the police and closer to safety. He may start off looking nervous and exciteable, but by the time he reaches his gate, he might just sit quietly and feel happy for having gotten there. The second man, meanwhile, knows that each step brings him through another layer of security. He knows that every person he passes has a chance of seeing him act shifty and reporting him. If he gets searched by a guard, he's done for. Psychologically, he will behave differently.
Even though these two men ideally should act the same to achieve their goals, psychologically their actions will be different. It's the same with mafia vs indy. They have different goals and different tools. Even if their ideal play was to simply lynch the other person, they still have a lot going on behind the scenes that may give them away. THAT'S where the difference between mafia tells and indy tells comes from.
Was I really supposed to think that gheb had gotten a scum read off of a grand total of 2 posts, one of which was talking about pcp? No, and that's why I was joking about gheb's posts: I never thought he was serious, and even if he was, it wasn't much of a threat.The difference between your joking and mine was that you kept it going under direct pressure.
I'm sorry, I just really, really used that image someday, and you happened to be the guy on the receiving end.Also, I reported you for flaming. If you want to insult me, at least do it openly instead of trying to dodge moderation with an outside link.
This reeksWould lynch DH/Xatres.
there are two compelling slots who are currently monopolizing the threadThis reeks
Never mind, I like this explanationthere are two compelling slots who are currently monopolizing the thread
loss of either will simplify interactions with several players in the game: equal footing, then
one makes posts that don't mesh with what's actually going on in thread, which is uncomfortable enough, but then also talks about the other player's behaviour of "ignoring" posts, which I haven't observed
the other is (atm) gut on a player I don't have recent experience with, whom I feel scum on harder, but have no reasoning and could be wrong on
both players are options
but rational choice between the two is the first
vote applied
Off-Topic: It's not an image you should really, really want to use. It's against the rules for a reason. We're trying to foster a community that is open and welcoming for everyone, and comments like that turn people away. While I'm not so sensitive to be mortified by something some guy in an internet game said to me, I DO want Smashboards to welcoming and growing community. In order for that to happen, rules like this one need to be enforced.I'm sorry, I just really, really used that image someday, and you happened to be the guy on the receiving end.
Fine, fineOff-Topic: It's not an image you should really, really want to use. It's against the rules for a reason. We're trying to foster a community that is open and welcoming for everyone, and comments like that turn people away. While I'm not so sensitive to be mortified by something some guy in an internet game said to me, I DO want Smashboards to welcoming and growing community. In order for that to happen, rules like this one need to be enforced.