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Can't even get through the MIOS v10 part (step 2, btw). Get hype? XDdios mios is out! that means GC games running off of a USB
Where are these folders? I'm assuming it's a collection of texture locations in the Pl dats? Link plz?Steelia's folder "CaNr" corresponds to the file PlCaNr.dat in your ISO.
Uh yes, but the middle platform will have no edges. Moving collisions in stages is actually next to impossible, unless they have a separate offset (hard to explain). Like, the platform in my hack, had a main offset because it moves. As the middle platforms and the side one never move, I can't edit their collisions too well as of yet (results in fall through glitches).@Milun : Awesome ! Can you make the opposite ? Put the turtle and the floating platform in the background and keep the main platerform ahead ? Thanks you so much for what you're doing !
Year, read all of that. 'ammit. Still need to wait. ;_;in freaking sane. all of the progress.
also, atm DIOS MIOS is probably not worth the effort <_<
requires sneek, requires you to change your mios, low compatibility, messed up dsp decoding, memory card access could be blocked...
might wanna wait on this one, boys.
did you nawt read the sign...I love you TCll. Looking forward to making some awesome hacks with that.
Vertex editing involves modifying the vertices of certain polygons. By doing that, you could make a character model resemble a different character. However, the task can be rather tedious, depending on the polygon that you're working on.does vertexing mean u can change character models?