• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Mega Man's Super Glide Toss

MastaEddieV

Smash Rookie
Joined
Feb 3, 2015
Messages
4
Location
South Carolina
NNID
MastaEddieV
3DS FC
3437-3594-7786
Link has one( though it doesnt go as far), as well as mewtwo which goes even farther than megaman's
 

dettadeus

Smash Lord
Joined
Nov 13, 2010
Messages
1,954
Location
drowning in pixels
As a game, Smash 4 has introduced a few new advanced techniques. One, called the "Jump Cancel Glide Toss," is a tech that acts similarly to Brawl's glide toss.
the jump cancel glide toss was in brawl. it worked exactly the same as it does in smash4. many characters even had better jump cancel tosses than glide tosses, especially those whose glide toss effectively didn't go anywhere. and on top of that, as many people have already said, the inputs in the video show that this isn't even a jump cancel item toss, lol.
 

Marigi174

Smash Journeyman
Joined
Oct 7, 2014
Messages
284
NNID
Marigi174
3DS FC
3652-0615-5300
the jump cancel glide toss was in brawl. it worked exactly the same as it does in smash4. many characters even had better jump cancel tosses than glide tosses, especially those whose glide toss effectively didn't go anywhere. and on top of that, as many people have already said, the inputs in the video show that this isn't even a jump cancel item toss, lol.
It is. Its just that you need the jump mapped to one of the shoulder buttons to do it reliably.
 

Siledh

Smash Journeyman
Joined
Apr 26, 2015
Messages
203
NNID
Siledhrel
3DS FC
3969-5560-9348
This helps MM a lot and he's high tier lol
It really does. It allows for tilts and smashes whilst approaching. No need to worry about dash attacks. It is a really strong movement option for anyone who can use it.


Anyone know how Mewtwo has it? He has no holdable projectiles or does his Shadowball count?
 

Jon_14

Smash Apprentice
Joined
Nov 19, 2013
Messages
133
Location
Maryland
NNID
Jon_14
3DS FC
1993-8945-7042
It really does. It allows for tilts and smashes whilst approaching. No need to worry about dash attacks. It is a really strong movement option for anyone who can use it.


Anyone know how Mewtwo has it? He has no holdable projectiles or does his Shadowball count?
For some characters it doesn't matter if they have a holdable projectile or not. Characters like Ike and Greninja can pull off this tech as well.
 

extremechiton

Smash Lord
Joined
Jun 28, 2013
Messages
1,626
Location
California
NNID
Extremechiton
3DS FC
1590-4719-6526
Switch FC
SW 5498 9796 6766
Thats more like a grab cancel glide toss.
Or perhaps a toss cancel glide toss.
 

TGT | Ghosty

Jace Boster
Joined
Aug 17, 2014
Messages
170
Location
Columbia, MO
NNID
studmuffin

Too late, Ike and Shulk do it better. =P

Just, situational for them xD

Ike's timing is crazy easy.
It requires the use of items thought, right? Megaman, and Diddy can create items and that's why it's useful. For other characters, they'd need to steal items from the rest of the cast
 

Dumbfire

Sex? Yes, I'm familiar with the theory
Joined
Oct 31, 2009
Messages
2,397
Location
The Netherlands
NNID
AncientSunlight
There are numerous possible imputs -- you cancel a dash throw with an uthrow, that's all. The old DACUS input is the most commonly used but you can do it with all kinds of buttons and control schemes.
 

Crawfish

Smash Journeyman
Joined
Oct 7, 2013
Messages
223
Location
Craw land
3DS FC
3540-1393-8146
You people wanted wavedashing....

You got something better.
this isn't better. it's something that can only be done while holding an item and you can only move forward with it. and from the looks of it, it helps certain characters far more than others.
it's cool, for sure, but it is not better than wavedashing at all imo
 

Siledh

Smash Journeyman
Joined
Apr 26, 2015
Messages
203
NNID
Siledhrel
3DS FC
3969-5560-9348
For some characters it doesn't matter if they have a holdable projectile or not. Characters like Ike and Greninja can pull off this tech as well.
Really? Is it the same input though as this tech requires an item toss input? I mean, the effect might be the same, even if the input isn't. I'm just curious as to how it works.
 

busken

Smash Ace
Joined
Nov 28, 2014
Messages
677
No, it's not.


This isn't a "jc glidetoss" (which isnt even a thing since you can't jc a glidetoss). It is a dashing item toss cancelled item toss.

Glidetoss: Cancelling a roll into a standing item toss in any direction

JC item toss: Cancelling your dash/run into a jump, then cancelling the jump with a standing item toss in any direction

DACIT: Cancelling a dash attack into an item toss

DACUS (I cant believe I have to clarify this): Cancelling a dash attack into an USmash

This: cancelling a dashing item toss into a standing item toss upwards

Get it right people.
Which one has the most range? Can you DACIT in smash 4?
 

Siledh

Smash Journeyman
Joined
Apr 26, 2015
Messages
203
NNID
Siledhrel
3DS FC
3969-5560-9348
Why is everyone assuming it will be patched out when it's been in the game since Brawl and has been well known amongst Link players for a while now? It's not like this tech is new. I'm sure Nintendo have known about it for a long time.
 

Jmcpappy

Smash Cadet
Joined
Aug 7, 2014
Messages
37
You people wanted wavedashing....

You got something better.
I assume you're joking, because this is obviously a terrible substitute to wavedash, and had few real applications. After all, it's easy to evade, and cannot be used in a true combo...
 

Swamp Sensei

Today is always the most enjoyable day!
BRoomer
Joined
Jan 4, 2013
Messages
37,959
Location
Um....Lost?
NNID
Swampasaur
3DS FC
4141-2776-0914
Switch FC
SW-6476-1588-8392
I assume you're joking, because this is obviously a terrible substitute to wavedash, and had few real applications. After all, it's easy to evade, and cannot be used in a true combo...
I said I was joking earlier...
 

infiniteV115

Smash Hero
Joined
Nov 14, 2010
Messages
6,445
Location
In the rain.
This is not 'new', and it wasn't 'introduced' by S4. Roll-cancelling glide tosses, jump-cancelling glide tosses and dash attack-cancelling item tosses were all in Brawl.
 

Team Plasma N

Smash Apprentice
Joined
Mar 28, 2014
Messages
190
Location
Unova Region
3DS FC
3952-8297-3456
Using a 3DS XL, tried it with Megaman, got no results. Tried it with Link, and success! The Link gods have blessed us with another AT :D! Inb4 patch :(.
 

Camalange

Moderator
BRoomer
Joined
May 12, 2008
Messages
9,420
Location
Seattle
NNID
Camalange
3DS FC
1160-9836-5007
Switch FC
SW-4197-1438-9208
As a game, Smash 4 has introduced a few new advanced techniques. One, called the "Jump Cancel Glide Toss," is a tech that acts similarly to Brawl's glide toss. Both can make characters slide by inputting an action while throwing an item, but as opposed to Brawl where a roll was canceled into an item throw, it's instead canceled from a jump.
We all know this was in Brawl too, right?

Right?

Brawl had Glide Tossing and Jump Canceled Item Toss.

:093:
 

Swamp Sensei

Today is always the most enjoyable day!
BRoomer
Joined
Jan 4, 2013
Messages
37,959
Location
Um....Lost?
NNID
Swampasaur
3DS FC
4141-2776-0914
Switch FC
SW-6476-1588-8392

Maple42

Smash Apprentice
Joined
Oct 4, 2014
Messages
150
Is there a way to do this without a c-stick? ; w ;
EDIT: Whoops, nevermind!
 
Last edited:

Solutionme

Smash Journeyman
Joined
Feb 21, 2015
Messages
411
Location
Hialeah, Florida
NNID
SolutionMe
If only it was easier to pull off. MM definitely benefits the most, but I severally doubt this will be a game changer towards his viability.



Mega Man gets the best names on everything. I love not having to use the terms N/B/S/D/U Smash/Air/Tilt/Grab all the time.

Also Boost Bomb. lol
You're not wrong there, boosting with his absurd bomb that never seems to actually go off, but imo this is probably gonna help link the most since he could just set up stage control with bombs that bounce off the shield so it becomes either an approach option of a defense option, which through conditioning with projectiles would not be surprising.
 

~Burst~

Smash Journeyman
Joined
Apr 14, 2014
Messages
332
Wish you guys wouldn't pick and choose tech to display as the new flavor of the month. Get ready for everyone to use megaman for this only.
Not only that but since its going to be main stream it will most definitely be patched by nintendo when lucas is released.
Thanks SB!
 

HyLeN

Smash Rookie
Joined
Jun 28, 2014
Messages
21
Location
Texas
NNID
HyLendaBess
3DS FC
5155-3262-7849
Reminiscent of metaknights glide tossing in brawl... megaman definitely gains a lot from this.
 

Siledh

Smash Journeyman
Joined
Apr 26, 2015
Messages
203
NNID
Siledhrel
3DS FC
3969-5560-9348
Care to name some AT that were patched?
They've removed the DACUS and Link's Jab Cancel in various patches, so many of us feel the DACIT or JCT will get patched out if Sakurai gets wind of it. Which might be likely now that every Mega Man under the sun is going to to attempt it.

Uhhh... You have to have a throwable item and can only go in one direction, plus it's not even incremental, and it's utility varies depending on character.
Perhaps, but you can turn around and carry on the glide in one direction whilst facing the other. So it does have some defensive properties as well. Not that that makes it anything like wavedashing, but at least you can defend or attack with it.
 
Top Bottom