Timbers
check me out
What's with this common misconception of Luc's hitboxes increasing as he gains percentages? Aurasphere is the only thing to grow. Luc does not gain additional range on any other move.
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Few things.Well it's just that I can't kill Lucario and he lives to 150+ % sometimes, because they become so ****ing evasive with high %.
And then Lucario is really strong. I also can't really hit Lucario, because of his aura. I always get hit though, because my hurtbox extends with my attacks. But his aura just blocks them and hits me.
DK can't do **** against Lucario in the air. Lucarios dair > DKs uair. Lucarios bair/fair > DKs fair/bair. DKs dair is way too slow anyway, and DKs nair is not disjointed enough to do anything.
DKs only way to kill Lucario is by smashes (unless he's above 180 or something... but it depends on how stale the moves are).
But those smashes are too slow to hit Lucario. His roll is also way too good to punish or do anything about it.
Please don't say down B is good against it because if I use downB I always get hit out of it because it's way too slow and also has enough ending lag for the Lucario to punish.
DKs tilts are also really hard to hit with. And you can't spam them like against other characters, because Lucarios attacks hit through them...
I'm not whining about it or something. But this 50:50 is not understandable for me.
If I (who plays almost all of the time and is probably the best player in germany/austria; I also won some tournaments) have a really hard time against some "not so good" players. Or just players who only play once a week or something.... and players I can beat with MANY other characters (NOT just Diddy, he was just an example). If they play a other character they also can't do anything and get *****.
That just doesn't make sense to me. I even think sometimes that Lucario is maybe even harder than Dedede for DK...
1. Yeah I know, but the Lucario could only run away and spam aura sphere and block everything because he's expecting the giant punch.Few things.
1) Experiment more with Giant Punch. The SA frames on it can completely trash Lucario's relatively slow startup lag on a lot of his moves, and it kills really early when sweetspotted.
2) DK's bair outranges everything Lucario has except Fsmash. It's not that slow either...has to be maybe a frame or 2 slower than Luc's fair? Which isn't that bad given it's obscene range.
3) Luc just should not live until 150 on a consistant basis against DK lol. It's really hard to say what you're doing wrong without videos but there definitely is something wrong with that if you're not killing that early. Dsmash OOS can wreck like any of Luc's shielded moves excluding fsmash and retreating fair.
4) Play patiently. Watch how your opponent reacts. DK's tilts can limit Lucario's approach options a lot.
1. Don't shut down all of your options just to giant punch, just implement it more.I think DKs bair hitbox comes out at frame 8.
1. Yeah I know, but the Lucario could only run away and spam aura sphere and block everything because he's expecting the giant punch.
2. Does it really outrange everything? =/ Well it looks like it can, but you'd still trade hits with his fair/whatever.
3. Yeah well the final hit is always really hard to get. Somehow they can always escape my smashes =P Well it's just sometimes. Rarely I can kill Lucario at ~90 % too...
4. I can't because of aura sphere and Lucarios range and power.
Well I'm probably overreacting here, but it's still really hard to beat Lucarios as DK... which it shouldn't be... if it's really 50:50... I would've said like 35:65 in Lucarios favour. I'm serious.
I play this guy and his brother and I also play azen pretty frequently. His lucario is good don't diss him."one of the best lucario's in Pa" isn't anything to brag about
DK punches through EVERYTHING, why should I mention it again? ^ ^NO mention of SA punch,lp Yeah well gread DK's think alike.
because its sooo useful in this matchupDK punches through EVERYTHING, why should I mention it again? ^ ^
Hmm, we might want to discuss that... Edited for kill moves and Punch.I believe it's one of the more important weapons in this matchup if you want to win.
10thisOh yeah well why wait till Wednesday?
cause i gotta test more, but i'll give you a little hint for one of the minor things i found.Oh yeah well why wait till Wednesday?
i seriously doubt itIs GFSC really going to get that important?![]()
It might, but it would be pretty hard to pull it out against the glide since MK can just dip down and aim lower if he sees it coming.anyone know if the usmash will out prioritize the glide attack?