Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
If you make a tier list that is extremely inaccurate and your top tiers have bad matchups, then there was no point in making a tier list. Matchup spreads determine tier lists, not the other way around.A tier list is a helpful tool in making a match-up chart. Discussions around the top tier match-ups tends to be most important, so getting those right is where the time should be spent. We don't even have a consensus on what characters are good, so we should probably hold off on the match-up spreads for them all for now.
Wanna just try it out? bo3 money match? >=)If you make a tier list that is extremely inaccurate and your top tiers have bad matchups, then there was no point in making a tier list. Matchup spreads determine tier lists, not the other way around.
Also Sveet, I would argue that Dreamland is way easier to time Ganon out on. The low, large middle platform on RF grants Ganon easy access to top platforms and the bottom is the same size as DL64.
That would probably provide more accurate data, but the data could also be biased based on which characters are dominant in that player's region and that player's match-up experience with certain characters. I'm not saying that's a bad idea, it's just that there are pros and cons to surveying a smaller group when the game is so new.Honestly, I think it'd be better if you only shared the link with specific members here who have proven themselves to be knowledgeable. I'm not sure how you'd go about selecting such a group, but tournament results may not be a bad place to start. Perhaps at least 1 main per character to avoid biases. As many others have indicated in this thread, more people voting in a public poll does not necessarily mean a better chart.
It would also be good if your next poll allows them the option to only vote on MUs that they feel comfortable judging. I know not everyone has played a skilled and dedicated GnW or Squirtle main, so often they have to make these decisions based on playing around with the characters in friendlies. If you do this, some way of indicating how many people voted on a certain matchup would be good as well. That way if someone ends up with a terrible MU spread but only 2 people voted, it may indicate that the results are inconclusive to an extent.
I can see how that could pose a problem. Perhaps it would be possible to do both and compare/contrast the results from each method? I really dislike the idea of only using a public poll. I think we would get a better chart overall from top players, even when factoring in region strength bias. Maybe even both charts could be combined through a weighted system? Just throwing some ideas out there.That would probably provide more accurate data, but the data could also be biased based on which characters are dominant in that player's region and that player's match-up experience with certain characters. I'm not saying that's a bad idea, it's just that there are pros and cons to surveying a smaller group when the game is so new.