First paragraph- That is not a problem for Peach for she has many ways to apporach. She is one of the best in this game when it comes to that. Here are her options:
- Fair
- FC>Fair
- Dair
- FC>Dair
- FC>Nair
- Turnip>Fair
- FC>Turnip>Fair
- Bair
- Glide tossing
- Nair
Advance approaches:
- Glide toss> FC>Nair
- Glide toss>reverse Bair
- Glide toss>Nair
- Glide toss>Grab
- Reverse Glide toss> Dsmash or Fsmash
- Reverse Glide toss> Bair
All of Peach's aerial approaches can be beaten with either Usmash or upB OOS. Glidetossed Turnips can be caped. Also note that all the while you're being pelted with fireballs and quite possibly being approached yourself. Fludd can ruin FC'd aerials by screwing up timing and leave you vulnerable to the ending lag.
The point here is that Mario has options against everything you've mentioned. We're not saying that she can't get in, but we're saying that all of her attempts can be punished, and since Peach must approach Mario, this presents a problem.
Second Paragraph- A fsmash is not something to rely on for you have to have her grounded and hit Peach with a critical fsmash. if it is not critical, you one get these K.O % you speak of. Of you are saying that is the one one you can kill early with, then its really nothing to an evasive Peach. you won't land critical Fsmashes that easy. Also, Momentum cancels with DI. yea, I dont think so.
You generally can't throw out an Fsmash against anyone and expect to land it, it takes a little tact and mindgaming. Keep in mind that Mario's Fsmash has a massive amount of range SS'd and is disjointed. Angled up, it'll hit Peach while she's floating, but her Fair outranges it iirc. ALSO keep in mind that Peach is pretty light, so she'll be dying pretty early even with momentum cancelling and DI.
Let's also not forget Mario's Usmash which is especially important vs Peach because of its priority and KO power.
That's a lie. If Mario is off stage and gets sniped, he is done for. He gets sniped and times edgehogs= GG Mario. He recovery is not all that and does not have much ranges. The reason lots of characters make it back to the stage is cause of that magnet on the edges. Take that away and people will drop to thier demise. Now don't get it twisted. I can bait the cape off stage and snipe you or just go out there and hit you. I done this to marios. I go to them with turnips and they cape. I just pull back then at the right moment, toss it and its over. Grab the edge and gg. Don't say turnips can not gimp mario cause that is a straight lie.
This, I agree with. Just don't rely on this or make it a staple in the matchup. It's an option, but it doesn't take much for Mario to Fludd Peach back onstage, meteor on his way back onstange, or cancel the turnip with one of the fireballs we'd normally be throwing out.
Are you seriously asking to make this match less of a struggle for us?What peaches have YOU beaten spamming this move. that crap does not work. You forget her recover for one thing is not something to just take lighty like that. And doing that while in combat.........nuff said.
Fludd screws up FC'd aerials and is very effective at keeping Peach out. There's only a handful of Marios that use this offensively, but because spacing is so important for Peach, randomly throwing it off can lead to openings n such.
Second paragraph- I already went through that his camping on Peach is nothing. really when a Peach is evasive and most of her approaches shout his camping down. And again, its not that simple to land a Fsmash, and if anything, A CRITICAL HIT. Up-B out of the shield.I'll treat that like Marth, bait that move and shout it down. Rreally when Marios last hit of that move has the move knock back. anything past that and I am near, get really for a counter attack.
Again, Mario can't completely keep Peach out, but he DOES force her to approach. That's when the upB and Usmash OOS come into play, since they beat her aerial approaches. You can mix up your approaches, mindgame, bait, all of it during this little exchange, which is most of the reason why it's up to the player, and why this matchup should be even. Neither has anything groundbreaking over the other.
The only solid thing out of the shield is his Bair since it is fast and has Range. If a Peach is spacing you like hell and butting the pressure on you, OOS tatics become even harder and the only thing you really have is your bair if anything In the air you out Range Peach with one move. For us we have 2. Bair and Fair. And dont get me started on Peaches disjointed hitbox on that move.
From my experience and playing Bo alot and Boss. I say the match up is 45:55 Peach.
All of Mario's aerials have use OOS, especially Nair because of the speed. Aerially, Peach wins. I don't have any gripes about that. Grounded though, Mario has a few options against it, which is why Peach doesn't run all over Mario like you suggest.
Oh and about Mario and Luigi. To end this now, Luigi does better on Peach than Mario. Due to how he can keep the pressure on her, kill her better, and can shut down both air and ground game with his fireballs and at the same time slowly approach or have you come to him with the wave or fire balls. He really does not have to approach Peach. Mario does not have all that on Peach as good as Luigi.
Mario has to approach peach but Luigi doesn't? Have you fought a campy Mario before?
Why are we even bringing this up?
Also about her ground game not being good.................what???????? Spaces spaces and Dtilts that can pull you back for turnip or aerial evasion or spaced Fsmashes after Dtilts. She can space on the ground just like she can in the air. Making it harder to get insidewhile she is grounded and you getting pressured. And she can also use her air game on the grouned with instant float. Come on now people. And I dont think I need to get into the many things Peach can do on the ground after glide tossing. or start the set up on the ground and take it to the air where she is a true beast.
Why do you guys keep *****ing about her ground game?
Who said her ground game was bad? It's NOT all that special. I don't even see it being THAT much better than Mario's, who doesn't have much to brag about on the ground. And if we're getting into aerials near the ground, as in SH aerials, Mario has a few amazing aerials as well. The greatest thing about her ground game is her glidetoss and the followups because they make for a fast and versatile approach. The fact that our cape alone counters this dulls the positives there. Again, it's enough for her to hold her own, but it's not enough to say "oh, Peach ***** Mario in the air AND beats him on the ground". That's just not how it is.