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Smash Champion
I can beat anybody less skilled than me also...
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Yeah, lets go with this. Just because you lose to better players than yourself, it doesn't make the characters they used better than yours.I can beat anybody less skilled than me also...
No, but if you lose consistently to a lesser player on a neutral, then it likely means the character was better/favoured. I'm pretty sure that's what he's getting at. He doesn't beat Falcos that are controlled by better players, and he doesn't lose to Falcos that are controlled by worse players. Ergo, the match-up is even.Yeah, lets go with this. Just because you lose to better players than yourself, it doesn't make the characters they used better than yours.
Both of those aerials are beaten by Falco's Bair, Utilt, Usmash, and I think Nair.It's coming from when Kirby walks up to you and grabs you, takes you 0-30 and off the stage for more fun. Kirby has a plenty good approach mixup and if you want two in particular, why don't you try short hop f-air and full hop falling B-airs?
Saying an approach is ineffective because you can just shield it is like saying bullets aren't effective because you can jump out of the way. Sure, you might dodge the first one, but now you're on the floor and he's still got the gun. Get me?Rather then, that Falco has no effective approaches that Kirby can't either poke at or just plain shield.
This is true. Kirby's grab game is still one of the more terrifying aspects of the match for Falco.If you smash DI out of my F-throw-U-air, I'll just run after you and do something more interesting next time. Really, smash DI isn't the end of the combo against a good Kirby, and last time I played SK92, I got in some interesting followups (consider dash attack, tipper f-smash), as well as getting a few nifty reverse grabs on some airdodge happy smash DIing friends more recently. I still got ***** though.
If you're going to use "evidence" such as this, I routinely beat my friends Falco with Kirby, even though he's about as good as I am.No, but if you lose consistently to a lesser player on a neutral, then it likely means the character was better. I'm pretty sure that's what he's getting at. He doesn't beat Falcos that are controlled by better players, and he doesn't lose to Falcos that are controlled by worse players. Ergo, the match-up is even.
Essentially, a decent Pikachu could beat a good Fox, right?
Both of those aerials are beaten by Falco's Bair, Utilt, Usmash, and I think Nair.
Arguing against yourself? (contradictions)This is true. Kirby's grab game is still one of the more terrifying aspects of the match for Falco.
Okay... I don't know who either of you are, so that's not really relevant. We're talking about elite players, here. At least, I am.If you're going to use "evidence" such as this, I routinely beat my friends Falco with Kirby, even though he's about as good as I am.
It's not about getting around it. It's about if Kirby uses Fair, I can hit him out of it with Utilt. I'm not just going to stand there Utilting.
Utilt isn't as hard to get around as you're making it seem, Usmash isn't too hard to see coming, the other two aren't unavoidable either.
I said that it's hard for Kirby to get the grab and we can DI/SDI out of all his combos. I still believe that.Arguing against yourself? (contradictions)
Misenterpretation then; sorry.Since I'm not using "evidence" such as this, I'll ignore this.
But I'm prety sure whether or not you hit him depends both on which side he approaches you from and his height off the ground.It's not about getting around it. It's about if Kirby uses Fair, I can hit him out of it with Utilt. I'm not just going to stand there Utilting.
If we can SDI out of all of Kirby's combos, then how is his grab game one of the worst things for us?I said that it's hard for Kirby to get the grab and we can DI/SDI out of all his combos. I still believe that.
I also said that Kirby's grab game is one of the worst things for Falco, best things for Kirby. I sitll believe that.
I see no contradiction.
Which side he approached you from? You mean like, from the front or back? Just turn around.But I'm prety sure whether or not you hit him depends both on which side he approaches you from and his height off the ground.
We're still in a dangerous position. We've escaped the combo, but we're still vulnerable and Kirby is still on the attack. It's not a guaranteed anything, it's just not where we want to be.If we can SDI out of all of Kirby's combos, then how is his grab game one of the worst things for us?
Kirby's offstage game is good, I totally agree. But there are people who are saying ridiculous things like how if Falco goes offstage, he can kiss the stock goodbye. It's inane. Youtube is host to tons of Falco vs Metaknight matches where very good Falcos recover against very good Metaknights. I mean, if friggin' Metaknight can't edgeguard Falco consistently...I'd also like to bring up some other points: onstage kills and offstage game. Doesn't Kirby win both of these (overall)? Falco is bound to take damage eventually (even if he can stop all of Kirby's approaches, no one play perfectly). So when Falco is in kill range, Kirby has Fsmash, which is one of the things that for sure beats out Falco's ground attacks. Offstage, Firebird = dead Falco. Kirby also has the hammer, and Bair/Fair strings can be tough to deal with (esp. at low %s).
I'm aware of the difference between theory and practice. I merely apply it to both sides.Edit: You've never played a good Kirby? I'm just going to point out that everything seems a lot easier until you actually have to apply it.
The players in a sport change. This is a why a team can rise and fall with a single season. It has nothing to do with the game itself.to bad pro football changes every year just about >_>
same with other sports, one team can win a championship then the next year have the worse record.
that was not a good example![]()