Darnit, beat to the punch on the moveset front. Anyways, here's mine. I'm open to making changes, as some attacks were just made because I couldn't think of anything else (Up-Smash in particular).
Marx Rolls In!
Marx is a character from the Kirby series, most notable as Final Boss in Kirby Super Star. Between this and his recent return in Kirby: Star Allies, there’s more than enough to make a Smash moveset.
Stats
In SSB, Marx (mostly) is in his Star Allies form, with his Wings and Ball coming when needed. When it comes to stats, he’s relatively slow, being slower than Olimar. Contrary to this, he’s actually quite good in the air, having the air speed of Roy and the fall speed of Villager. He’s a Light Mid-Weight, being slightly heavier then Peach.
When dashing, he uses his ball. While dashing, he has something similar to Bowser’s Tough Guy ability, where weaker attacks don’t make him flinch, but just go into a walk. The ball bounces around and does some weak damage before popping about 4 seconds later.
Basic Moves
Jab Combo: Marx’s Jab Combo is a kick from each of his legs, followed by the final attack being him using his wing. The kicks do 3% each, with the wing dealing 6%.
Dash Attack: he trips, which causes him to fall, dealing 7% damage. Since he falls of the ball in this attack, it functions how it does if he gets attacked mid-dash.
Up-Tilt: He uses one of his wings to do an attack upwards, similar to Villager’s up-tilt. Comparatively, it has more range, but does less damage (4%).
Down-Tilt: He splits in half, similar to Mirror Kirby. The attack does 6% damage
Side Tilt: He kicks his ball in front of him. The kick does 5%. The ball keeps going forward until it falls off the stage or hits an opponent, in which case it pops and deals 6%. If there’s a player right in front of Marx when this attack happens, the ball cannot damage them (right away).
Aerials
Neutral-Air: He does a much weaker version of the Black Hole attack. It does residual damage that adds up to 8%, plus a slight gravitational pull.
Up-Air: He sends up some prickly thorns that deal 6% damage straight up. The attack has decent range and can even tether grab!
Front/Back-Air: He does an attack very similar to the down-tilt, but with less range and more damage (8%). If he touches a ledge, he can grab instantly.
Down Tilt: He sends an Ice Orb downwards, freezing and dealing 11% damage to anyone it hits.
Smash Attacks
Up-Smash: He makes a ball of Pshchic Energy appear above him, similar to PSI Kirby. It can deal up to 13%.
Forward-Smash: He makes a barrage of arrows appear. It’s a multi-hit attack that deals up to 16%.
Down Smash: He make two Plant Towers appear on both sides of him. It does 14%.
Special Attacks
Neutral-B: Beam Charge. Marx charges up an incredibly powerful long ranged attack, but it takes 5 seconds to get it ready. The next time Neutral-B is used once charged, he releases the beam, dealing up to 23%.
Side-B: Black Hole: Marx makes a black hole in front of him. It’s more powerful than the Neutral Air, but it does no damage. It could lead into combos.
Up-B: Teleport. Unlike other character’s teleport attacks, Marx has full control during the attack, like Greninja’s Side-B. To counter this, however, there’s no hitboxes and the range he can go in any direction is a little less. He leaves no shadow, so it could be good for mix-ups
Down-B: Dig. Marx buries himself underground. During this point, he can go around underground, and when he comes out the attack does 16% damage. If used in the air, he falls quickly and spins, dealing light damage on the way down.
Final Smash: Marx Soul. During the final smash, Marx can fly around as Marx Soul, Similar to Super Sonic and Mega Charizard X. To attack, he sends out four cutters downwards, like in Kirby Super Star. He can be damaged, but he has no knockback.
Miscellaneous
Up-Taunt: He bounces on his ball, but he falls off (See KSSU outtakes)
Side-Taunt: Laughs and floats using his wings.
Down-Taunt: Pretends to do his Down Special, but reemerges in the same place 1 second later. Exact same animation, good for mix-ups.
Grab: Captured the opponents with his wings. Pummel is a head-butt. The throws are throws, not too fancy.
Ledge Attack: Uses one wing to attack in-front of him, while the other one stays there until safely on the ground.
For holding items, he uses one of his wings. For midair jumps, he temporarily uses his wings and hexagons shoot out of them, propelling him upwards.
Alts
1: His regular appearance from Super Star and Star Allies
2: Magalor Colors. Marx Soul has his colors from the boss Fight.
3. Sectonia Colors. Marx Soul has Soul of Sectonia’s colors
4. Dark Matter Colors. Soul has 02 colors.
5. Daroach colors. Marx Soul is Dark Daroach colors.
6. Nightmare Colors
7. Haltmann Colors
8. Marx Soul Colors. FS has normal form colors. Side taunt has the
lovely sound he makes when defeated in the True Arena.
Something of note: This is my 100th message on Smashboards. Ironically enough, my ORIGINAL Miiverse Marx Moveset was my 100th post there. I like how that lines up (Speaking of, I may post it later on as a joke.)