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Marth's problem finding solution thread: list a problem to find a way around it.

JBM falcon08

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I've noticed that some people in the marth thread have problems with certain matchups, or just one problem with one character.

that is the point of this thread, list the problem that you have and along with myself and many others from the smash community who are either smash vetarans or very familiar with marth will help you find a solution to your problem.
 

LuCKy

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ehhhhhh just started playing marth yesterday but my friends play donkey kong,falco,captin falcon,samus,mario,jigs and luigi.if there is any very very useful tactics against them it would help;} thanx in advance for any ideas.
 

AS Money

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falcon has good **** against marth and playing a really good one is hard but marth has a nice thing called a tipper it is useful

CGing is out of the question with falcon yes hes a fastfaller but he is a rock too he is hard to throw but tech chaseing is very useful

also falcon has a really predictable recovery cuz he can do only one thing and that is up b (down b sometimes like ganon but it gose so far) so the dtilt works exeptionaly as an edge gaurd.

and as dope has told me "just get small hits in then cheap out with a tipper at 40%"(that is a general marth stratigy against any opponent not just falcon)
 

ClintX10

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I have lots of friends who play, but there are 2 I just can't beat. They use Fox and Falco. I know that I should chain grab more, but what else should I do? If i can beat them, I would be the best from all my friends.
 

Metal Reeper

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hmm the only friend i play also plays a marth maybe u can gimme help on that my biggest problem with marth tho are mindgames it seems like he has none compared to others
 

JBM falcon08

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I have lots of friends who play, but there are 2 I just can't beat. They use Fox and Falco. I know that I should chain grab more, but what else should I do? If i can beat them, I would be the best from all my friends.
Fox and Falco are known for giving marth alot of trouble, and these are also known as his most even matchups if both players know what they are doing.

Falco:
Playing against falco you must realize that you can't make your approach on the ground, because his shb will lead you into large combos that can sometimes be 0-death. this is somewhat a problem for marth because he is forced to make his approach by air which makes him less predictable and lowers his ability to have mindgames. The only way to avoid not going in the air is wavesheilding, which allows you to shield falcos laser and possibly get a shield grab in. a great example how marth's take advantage of this is found on youtube with Husband(marth) vs Dope(falco) on PKS.

Even though falco out prioritizes you in the air, you have a disjointed hitbox that you can use against him that with good spacing should help you win this match. Tech chasing falcos is one of the many things that the marth must use because his grab range is amazing, plus if you can read the falco's tech with good spacing you can tipper him.

Fox:
Many Marth noobs will tell you that fox vs marth is an easy matchup, but this is probably marth's 2nd hardest matchup tied with falcon. What makes this matchup so difficult is the fact that a GOOD fox will be very hard to grab because of all of the moving around fox does to mindgame his way into your spacing. Fox also has lots of easy combos that he can use on you such as uthrow to uair chained together with 2 maybe even 3 uairs if his uairs are LC'ed properly and the marth doesn't DI out of it.

The only thing that fox suffers from most is that his range is poor when put up against marth's. Marth's grab range is more than any of fox's attacks. the only thing that can win this matchup is abusing your spacing and playing both a technical game and some mindgames, more so on the technical though. Make sure that you have your chainthrows down to almost perfection because if you don't punish a fox or falco for their mistakes, they will definetly make sure that you suffer for yours(they are the most technical characters in the game, it seems impossible to be not technical with them).

To Metal Reeper:
You are right, it is true that Marth is one of the hardest characters its seems like to create mindgames with, but its not so much as creating mindgames with marth as much as it is to manipulate your opponent to attacking and punishing them by making them imply what your going to do to get inside their range and abuse them for their offensive style. Marth's mindgames are basically making your opponent keep guessing on what your going to do for an approach and worry about your dash dancing.

hope this helps.
 

Metal Reeper

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hah thanks JBM wow i must be better at mindgames then i think idk about u guys but iv like mastered sword dance better than anyone iv ever seen im really good at it
 

Virgilijus

Nonnulli Laskowski praestant
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Also, against any one but especially Falco due to how badly he can combo you, you need to practice spacing with all your attacks (especially fairs). If you don't they will shield grab you every time.
 

ClintX10

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Thanks JBM. That did help me. I'll just go up against them a few more times and see what I need to work on. I've never been challenged by GOOD falcos and foxs before, until recently. Thats why I'm having trouble.

And yeah, I've had 5% deaths before(falco!)
 

Dark Sonic

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Finnally a place to get help. Is there anyway to get past the light shield edgehog (a character faces their back to the edge and tilts their light shiel to cover the edge, your up b hits their sheild and they fall onto the ledge). That edgehog is so aggrivating and I need a way to get around it.
 

JBM falcon08

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^ no their isn't, you can help yourself somewhat though by making sure your DI is put towards the stage while they are doing it to you so that if it does happen by some miracle of a chance you might be able to get on top of the platform.
 

Sushiman

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I posted this in the Samus VS Marth thread, but I'll put it here, too.

When I'm B>-ing back to the stage, my samus friend will missle me. If I jump to avoid that missle, I waste my jump and another missile will hit me. If I airdodge, I will most likely miss the ledge. If I B^, I will miss the ledge, another missle will hit me, a charge plasma will hit me, or he will smash me when I grab the edge.

Any pointers?
 

uremog

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you get around light shield edgehog by using upB early and outside of sweetspot positioning. this makes you hit the outside of their shield, pushing them in, and you fall in to the edge. if you try to land on top the stage, you'll probably get sh bair'd.

but, man, cheaping out falcon/falco/fox at the edge is so much more favorable than actually fighting them. even if you don't get the kill from it, you can at least get free damage. one thing that's been annoying me is when falco uses forward+B, sometimtes he seems to just absorb anything i try to hit him with, and i can't always edgehog it (or he goes above the edge). what's the best way to break it?
 

Robin60062

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I was playing Cunning's fox, and he would constantly jump->uair me. no matter where DIed he would keep chasing me in the air and uair me, and whenever i tried to ff->dair he would read me, wait, and up-smash me. Also, whenever I counter, since i slow down in the air from ff, he would charge UP and up smash me. How the heck can i get down?
 

Vall3y

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just recover like normal, saving ur second jump.
if a missle will hit you, i find it better to ff and double jump rather than jump above it.
fair'ing the missle is also a good option if ur close enough
 

NickRiddle

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Is there any way to get out of Sheik's down-throw to fair combo from 20% - 70%? When I DI towards her, she jumps back a little and hits me backwards with the fair. When I DI forward, she jumps forwarde a little and hits me with it. DI up she double-jumps and hits me with it, and DI down she SHFFLCs one...Help...
 

Dark Sonic

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Try to DI up and towards her and then counter the fair. Since she's double jumping and DIing backwards you might have enough time to get the counter started and catch them off guard. Don't use it to often or your opponent will just start waiting a little instead of immediatly attacking you like you want them to. In other words, he'll counter your counter by doing nothing.
 

JBM falcon08

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Riddle, you can't really do much there except to just hope to DI far enough towards her that she can't get the fair off, forcing her to miss or go to a weak bair.
 

thebasman

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I usually don't have problems getting Sheik off of the stage, my problem comes trying to edgeguard. My opponents usually just stay out of tipper range and teleport for the edge. I find that the poke works sometimes but not all the time, and I can't wavedash for the edge fast enough most of the time to catch them before they have a chance to rethink the teleport. Is it just a question of my reaction time, is there a better technique, or am I just screwed?
 

Dark Sonic

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I usually don't have problems getting Sheik off of the stage, my problem comes trying to edgeguard. My opponents usually just stay out of tipper range and teleport for the edge. I find that the poke works sometimes but not all the time, and I can't wavedash for the edge fast enough most of the time to catch them before they have a chance to rethink the teleport. Is it just a question of my reaction time, is there a better technique, or am I just screwed?
Wavedash on to the edge. Then get back on the stage (press up on the control stick instead of rolling) as soon as she teleports. If she still went for the edge she gets edgehoged, If she went for the stage you should have enough to wavedash to a tipped forward smash because of the up B's lag (if she teleported behind you just dash dance to sweet spot an up B). If she just went above the ledge to try to grab it after you get of you still have enough time to F-Smash her because you didn't roll off the ledge, you just got off the normal way.
 

AS Money

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I was playing Cunning's fox, and he would constantly jump->uair me. no matter where DIed he would keep chasing me in the air and uair me, and whenever i tried to ff->dair he would read me, wait, and up-smash me. Also, whenever I counter, since i slow down in the air from ff, he would charge UP and up smash me. How the heck can i get down?
shave the fro

everyone knows cunnings power comes from his fro hence the term "get froed"

anyway chaingrab fox and really hes cunning have fun
 

Sushiman

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I'm learning how to do the sh 2x fair, but I can't seem to get it right. I try the sh to z>, but sometimes it comes out to fast and I JC instead.
 

skrach8

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The thing with marth dittos is you have to like them. I used to suck at them cuz i didnt know how to play them. Once you get used to the length of the sword and know the basic strategy you should be fine. Work on mind games and grabbing. At zero percent you can grab and forward smash for a tip. Remember both marths are equiped with the same moves. It all comes down to the basic strategy and mind games. You have to learn how to play that match up.
 

thebluedeath1000

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Solve this problem, I was caught between two foxes in a team battle, my team mate was dead so he could not help..they managed to get me about three steps distance between me and them, I was between them..got shined and the other shined me rigfht back..then they started to do rapid canceled shines over and over, both of them, sending me back and forth over and over...yeah...as far as I could tell, I couldn't do anything what so ever.
 

AS Money

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Solve this problem, I was caught between two foxes in a team battle, my team mate was dead so he could not help..they managed to get me about three steps distance between me and them, I was between them..got shined and the other shined me rigfht back..then they started to do rapid canceled shines over and over, both of them, sending me back and forth over and over...yeah...as far as I could tell, I couldn't do anything what so ever.
its just the infinete gayyyyyyyyyyyyyyyyyyyyyyyyyy
 

uremog

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lol, when things get down to 2vs1 it's so gay. or fun if you're on the 2. haha.

once these guys wanted to play us doubles and insisted on team dmg off. so my friend picked peach and all i did was run around grabbing them while he dsmashed. either that or i fsmash in front of turnips.
 

Vall3y

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say, what do you do if you are facing IC, and they roll towards you from real close?
this is kinda tough sometimes because it kinda 'baits' you to attack them, but from such a close distance they can often punish you for it. i find it the best to jump backwards and cover myself with fairs but i was wondering is a better option than that?
 

thebluedeath1000

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heh, no way to solve it?

this may seem like an idiot question but I'm not a fox player so I don't know..one of the people I play, likes to stand on the very edge of final destination, where he usually picks and shine just as I up-b into the sweet spot as his edgeguarding technique..his shine hits me even if I do sweetspot it and I don't think I can tech it...I tried twice and failed, is it possible to ledgetech the shine like that?
 

Keta

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Try timing your techs a little earlier. I was having problems wallteching at first, but I tried hitting L/R alot sooner, and I teched my Falco friend's dair twice, came back and beat him. Have you tried not going against the wall of the stage and trying to hit the Fox with the tipper of the up-b?
 

thebluedeath1000

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so it is possible?
Anyway, I ledgetech 80% of the time now so the timing has to be different than the others.
and I do hit the fox with the up-b but he Crouch cancels it if possible so it doesn't bother him..and I've tried going over him and he just catches me with the shine still.
 

uremog

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well, if you tip him with upB, he'll inch back and you can catch the edge as you fall, can't you?
 
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