Ashpash
Smash Rookie
- Joined
- Sep 8, 2014
- Messages
- 23
Not sure if this has been talked about before, but,
One of the first things I thought about when they mentioned Lucina is basically a clone of Marth only without a tipper was, won't Marth still have (in theory) the advantage of being rewarded for perfect spacing?
I realize a skilled Marth player trying to pull off follow-ups (especially in Smash 4) might not want to land every hit as a tipper since the increased knockback would make follow-ups more difficult.
But the advantage Marth has always had is his range, and the result from good spacing is tipper --> increased dmg. and knockback, AND you're as distanced from the opponent as possible.
So basically Marth with good spacing landing tippers will outdamage Lucina with good spacing, and have more K.O potential with tipper smash attacks.
I'm not sure how Lucina feels compared to Marth; maybe she has some other subtle advantages, but assuming she's the same, with only her damage and knockback being in between Marth's tipper and sour-spot (which I assume), a skilled Marth would outshine a skilled Lucina.
Are there some advantages Lucina has that balances this out? I mean, not having to constantly sweet spot is an advantage in itself, but wouldn't that just give you less incentive to space effectively? GAH so confusing I'll stop now.
Any thoughts?
One of the first things I thought about when they mentioned Lucina is basically a clone of Marth only without a tipper was, won't Marth still have (in theory) the advantage of being rewarded for perfect spacing?
I realize a skilled Marth player trying to pull off follow-ups (especially in Smash 4) might not want to land every hit as a tipper since the increased knockback would make follow-ups more difficult.
But the advantage Marth has always had is his range, and the result from good spacing is tipper --> increased dmg. and knockback, AND you're as distanced from the opponent as possible.
So basically Marth with good spacing landing tippers will outdamage Lucina with good spacing, and have more K.O potential with tipper smash attacks.
I'm not sure how Lucina feels compared to Marth; maybe she has some other subtle advantages, but assuming she's the same, with only her damage and knockback being in between Marth's tipper and sour-spot (which I assume), a skilled Marth would outshine a skilled Lucina.
Are there some advantages Lucina has that balances this out? I mean, not having to constantly sweet spot is an advantage in itself, but wouldn't that just give you less incentive to space effectively? GAH so confusing I'll stop now.
Any thoughts?