The Master of Mario
Smash Journeyman
This is a list of the moves you can do after jabs depending on the distance of seporation after the Jabs hit. Jab combos work best if you crouch cancel the lag after the second punch, however the speed of these moves make it less critical. Here are the combos:
Combos With Jabs
Close Combat
Jab->>>12-18% - Grab (Comes out on frame 6)
Jab->Jab->>>12% - Up-special (Faster than Luigi's so its harder to shield)
Jab->Jab->>>7%-8% - Up Tilt (Comes out on frame 5)
Farther Away
Jab->Jab->>>15% - Down Smash (Great way to combo for 20%)
Jab->>>7%-9%Dash Attack ( only 6 Frames later)
Jab->Jab->>>8%-9% - Forward Tilt (Comes out on frame 5)
Jab->Jab->>>5%-7%Down Tilt (Comes out on frame 5)
Frame Data and Damage
First Jab (3% damage)
Hit: 2
End: 15
Shield hitlag difference: 0
Shield stun: 2
Advantage: -11
Second Jab (2% damage)
Begins: 8
Hit: 9
End: 24
Shield hitlag difference: 0
Shield stun: 1
Advantage: -14
Third Jab (4% Damage)
Begins: 14
Hit: 20
End: 42
Shield hitlag difference: 0
Shield stun: 2
Advantage: -20
Source
http://www.smashboards.com/showthread.php?t=219407&highlight=Frame+Data+MArio
Combos With Jabs
Close Combat
Jab->>>12-18% - Grab (Comes out on frame 6)
Jab->Jab->>>12% - Up-special (Faster than Luigi's so its harder to shield)
Jab->Jab->>>7%-8% - Up Tilt (Comes out on frame 5)
Farther Away
Jab->Jab->>>15% - Down Smash (Great way to combo for 20%)
Jab->>>7%-9%Dash Attack ( only 6 Frames later)
Jab->Jab->>>8%-9% - Forward Tilt (Comes out on frame 5)
Jab->Jab->>>5%-7%Down Tilt (Comes out on frame 5)
Frame Data and Damage
First Jab (3% damage)
Hit: 2
End: 15
Shield hitlag difference: 0
Shield stun: 2
Advantage: -11
Second Jab (2% damage)
Begins: 8
Hit: 9
End: 24
Shield hitlag difference: 0
Shield stun: 1
Advantage: -14
Third Jab (4% Damage)
Begins: 14
Hit: 20
End: 42
Shield hitlag difference: 0
Shield stun: 2
Advantage: -20
Source
http://www.smashboards.com/showthread.php?t=219407&highlight=Frame+Data+MArio