LiveStudioAudience
Smash Master
- Joined
- Dec 1, 2019
- Messages
- 4,476
As far as Mario RPG changes, I've generally got my thoughts in hopes and predictions:
Hopes:
New Game Plus - Long shot, but a 2nd Quest with remixed elements and other changes (playing as Luigi?) would be fantastic.
Optional Bosses - The chance to have some new major battles would really shake things up, especially in unexpected places like Star Hill or Grate Guy Casino.
Armor Contrasts - Seeing the various armors actually be different (Geno's Fire Cape vs Star Cape) would be enjoyable, even if they only visible on the menu.
Inventory Fix - Basically either an expansion of inventory slots, or an allowance of some item stacking.
Predictions:
Character Buffing/Nerfing - Character changes to rebalance the party a bit & make the likes of Bowser & Mallow stronger vs Peach & Geno being a bit weaker
Difficulty Options - Either from the start or an unlockable mode, but there will be a harder version of the game in some way (at least a pit of 100 Trials equivalent)
Bigger Level Cap - 30 seemed low even for the time, so an increased level cap feels likely, especially if the aforementioned increased difficulty is included.
New Hidden Chests - Just an easy addition that could add some fun exploration to the towns/locations.
Hopes:
New Game Plus - Long shot, but a 2nd Quest with remixed elements and other changes (playing as Luigi?) would be fantastic.
Optional Bosses - The chance to have some new major battles would really shake things up, especially in unexpected places like Star Hill or Grate Guy Casino.
Armor Contrasts - Seeing the various armors actually be different (Geno's Fire Cape vs Star Cape) would be enjoyable, even if they only visible on the menu.
Inventory Fix - Basically either an expansion of inventory slots, or an allowance of some item stacking.
Predictions:
Character Buffing/Nerfing - Character changes to rebalance the party a bit & make the likes of Bowser & Mallow stronger vs Peach & Geno being a bit weaker
Difficulty Options - Either from the start or an unlockable mode, but there will be a harder version of the game in some way (at least a pit of 100 Trials equivalent)
Bigger Level Cap - 30 seemed low even for the time, so an increased level cap feels likely, especially if the aforementioned increased difficulty is included.
New Hidden Chests - Just an easy addition that could add some fun exploration to the towns/locations.
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