I was playing with some friends today and noticed something very odd about the new wall jump. I didn't get to experiment a whole lot, but this kind of confused me.
I noticed that Mario can wall jump out of up-b if you start on the ground, but not in the air, whether you are hugging the wall or not. We even did the frame-by-frame in debug mode and could not get the wall jump after jump -> up b. Am I missing something or is it supposed to be like this..?
I'm still doing quite well with Mario, but some matchups have become more difficult since you can't just spam and keep people out with fireballs. I don't mind it a whole lot, just need to adjust accordingly and improve movement spacing. I'm enjoying 3.5 a lot so far, but I really hope some can clarify the walljump thing I mentioned because that bothered me a lot today.
Notes about walljumping! vvv
EDIT: Actually wait, I just tried it in Debug mode, and it did work while in the air. Hmmmm... Not sure why I couldn't get it before... Feel better now though, thought maybe it was a bug at first lol.
EDIT: Unless I'm doing something wrong, you HAVE to be hugging the wall at the beginning of your up-b while in the air. I assume this was intended..?
EDIT: Yeah, you definitely need to be hugging the wall. IMPORTANT NOTE: Be careful when using down-b to move in and hug the wall. After down-b is finished, it will actually push you away from the wall, so you have to move back into the wall and then up-b to get the walljump.