Oh my gosh this is THE coolest thread!! I'll put my 2 cents in. (Also for the format... sorry Arigon I copied yours so i wouldn't miss anything... i hope i didn't do anyhting wrong)
Anyways...
Edit*: ignore this post, deoxys has been done already!!!!
Character: Deoxys
Note: (damage)
1 - Normal Deoxys (Strength: best recovery. Weaknesses: all attacks are average)
A Attacks
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Neutral, Tenta combo - Deoxys swipes twice with its tentacles, then waves them furiously. (2,2, 1, 1, 1...) Not consecutive.
F-tilt, Punch - Deoxys Punches forward with formed fist (4-6). Not consecutive.
U-tilt, Fan Wave - Deoxys Spreads its tentacles up. (3-5). Not consecutive.
D-tilt, Foot stab - Deoxys crouches and stabs opponent with leg causing 2-7 damage. Not consecutive.
Dash, Psy beam - forms a short beam in front of it, knoacking opponents up (9). Not consecutive.
A Smashes
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F-Smash, Psychic push - draws tentacles forward and back, thrusting its head forward on the second move. A visible pulse knocks enemies away (12-16). Not consecutive.
U-Smash, Psy-burst - Sends a burst from its chest to form blue blast with a wide but short hitbox (15 - 18). Not consecutive.
D-Smash, Super Spin - Spins rapily to cause two hits to enemies on either side (7, 9). not consecutive.
A Aerials
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Neutral, Air spin - Faces forward and moves his arms to the left up and the arms to the right down (5). Not consecutive.
f-air, Pulse - fires a pulse from the palm of his hand that launches foes (9). Not Consecutive.
b-air, Foot thrust - strikes with its pointed foot. (11-19[sweetspot at tip]). Not consecutive.
D-air, Decending foot thrust - Spikes opponent down both feet but decends straight down as well (7). Not consecutive.
B specials
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Neutral, Psycho boost - [Chargable] Acts like Aura sphere except rainbow colored (9-15) . Not consecutive.
f-tilt, Pursuit> [similar to Dolphin slash] punches forward to knock back the enemy then follows with an uppercut, tentacle slash, or fist slam, all of which have med knockback(10 - 13). Not consecutive.
d-tilt: Form Change - Deoxys becomes invincible as he bends down and alters his shape into Attack Deoxys. Note: Can do in air.
u-tilt, Teleport - Teleports user in any direction. Anyone within the vicinity of the ensuing pulse of energy is knocked back with electricity (15).
Grabs and Throws
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F-tilt> Throws foward (2).
B-tilt> Throws backwards telekineticly ()4.
D-tilt> Throws down then stomps (8).
U-tilt> Throws up then sends blast on energy from chest (10).
Taunts (no damage)
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Taunt 1 (up)- Spreads its tentacles wide as it faces the screen.
Taunt 2 (left, right)- Whips its tentacles forward saying "SHNN!".
Taunt 3(down) - Exposes True self which forms an Aurora.
2 - Attack Deoxys (Strengths: Can glide [from movie], powerful attacks. Weaknesses: Lightest, Shortest recovery)
A Attacks
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Neutral, Whip Slash - Deoxys slashes twice with its tentacles, then turns and slashes again (5,5, 9). Not consecutive.
F-tilt, Pierce - Pierces opponents with tentacles (7-10). Not consecutive.
U-tilt, Whip up - extends its tentacles to 1 1/2 their length to strike enemies (10). Not consecutive.
D-tilt, Trip up - Slashes downwards to cause meager damage (4) but trips up enemy. Not consecutive.
A Smashes
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F-Smash, Superslash - Thrusts once with tentacles then continues with a powerful slash with high knockback (15-18). Not consecutive.
U-Smash, Black lightning [from movie] - sends black energy into the sky for a narrow but powerful hitbox (17-20). Not consecutive.
D-Smash, Black Lightning 2 - Sends black lightning down in front of it for multiple hits (10, 10, 15). Not consecutive.
A Aerials
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Neutral, Pulse - sends a single pulse of energy. (7 - 17 [depends on how close you are to opponent]). Not consecutive.
f-air, Whip - extends its tentacles outward, striking hard (19). Not Consecutive.
b-air, Spin - Spins arount three times ending in a whip similar to f-air. little knockback (5, 5, 15). Not consecutive.
D-air, Super pierce - stops in midail to quickly slash the opponent and spike with a tentacle thrust (4, 13). Not consecutive.
B specials
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Neutral, Psycho Boost - Bigger than regular Deoxys but dosnt travel as far before exploding. Has higher knockback (17 - 20) . Not consecutive.
f-tilt, Psychic - Charges up, and apon release, pushes back the enemy in front [up to a distance of 1/2 Final destination] (5-15). Non consecutive.
d-tilt, Form Change - Deoxys becomes invincible as he bends down and alters his shape into Defense Deoxys.
u-tilt, Superpower - When on the ground, sends shockwaves around it, glows, then launches in a given direction. In the air, sends a single pulse before glowing and launching. has high knockback but shorter distance than teleport (16). non consecutive
Grabs and Throws
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F-tilt> Throws foward telekineticly causing 7 damage.
B-tilt> Throws backwards causing 5 damage.
D-tilt> Throws down then pierces causing 9 damage.
U-tilt> Throws up then uses psychic causing 10 damage.
Taunts (no damage)
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See above ^
2 - Defense Deoxys (Strengths: Completely Countering techniques, Heavy, best throws, good knockback. Weaknesses: Slow, hard to time attacks, low damage)
A Attacks
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Neutral, Whip pound - Deoxys slaps twice with its tentacles, pounds the foeon the ground (3, 3, 4). Not consecutive.
F-tilt, Slam - Slams opponents with tentacles (3-5). Not consecutive.
U-tilt, Clap - Claps its flat tentacles in the air above him (7). Not consecutive.
D-tilt, Push - Repels enemy with force screen (5). Not consecutive.
A Smashes
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F-Smash, Thrust - Thrusts with tentacles, forcing opponets away. Mid-knockback (5-6). Not consecutive.
U-Smash, Force screen - sends force screen upwards with huge hitbox and good knockback but mediocre damage (3-6). Not consecutive.
D-Smash, Slam 2 - Makes a short hop and slams against the ground causing a small shockwave. (3-5). Not consecutive.
A Aerials
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Neutral, Pulse - sends a single pulse of force. Pushes enemies away (2 -5 [depends on how close you are to opponent]). Not consecutive.
f-air, Slam 3 - extends its tentacles into a spike, striking hard (8). Not Consecutive.
b-air, Spin - Kicks out a force screen. (hardest hitting attack) (10). Not consecutive.
D-air, Comet decend- stops in midail to quickly roll into a ball and fall slamming foes into the impending shockwave (high knockback) (7 [air], 10 [shockwave]). Not consecutive.
B specials
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Neutral, Psycho Boost - Psycho Boost surrounds the body, hurting anyone who approaches. Once fully charged it launches in a given direction ffor a very short distance [PK fire/2] causing the highest knockback but the lowest attack power (7). Note: Cannot be held while moving. Not consecutive.
f-tilt, Counter/Mirror coat - counters enemies attack for a full 2.0 return damage, quickest attack in arsenal. Non consecutive.
d-tilt, Form Change - Deoxys becomes invincible as he bends down and alters his shape into Speed Deoxys.
u-tilt, Psycho Shift - Leaves an illusion which attacks the closest enemy as he teleports in a given direction. (10). Not consecutive
Grabs and Throws
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F-tilt> Throws foward telekineticly causing 10 damage.
B-tilt> Throws backwards causing 10 damage.
D-tilt> Throws down then slams causing 9 damage.
U-tilt> Throws up then uses a force field causing 10 damage.
Taunts (no damage)
_______
See above ^
2 - Speed Deoxys (Strengths: Very fast, good comboist Weaknesses: second lightest, no KO moves lower than 180-200% damage)
A Attacks
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Neutral, Whip comboist - Deoxys slashes 4 times with its tentacles, then uses a flurry of whips again (5,5, 2, 2, 2, 2...). Not consecutive.
F-tilt, Pierce - Quick-whips enemies (8, 8). Consecutive (up to twice in a row).
U-tilt, Whip up - quickwhips upwards (9). Consecutive (up to three times).
D-tilt, Trip up - Slashes downwards to cause 1 damage but trips up enemy. Not consecutive.
A Smashes
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F-Smash, Superspin - Spins rapidly, striking the enemy a full 5 times before ferorming the final blow (3, 3, 3, 3, 3, 7). Not consecutive.
U-Smash, Multiblast [from movie] - strikes enemies in the sky thrice with his energized whips (6, 6, 7). Not consecutive.
D-Smash, Psy-Needle - Strikes in both directions with tentacles, releasing 3 pulses of energy(4,4, 7). Not consecutive.
A Aerials
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Neutral, Pulse - sends a single pulse of energy. (7 - 17 [depends on how close you are to opponent]). Not consecutive.
f-air, Whip - extends its tentacles outward, with multiple hits(5, 5, 6.). Not Consecutive.
b-air, Spin - Spins arount twice ending in a combo similar to f-air. (5, 5, 5, 5, 6). Not consecutive.
D-air, Down Drill - stops in midail to quickly drill downward causing multiple hits (4,4,5,6). Not consecutive.
B specials
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Neutral, Psycho Boost - Smaller than regular Deoxys but forms quicker. Has lower knockback (9-12) . Not consecutive.
f-tilt, Knock-off - slams the enemy away with a quick strike (second highestknockback) (5-8)Consecutive (up to 3 times).
d-tilt, Form Change - Deoxys becomes invincible as he bends down and alters his shape into Normal Deoxys.
U-tilt, Zen Headbutt - after a moment, flies in any direction, striking enemies hard (has the most knockback (5-15).
Grabs and Throws
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F-tilt> Throws foward telekineticly causing 7 damage.
B-tilt> Throws backwards telekineticaly causing 7 damage.
D-tilt> Throws down then stops causing 7 damage.
U-tilt> Throws up then uses strikes thrice causing 5, 5, 7 damage.
Taunts (no damage)
_______
See above ^
Final Smash: Hyper Beam
Effects for each form
Normal - Same as melee (except moveable)
Attack - Bigger beam less time
Defense - forces them off the stage, then forces them down if in the air (longest lasting)
Speed - gathers enemies in the beam (similar to Lucario) and racks up damage.
Whew!! that was tough! anyway hope you like it!!!
OH DARN!!! [I didnt know someone made this already
sorry!]