Kumatora
CREDIT TO THIS ARTIST FOR ALL IMAGES USED IN THIS POST:
http://toran.jp/gallery.html
Lucas ally, and the true starstormer of Mother 3!
Backstory:
[table of content goes here]
Stats:
Strength:
9/10 –
Kumatora is a tomboy, and won't let just anyone outshine her in strength, and to add to that, she has powerful Psi... Need I say more?
Size:
6/10 -
A bit into her teens, she's bigger than the Mother boys, but she's neither tall nor very wide.
Weight:
6/10 –
She's quite a bit older and bigger than the two earlier Mother characters. as such, even though she's a girl, she's heavier than them.
Attack speed:
7/10 –
Kumatora isn't a blindingly fast character, and thus her moves aren't super fast. She's far from being slow, though.
Range:
6.5/10 –
While her Psi give her a bit longer reach, she is a rather small person, and as such don't reach all that far.
Ground speed:
7/10 –
Kumatora leans forward, and runs slightly crouched. She's pretty quick, but not a crazy runner.
Jump:
8/10 –
As any Mother character with Psi, she utilizes it to go higher.
Aerial mobility:
9/10 –
And, as any Mother character, she's very agile in the air.
Fall speed:
3/10 –
And like the Mother character she is, she falls slowly.
Dashing jump speed:
5/10 –
Kumatora doesn't carry over much of her running speed in her jumps.
Quirks:
Miscellaneous.
Symbol: The Earth that the other two Mother characters share.
Kirby Hat: Kirby gains a really nice pink haircut.
Wii Remote Sound: Kuma shout's "Bring it on!"
SSE Role: ????? as of yet.
To unlock her: Clear classic with all female characters, or get her in Subspace(far easier XD)
Entrance: One Starstorm energyball falls to the ground. When it strikes the earth, there is an explosion, and out comes Kumatora.
Idle pose: Kuma stands with her fists at the ready like a boxer, but occasionally punches her other hand and cracks her knuckles (like Ganondorfs taunt).
Taunts:
- Kumatora adopts a very cocky expression and pose, and states: "Bring it on, then!"
- Kumatora pulls her right lower eyelid down and sticks her tounge at the audience.
- Kumatora slouches a little, gets a furious look on her face and shouts: "Rat-*******!"
Victory tune:
Kumatora share Lucas victory tune.
Victory poses:
- Kumatora creates a ball of fire in her left hand. Then she clenches the hand, and fire streams out between her fingers. She smirks.
- Sits down on the ground, a bored expression on her face. She then says: "You talk the talk, but can't walk the walk, loser."
- Flexes her rather muscular right arm, and puts her left hand on the bicep. She says: "Who says women has to be weak?"
Losing pose:
- Ever seen daisy get angry in the Mario Football game for the Wii? Well, Kumatora takes the same pose and expression as Daisy has while walking, but stays stationary.
Video:
http://youtube.com/watch?v=vMEErjBkt8U
Miscellaneous Animations
Dizzy:
Sleep:
Fighter Description:
Kumatora is a very powerful character, with a good game both in the air and on the ground, and an above average projectile game. She does not really excel THAT much in any of these, which means characters specialised in one or the other may throw her off-balance.
The moves:
Specials:
NEUTRAL B:
PK Thunder:
Damage: 7% per hit.
Hitbox: They are identical to Ness' Up Special.
This attack shoots a differing number of attacks depending on charge. Lowest is one, maximum is four. The charge is not stationary, but can be saved for later.
Kuma launches one to four lightning bolts (similar to the ones in Ness and Lucas up B attacks). Each of those has anaffect more like Ness than Lucas. At low percentages, She'll often score consecutive hits with this attack.
Kumas Comment/shout: "Crumble."
FORWARD B:
PK Brainshock:
Damage: 4%
Hitbox: It is sent out in front with a rather large hitbox (looks a little like the sound waves from DK's FS).
This is a very strange attack, which send strange waves at the enemy.
These waves causes groundborne characters to trip, and aerial characters to start spinning (robbing them of their second jump if they hadn't already used it.)
Also, this move has almost no afterlag at all, making it great for striking these unfortunate victims of the attack witth something else.
Kumas Comment/shout: "Falter."
DOWN B:
PK Starstorm:
Damage: 15%
Hitbox: the hitbox is the same size as those in Lucas FS.
If compared to any attack, it would be most similar to Pikachus Thunder. Kumatora makes one of the Starstorm attacks falls straight down to the spot she is standing on. It's faster but weaker than Thunder, but due to it's increased speed, a very effective move to deal with foes above you, as she can dish these out quite quickly.
Kumas Comment/shout: "This is it!"
UP B:
PK Freeze:
Damage: 11%
Hitbox: The hitbox is a perfectly round square 4 times the diameter of her fist.
Kumatoras fist gets a white aura as she rockets in the direction you direct this attack (do it fast, it is fired quick). Any and all foes hit by this attack is encased in ice. Kumatora doesn't stop on impact, she follows through until the entire momentum of the attack is done.
Kumas Comment/shout: "Outta mah way!"
A Moves:
JAB
PK Fire jabs:
Damage: 4% for the two first hits, and 6% for the last one.
Hitbox: The hitbox for the two first attacks are simply Kumatora's fists, which is used in a typical boxer one-two combo. The third hit has the entire arm and a bit ooutside of it be a hitbox. It's a straight punch.
Kumatora performs a quick jab combo ending with a stronger punch. All of the punches are done with fiery fists of fury! The final punch packs some good hitstun.
DASH ATTACK
PK Thunderpoke:
Damage: 12%
Hitbox: a spherical area around Kumatora's hand, thrice the diameter of the hand itself.
Kumatora comes to a quick halt and shoves her hand up in front of her, her index finger pointing at the foe, lightning gushing out of it. she then does a little push forward. At higher damages, an excellent KO move. It has pretty good hitstun.
Tilts:
FORWARD
PK Starpalm:
Damage: 14%
Hitbox: a spherical area around Kumatora's hand, twice the diameter of the hand itself.
Kumatora's hand glow with the same kind of light the Starstorm attacks does, and then she does a fast thrust with her hand. The attack has excellent hitstun, really good knockback for a strong attack- but it has much afterlag.
UP
Defense Downer:
Damage: 9%
Hitbox: a spherical area around Kumatora's hand, 1.5 times the size around the hand.
Kumatora performs a pretty quick uppercut. During this move, she glows blue. If she hits a shield, the weardown and shieldstun is much bigger than it would seem. It also opens the enemy up for combo's.
So pretty much the very incarnation of it's name!
DOWN
Lifeup punch:
Damage: 10%- May occasionally heal the enemy fully (one chance in three hundred)
Hitbox: a spherical area around Kumatora's hand, 1.5 times the size around the hand.
Kumatoras hand glows green as she punches in a downward arc. If she hits, she sends the enemy flying a set distance, as well as recovers 6%. If she misses, she recovers 1%. At rare times, hitting with it fully heals both you and the enemy. This extremely uncommon, though.
Smashes
FORWARD
PK Paralysis:
Damage: 14% uncharged- 22% fully charged.
Hitbox: It is sent out in front with a rather large hitbox (looks a little like the sound waves from DK's FS).
An extremely unusual f-smash. It's not very strong, and does not involve a hard punch. Instead, it resembles the forward B(sending waves at the enemy), but has more startup lag. Much like Zero Suit Samus' down smash, this attacks stuns the enemy, setting them up for another move.
UP
Angel Drill:
Damage: 24% uncharged- 40% fully charged.
Hitbox: a spherical area around Kumatora's hand, 1.5 times the size around the hand.
Kumatora performs an uppercut while twisting her hand around. She equips her ultimate gloves- the Angel Gloves. The attack looks like it is a drill attack, but it is one attack in damage dealing. Due to it's drill-like function, it is however supereffective at breaking smashballs, as well as wearing down shields. Nice hitstun, but the attacks afterlag is bad.
The Knockback on this move is mean- You could say it's her main KO-move, as it can KO even Bowser at about 80% level or even 70%.
DOWN
Offense Downer Smash
Damage: 22% uncharged- 38% fully charged.
Hitbox: a spherical area around Kumatora's hand, 1.5 times the size around the hand.
Kumatora winds up and then punches downward. She glows red for quite a part of the attack.
This move has some wind up, but also super armor(Explains the name, offenses doesn't work) during the time she glows red. It's pretty powerful. The afterlag it has is bad though.
AERIALS
NEUTRAL A
Angel Wings
Damage: 9%
Hitbox: An area slightly wider than Kumatora around her entire upper body.
Kuma strikes both her hands out, one in each direction. This attack has low knockback, but is fast.
FORWARD A
Defense up:
Damage: 12%
Hitbox: a cylindric area around Kumatora's leg, 1.2 times as wide as the leg itself.
She glows orange, and then, somewhat slow, her attack comes out. the knockback isn't great- but the attack has a lot of Super armor (but it does NOT last the entire attack)
The attack itself is an airborne Roundhouse kick (Kumatora Norris)!
UP A
Offense up:
Damage: 14%
Hitbox: a dropformed area around Kumatora's head, 1.5 times the size of the head.
This attack has a little wind up- but it's very strong. An orange aura engulfs Kuma's head while she performs this attack. A very good finishing move.
It's basically an upward headbutt, she curls up, then stretches out and hits!
BACK A
Thundering Backhand:
Damage: 10%
Hitbox: a cylindric area around Kumatora's arm(hand included), 1.2 times the width of the arm.
With an electric effect, it's a pretty fast and decently powerful attack. Kuma strikes behind her in a turning motion- this attack have her spin completely though, so it does not turn her around.
DOWN A
Faux Frying Pan:
Damage: 5%
Hitbox: an area around Kumatora's frying pan, although the box is decently big.
A slight wind-up, then Kumatora smashes downward with her faux frying pan in ice climber fair style. The attack is weak in damage, but is a pretty strong spike. Not recommended for anything but spiking, really.
Ledge Moves
Get Up (Under 100%): Adeleine climbs quickly up.
Get Up (Over 100%): Adeleine slowly crawls up.
Attack (Under 100%): Adeleine jumps up and slashes her brush horizontally.
Attack (Over 100%): Adeleine slowly crawls up, thrusting her brush forward in the process.
Dodge (Under 100%): Adeleine gets up quickly and somersaults forward.
Dodge (Over 100%): Adeleine gets up slowly and crawls forward before standing.
Jump (Under 100%): Adeleine jumps quickly from the ledge to the air.
Jump (Over 100%): Adeleine gets onto the stage, landing brush-first, then pushes off with it and propels herself into the air.
Evasion
SIDESTEP: Kuma just slides to the side by using psychic power, much like Mewtwo's sidestep from melee, but her is shorter.
FORWARD DODGE: Kuma rolls slightly tilted, her shoulder touching the ground rather than her head. A rather fast dodge.
Forward Rolling Dodge: Adeleine cartwheels forward.
BACKWARD DODGE: Kuma falls into a backward roll. An unusually short but VERY quick backward dodge.
AIR DODGE: Kuma becomes slightly transparent, but otherwise she just
straighten herself up a little.
Throws:
GRAB: Kuma raises her right hand and a slight glitter appears just in front of her hand. If she grabs you, she holds you with her psychic powers. She does damage by kicking you.
A attack: She does damage by kicking you. In the gut assuming you're of equal height with her.
Forward throw:
Damage: 11%
Kuma waves her hand, and the opponent falls asleep(incorporated Hypnosis, Yay!). She then punches them hard in the face with her free left hand. Knockback is medium level.
Up throw:
Damage: 13%
Kuma winds up for a kick, then kicks you upward hard- She hits the characters in the crotch, btw. Knockback is great for a throw.
Back throw:
Damage: 8%
Kuma flings the enemy backwards nonchalently with her psychic powers- Good distance/knockback, but not much damage.
Down throw:
Damage: 10%
Kuma does a downward motion with her hand, sending the enemy right into the floor and bouncing up. This sets up for combos.
FINAL SMASH:
PK Ground:
Kuma brings her unique ability, PK Ground into brawl.
She cries out "PK GROUND!" and the level starts to shake.
Soon giant pieces of earth starts shooting out from almost everywhere(they actually shoot into the air).
These things are big, has a bigger knockback and damage than the PK Starstorms of her Mother companions.
I don't have the stamina to describe hitboxes. Well, damage would be about 22% a hit. It's a very powerful FS.
Alt Colors:
http://toran.jp/gallery/mother_ysks_1.jpg
Blue: This is her normal color.
White: Kumatora's blue shirt whatever turns white(the white on it becomes a light grey), her shoes(the boots becomes shoes) turn Black, and her hair becomes black, and is worn in the Yoshi-Koshi style(see the red costume).
Black: Kumatora shirt turns all black, has no hoodie and is sleeveless. On the front, she now has a skull sign. She has a spiked bracelet and a choker. Her hair is jet black.
Red: She dons her Yoshi-Koshi outfit-
Green: This is the same as the red one, but all the Pink/Red is replaced with green, and her hair is back to normal too.
Stage: STILL TO BE DECIDED
?
?
Song:
Bein' Friends Vocals: http://www.youtube.com/watch?v=dhhy5sylSD8
Eight melodies Vocals: http://www.youtube.com/watch?v=wbuOWnbCyS8
All That I needed (Was You) Vocals: http://www.youtube.com/watch?v=dq74H69MlSI
All Mother 3 songs of interest were already in the game. So instead, I put in some official music from the first game.
[Unlockable songs]
Song:
I believe in you (Pollyana) Vocals: http://www.youtube.com/watch?v=eDpowHy2QPI
Wisdom of the World Vocals http://www.youtube.com/watch?v=yNyt7Sv-7b0
I believe in you- game: http://www.youtube.com/watch?v=mRaPaTMiwjc
SNAKE CODEC:
Still to come.