Its been awhile so I might as well release.
Chapter 7- The Girls.... And Sain
Level 1- Leaving The Castle
After Sain defeated Bowser, he escorts Peach back to the ball. While there, the two share a dance.
A young woman then offers to take a photograph of them. Donna Letman
As soon as the young photographer sets up her camera, however, the castle once again comes under attack by Primids.
A new girl joins the fight. She brings her doll to life. Anise
Part 1- Under Attack
Playable Characters- Sain, Peach, Zelda, Donna Letman, Anise
Objectives- Defeat All of the Sword Primids (50 in all)
Details-
This is a pretty straightforward battle. Just kill all 50 sword primids to advance.
After this fight, Donna Letman becomes surrounded. With nothing but her camera to defend herself, it looked like it was all over for her.
"Here goes nothing....." said Donna, "Say CHEESE!!!"
Donna snaps a photo of the primids and, to her great astonishment, it causes all the primids in the picture to vanish.
"Wow..." said Donna, kissing her camera, "Thats what I'ld call a Kodak moment."
From this point it became obvious to everyone in the room, even Peach, that something must be done. Someone would have to take the fight to Tabuu, or else all of the Mushroom Kingdom would be destroyed by his infinite army.
Sain volunteers for the job. To his dismay, Peach decides to join him.
"No, Princess, you mustn't come. It is far to dangerous," said Sain.
"Then I will come as well," replied Zelda.
"Oh, great. Now I have to worry about the safety of two princesses," griped Sain.
"Two Princesses and a Photographer," stated Donna, "I may not look like much, but apparently my camera packs a punch."
"Count me in, as well," said Anise. "My magic can protect me."
"I don't have any say in this do I?" asked Sain.
"None at all," replied Peach, "You are my knight. You must do as I say."
"As you wish, my Princess," said Sain.
So with that, the group left Princess Peach's castle and journeyed towards the Research Facility. Zelda, the brains of the group (considering that the only other person in the party that has been to the Subspace Realm before was Peach), stated that if Tabuu was a threat again, then the Subspace Bomb factory must have been rebuilt. They were likely to find a Subspace Portal there.
Level 2- Setting Off
Zelda pulls out a map of Trophy Land. The group had just reached their first checkpoint, The Lake, which resides near Peach's Castle. To get to the Research Facility, they would have to find transportation first. They would head from the Lake, through the Swamp, and through the desert, eventually reaching a Foxhound Army base located in the desert.
Part 1- The Swamp
Playable Characters- Sain, Peach, Zelda, Donna Letman, Anise
Objectives- Make it through the swamp.
Details-
This is a side-scrolling level. You will have to fight many Crocs, and other enemies from Donkey Kong, to make it through. There aren't to many traps in the swamp. This swamp contrasts heavily to the one in the current SSE.
The major trap of this level is muddy marshes and bayous (pretty much like a very muddy swampy lake in Louisiana). These areas slow your characters movement and decrease your ability to jump. The bayous act like water and can make you drown if you stay inactive in them for to long.
Crocodiles can be seen swimming through the water and will attack you if you get to close.
This part is lengthy and would probably take about 15 minutes minimum to go through.
"Eww... this place is making my dress all muddy!" complained Peach.
"I think thats not our biggest problem right now," said Sain. "There are enemies ahead."
Sure enough, there were crocs ahead, lead by none other than King K. Rool. Unfortunately, K. Rool spotted the intruders and sent his goons to attack.
Part 2- Crocodile Hunters
Playable Characters- Sain, Peach, Zelda, Donna Letman, Anise
Objectives- Defeat the Kremlings (50 total)
Details-
This is a pretty simple beat em up mission. Just defeat all the enemies to continue.
Kremlings are weak and come in several forms:
Normal Kremling- Weak and easy to defeat. Nothing special. Kind of like a regular primid, except with more focus on biting.
Big Kremling- Larger than their normal cousins... actually a lot larger. These guys are slower, stronger, and can take more of a beating.
TNT Kremling- This Kremling likes to commit suicide. Hiding in a barrel of explosives, these Kremlings will run up to the nearest person and blow up. The safest way to deal with them is to use projectiles to take them out from a distance. The explosions are easily powerful enough to kill surrounding Kremlings.
After the fight, the cutscene resumes and King K. Rool prepares to shoot Peach with a cannonball. His plan is unsuccessful, however, because a cocunut comes out of nowhere, landing directly in the barrel of his gun and causing it to backfire.
Two apes jump from the background. Donkey Kong and Diddy Kong
King K. Rool attacks in his anger and is joined by more Kremlings.
Part 3- Welcome To The Jungle
Useable Characters- Sain, Peach, Zelda, Donna Letman, Anise, Donkey Kong, and Diddy Kong
Opponents- King K Rool and Kremlings
Objectives- Defeat all of the foes.
Notes-
The easiest way to win this mission is to take out the Kremlings first. This can be accomplished easily through the use of Din's Fire or explosions from a TNT Kremling.
Once this has been accomplished, this fight becomes cake, as K. Rool is slow and predictable.
After being defeated, K. Rool flees. Donkey Kong and Diddy Kong pursue him, leaving the group. They will not be seen again for a while.
"Well that was odd..." said Sain, "It's not everyday that you see monkeys fighting crocodiles with guns."
The whole group gets a good laugh out of this.
The party continues on their way, exiting the swamp soon afterwards.
Level 3- The Desert
Sain's party soon finds themself in the arid wastelands of the desert.
"Eww... I thought the swamp was bad..." complained Peach, "I've got sand in my dress."
Everyone laughed at this. Even Sain couldn't hold back a chuckle.
"Well, excuse me, Princess," replied Sain, "You almost got killed by viscious reptiles and your complaining about sand in your skirt?"
Peach, annoyed by her knight's attitude, pulls out her frying pan and whacks him in the head. "How dare you speak to royalty that way, Sain. I could relieve of your duty for this!"
"I'm sorry Princess," replied a hurt Sain, rubbing the back of his bruised head, "I've forgotten my place. This desert must be getting to me. Forgive me, my muse."
The Princess thought a bit and replied with what she would probably consider to be a big word... "OKAY!"
After a water-break, the party resumes their journey through the desert.
Part 1- Land of White Dunes
Playable Characters- Sain, Peach, Zelda, Donna Letman, Anise
Objectives- Make it through the desert.
Details-
This part covers a lot of ground, and is, of course, a long level, taking about half an hour to complete.
The enemies of this mission are mostly from the Legend of Zelda series, consisting of Goblins, Octoroks, Re-deads, and many desert enemies from the series.
The only traps are quicksand pits, which slowly pull you under if you don't jump out of them, but occassionally the wind will pick up, creating short sandstorms that do 1% per second.
When this part is finished, the group has nearly arrived at the FoxHound base.
This chapter ends here, as it will not continue until the other groups have met up at this point.
I hope you have all enjoyed this chapter.