I've finally finished
Lip's Moveset!!
I first thought I should give her an own stage, but I decided against it, since it would kinda be like the Final Smash of hers, just without the affections of the panels. I also scrapped her Assist Trophy.
So this means I can start on a new moveset, hooray! I present you...
Other Movesets by Spadefox:
Lip the Flower Fairy (Panel de Pon/Tetris Attack)
Rouge the Bat (Sonic series)
Stanislav "Spade" Serkov (Original Character)
Silver the Hedgehog (Sonic series)
Blaze the Cat (Sonic series)
Chaos (Sonic series)
Gemini Spark (Megaman Starforce)
Shadow the Hedgehog (Sonic series)
Numberman.EXE (Megaman Battle Network)
Sandbag (Super Smash Bros. series)
Dr. Ivo "Eggman" Robotnik (Cooperation with KoJ, Sonic series)
Kovomaka Students (Magical Starsign)
XxXxX GILIUS THUNDERHEAD XxXxX
Gilius Thunderhead, Dwarven master of the arts of fighting and wielder of the Golden Axe, name origin of his games, joins the fray. He first appeared in the first Golden Axe and joined in Golden Axe II and III, as well as Golden Axe: Return of Death Adder. He made his most recent playable appearance in Sega Superstar Tennis.
Gilius' moveset is using his axe quite a lot, and the fact his weapon is so huge and heavy, his attack come out slow or need recovery.
Stats
Screen Name: Gilius
Size: 5/10
Weight: 6/10
(Running) Speed: 4/10
Power: 6/10
First Jump: 5/10 - Gilius plainly jumps in the air
Second Jump: 3/10 - Gilius jumps from the spot he was in midair, though it's not really high
Fall Speed: 5/10
Crouch: Yes.
Crawl: No.
Wall Jump: Yes.
Wall Cling: No.
Gliding: No.
ATTACKS
Legend:
Attack:
Attack Name - Description with damage indicator
Standard Attacks
A, A:
Punch and kick - Gilius first punches and then kicks the enemy, simple, no? Damage: Punch: 3-4%, Kick: 4-5%
Ftilt:
Axe Swing - Gilius does his trademark Axe attack. Good range, good knockback. Damage: 7-8%
Utilt:
Handle Blow - Gilius holds his axe in both hands and does a push upwads with the handle. Not that good range, little knockback. Damage: 4%
Dtilt :
Handle Ram - Gilius holds his axe in both hands and stabs with the handle end (not the one the blade is attached to!) diagonally downwards. Little range, mediocre knockback. Damage: 5-6%
Smash Attacks
Fsmash:
Axe Cutter - Gilius holds the axe over his head, with both hands, and so charges the momentum. When the attack is released, Gilius swings his axe over his head to the ground. It has good range, nice speed and awesome knockback, but it needs recovery. Damage: 14-21%
Usmash:
Axe Stab - Gilius charges the momentum by holding his axe right in front of him, with both hands of course. When the attack is released, he sticks his weapon into the air. This attack is stronge if the axe's sting in the middle connects. The enemy is sent straight upwards with good knockback, if only the blade connects, the enemy flies off to the side, though a bit up, too. Damage: Blade 13-19%, with Sting: 17-25%
Dsmash:
Axe Spin - Gilius holds his axe blade low and charges the momentum. If the attack is released, he spins around himself, swinging the axe with him. It has mediocre knockback, but is good for cleaning up if put in a group. Damage: 12-17%
Aerial Attacks
Nair:
Air Punch - Gilius punches forward of him. Easily his worst aerial attack and only good for putting the enemy onto distance in midair. Low knockback, low range, damage: 4-6%
Fair:
Air Axe Swing - Basically the same move as Ftilt, only in midair. For description and damage see Ftilt.
Bair:
Handle Stab - Gilius, holding his axe in both hands, stabs the handle into his backside. It does not really much knockback and has rather low range. Damage: 6-7%
Uair:
Axe Sweep - Gilius swings his axe over his head. The enemy is not sent straight upwards, but a bit to the side the axe is swinging in, but it's a good juggle move - though you may consider juggling with Gilius' bad jumping and all... Damage: 6-8%
Dair :
Meteor Axe - Gilius' trademark aerial attack from Golden Axe. He swings his axe over his head and then down. If the enemy is hit, as the name already suggests, he is meteor smashed into his oblivion. Damage: 10-13%
Situational Attacks
Dash Attack:
Somersault - Gilius curls himself up when running and does a somersault on the floor, ending with a kick. It comes out fast but does mediocre knockback. Damage: 6-7%
Ledge Sweep (under 100%) - Gilius pulls himself up and somersaults, doing a kick.
Ledge Sweep (over 100%) - Gilius pulls himself up slowly and swings his axe.
Get up Attack (under 100%) - Gilius kicks into the air before coming back to his feet.
Get up Attack (over 100%) - Gilius simply gets up, stabbing his axe in both directions
Specials
B:
Ball Lightning - Gilius' only projectile, he throws a small travelling ball lightning out. It electrocutes everyone who touches it. The range is ca. Wolf's blaster shot. Damage: 4-6%
B side:
Headbutt - Gilius' trademark dash attack from Golden Axe. He puts his head downwards and rams the horns of his helmet into the enemy. It's a very good attack with high knockback, but Gilius has to recover from it since he falls onto his knee after success and has to get back up. Damage: 12-14%
B up: Axe Jump - Gilius throws his axe upwards and jumps after it, grabbing it and falling down fast, then. When he lands on the ground, a small shockwave is sent out. This attack can do continous damage, depending on when the enemy has contact with it. Damage list - Throwing up: 3-4%, Axe in the air: 2-4%, Going down: 5-6%, Smashing the ground: 6-8%, Shockwave: 5-7%
Note: I know that this move is very similar to Aether or Final Cutter, however, I can't think of anything better, so bear with me. <.<
B down: Shockwave - Gilius rams his axe into the ground and two waves are sent through it, knocking everyone down (not back!) who is touched by them. This move doesn't work in midar. Damage: 7-8%
Grabs, Throws
Gilius' throws generally are not really preferable, since the distance the send the enemy into is rather low.
Grab and Pummel - Gilius holds the enemy and does his "knee into belly". He then pummels the curled enemy's head with the handle of his axe. Damage: Knee 2-3%, each hit 2%
F throw - Gilius lifts the victim upwards and simply throws it into the direction he's facing. The damage occurs when the victim is landing, which is 5-6%
B throw - Basically the same as F Throw, just that Gilius turns around. The distance is further at this one than with any throw. Damage 6-7%
U throw - Gilius throws the enemy a little upwards and bats him with his axe. 9-11%
D throw - Gilius throws the opponent onto the ground and lets himself down, as well, ramming his elbow into the opponent. Damage 8-9%
Misc. Animations
Sleeping - Gilius, laying on his back, his elbow on the floor and his head on its hand, snores.
Dizzy - Gilius stands unsecurely, moaning like he was drunk.
Final Smash
Rage of the Thunder God
Gilius calls upon his God, the Lord of Thunder. He swings an arm up and looks into the sky, throwing three blue bottles (cookie to everyone who gets the reference) which disappear then. The sky darkens and thunder crashes down into the field. The thunderbolts are semi-homing, meaning they seek out targets and go in their direction, but they're able to be dodged. If a thunder hits an enemy, he can survive, but if he has damage above 60%, is most likely knocked out.
Taunts
Up - Gilius raises his arm and throws a blue bottle which disappears.
Side - Gilius rotates his axe, looking at the player while doing so, and ends with an "Hah!".
Down - Gilius falls on his back and exclaims "Bleh!"
Entrance
A thunderbolt strikes down, with Gilius' axe appearing sticking in the ground and the dwarf next to it, as he pulls it outside.
Alternative costumes
Silver Axe and Helmet, blonde hair and beard, green robe, brown boots and bracelets
(default and Green Team)
Golden Axe and Helmet, black hair and beard, blue robe, black boots and bracelets
(Blue Team)
Bronze Axe and Helmet, white hair and beard, tan skin, red robe, black boots and bracelets
(Red Team)
Golden Axe and Helmet, black hair and beard, dark skin, black robe, brown boots and bracelets
(African Gilius)
Silver Axe and Helmet, white hair and beard, chainmail, brown boots and bracelets
(RPG Dwarf)
Bronze Axe and Helmet, blonde hair and beard, naked torso, red "skirt", brown boots and bracelets
(Gladiator Gilius)
Victory Poses
Up - Gilius throws up his axe like in his Axe Jump move, but it comes down again. He catches it and says "Hah!".
Down - Gilius slams his axe into the ground and puts his foot onto the blade. He leans down and runs his hand through his beard thoughtfully.
Side - Gilius throws an enemy of his game outside of the screen, you can hear a "Bleh!", while Gilius crosses his arms.
Additional Stuff~
Codec Converation
Snake: Otacon, how did I get caught in a bad fantasy movie by Peter Jackson?
Otacon: That's not some usual fantasy fighter, Snake. You're facing Gilius Thunderhead, Master of the Golden Axe.
Snake: But his axe is silver.
Otacon: Yeah, because he doesn't want to use the great power of the artifact for fighting, since he then would be unstoppable. And Gilius is a honourable fighter.
Snake: Ahh... Are you sure I'm not somewhere in New Zealand?
Otacon: Ohhh, Snake...
Kirby Hat
The helmet and a beard. Gotta love bearded Kirbys, ney?
Wii Remote Sound
You hear an axe swing and afterwards a "Bleh!"
Unlock Message
Gilius Thunderhead, the wielder of the Golden Axe, is now available for fighting!
Role in Subspace Emissary
Gilius is visiting Turtle Village, which has been destroyed. He sees Spade and thinks he was the culprit. You have to play as Spade, and defeat Gilius. After Spade won and Gilius turned into a trophy, Spade reanimates the dwarf and points down the road where Wario's cart is seen. Gilius understands and both run off, hunting after Wario. They eventually meet up with Lucas and Pokémon Trainer and join them.
Logo
An axe (duh).
Victory Theme
Score Theme from Golden Axe 2
FINISHED. PLEASE COMMENT IF YOU LIKED THIS MOVESET!