hippiedude92
Smash Hero
I wanted to post something on luigi's defensive game. Alot of people say that his defensive game is poor piss as crap. I wouldn't believe that. So discuss on what luigi has in his defense.
Edit : Super edit and bumpage.
Okay so I've finally think I unlocked the key to Luigi's defensive play. It completely involves alot of mindgames, focus and patience. I'll list out the ones that people should know or still new to it.
OOS upsmash - This is his mainstay defensive OOS option. Very good from behind, can rack up damage pretty easily as well. This should be his main OOS option. If you manage to get a powershield, they'll be eating upsmash for lunch.
OOS upb - Situational but works like a charm. Works perfectly on those who lack range like Fox and Wario. With the startup inv frames, it's sexy. If you do a powershield which works perfectly on mk's shuttle loop, you get a free upb ;D
Retreating Bair/Bair camping - Bair is without doubt his best aerial. If they're on the edge, you can double Bair in a neutral position, or buffer into a Bair and repeat. This helps you zone alot on people who really suck on the edge, who rush in alot and have short range too. Retreating bairs when spaced can't be punished and just in case they power shield the first one, you can still land a second Bair if you need to.
Retreating Dairs - At first glance, this thing looks short range, but when you actually land the dam thing, it has like " wow" it has some range on it. Dair has a really unsuspecting hitbox too and sends them horizontally far. This is a really good defensive move .Dair shield pokes, retreating Dairs autocancel and lead into many things ESPICALLY fireballs which leads to my next defensive move.
Fireballs- This is without a doubt the meat of luigi's defensive and offensive game as well. Sure fireball has low priority and crappy hitstun, but you can lead into so MANY things to it. Using fireballs requires precision, mindgames, patience. If your a very good observer like me, you'll take advantage of this. People who have a hard time shielding or get hit by it and go through frustration gives you upper advantage. Now there are different kinds of fireball defensive ways that'll list them.
Retreating Dair to fireballs/Dair buffered to grounded fireballs - This has helped me SOOOO much. If you mix it up, it becomes a mindgame and even better. Retreating dair to fireball can't be punished since the dair's hitbox has unsuspecting range on it and the fireball covering the ground for you. Not to mention it'll give you a opening as well. Here's a quick vid of Theemann doing it and leading it to a opening making his oppenent eat some % combos and also leading to kills/openings @ 0:14, @ 1:06, @ 2:23
SH retreating fireballs to and/or grounded fireballs - Another effective defensive move. When luigi SHs, he can move freely in the air while throwing the fireball. Usually SH fireballs can sometimes wreck SH approachs. The grounded fireballs will have a farther distance then the retreating SH fireball you throw out. Basically same concept as last one I mentioned but really you can zone the stage like this. Buffering too helps as well.
Well hopefully I've listed out the main stay defensive tactics luigi has. Hopefully I'll be able to work on this to a further concepts of this and possibly a guide if i'm not too lazy. Tell me what you think, as this is one of the hardest challenges any luigi can pull off since he's such a aggressive offensive character who runs hot and cold all the time .
Edit : Super edit and bumpage.
Okay so I've finally think I unlocked the key to Luigi's defensive play. It completely involves alot of mindgames, focus and patience. I'll list out the ones that people should know or still new to it.
OOS upsmash - This is his mainstay defensive OOS option. Very good from behind, can rack up damage pretty easily as well. This should be his main OOS option. If you manage to get a powershield, they'll be eating upsmash for lunch.
OOS upb - Situational but works like a charm. Works perfectly on those who lack range like Fox and Wario. With the startup inv frames, it's sexy. If you do a powershield which works perfectly on mk's shuttle loop, you get a free upb ;D
Retreating Bair/Bair camping - Bair is without doubt his best aerial. If they're on the edge, you can double Bair in a neutral position, or buffer into a Bair and repeat. This helps you zone alot on people who really suck on the edge, who rush in alot and have short range too. Retreating bairs when spaced can't be punished and just in case they power shield the first one, you can still land a second Bair if you need to.
Retreating Dairs - At first glance, this thing looks short range, but when you actually land the dam thing, it has like " wow" it has some range on it. Dair has a really unsuspecting hitbox too and sends them horizontally far. This is a really good defensive move .Dair shield pokes, retreating Dairs autocancel and lead into many things ESPICALLY fireballs which leads to my next defensive move.
Fireballs- This is without a doubt the meat of luigi's defensive and offensive game as well. Sure fireball has low priority and crappy hitstun, but you can lead into so MANY things to it. Using fireballs requires precision, mindgames, patience. If your a very good observer like me, you'll take advantage of this. People who have a hard time shielding or get hit by it and go through frustration gives you upper advantage. Now there are different kinds of fireball defensive ways that'll list them.
Retreating Dair to fireballs/Dair buffered to grounded fireballs - This has helped me SOOOO much. If you mix it up, it becomes a mindgame and even better. Retreating dair to fireball can't be punished since the dair's hitbox has unsuspecting range on it and the fireball covering the ground for you. Not to mention it'll give you a opening as well. Here's a quick vid of Theemann doing it and leading it to a opening making his oppenent eat some % combos and also leading to kills/openings @ 0:14, @ 1:06, @ 2:23
SH retreating fireballs to and/or grounded fireballs - Another effective defensive move. When luigi SHs, he can move freely in the air while throwing the fireball. Usually SH fireballs can sometimes wreck SH approachs. The grounded fireballs will have a farther distance then the retreating SH fireball you throw out. Basically same concept as last one I mentioned but really you can zone the stage like this. Buffering too helps as well.
Well hopefully I've listed out the main stay defensive tactics luigi has. Hopefully I'll be able to work on this to a further concepts of this and possibly a guide if i'm not too lazy. Tell me what you think, as this is one of the hardest challenges any luigi can pull off since he's such a aggressive offensive character who runs hot and cold all the time .