For me, 9 yes, 10 no.
This is how I'd rate the games:
13 > 12 > 4 > (not by much) 9 > 7 > 8 > 10 > 3 > 6 => 5 > 2 > 1 = 11
The NES games (1 and 2 (Gaiden)) have not aged well. 11 (Shadow Dragon) is literally just the original with modern graphics (and the requirement to sacrifice half your army to get all the playable characters). If you must, go for the remake, but neither are particularly great (the original's deficiencies are more excusable because it's an NES game though).
3 (Mystery of the Emblem) was decent, and also contains a remake of 1 (making SD a re-remake), but its remake (which obviously lacks the remake of 1) trumps it in every way. (so many remakes o.O)
4 (Genealogy of the Holy War) has (in my opinion, of course) one of, if not the best plot of the entire series, some of its more interesting characters, and contains two of the handful of scenes in any videogame to actually make me tear up:
Should have similar replay value to Awakening given it has the same pairings-and-children system, but kinda fails because unlike Awakening, there are a couple of objectively bad pairings stats-wise, and it's impossible to pair Sigurd with anyone other than Deirdre. Otherwise, the game is excellent.
5 (Thracia 776) I haven't played to completion. It's notorious for its difficulty, and had some... interesting mechanics (fatigue can go to hell though).
6 (Binding Blade,
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's game) was decent enough. The plot wasn't great though (practically a rehash of 3's), and Roy himself is a bland character. It's the weakest of the GBA games by some length.
7 everyone probably knows about by now. I don't find myself wanting to go back to it as much as I do the games I ranked above it though.
8 (Sacred Stones) was a bit easy for my liking. Characters, plot and gameplay are still decent though. It's just a shame there was only one Magvel game.
9 (Path of Radiance) beats out 10 (Radiant Dawn) by quite a bit for me. The plot is better in my opinion, and it has proper supports so you actually get to know the characters (probably related to why I preferred its plot). 10 completely failed to make me care about most of the new characters it introduced (Meg and Fiona, I'm looking at you), which is one of the worst things an FE game can do. It was still a good game to play though (except for the Fail Brigade - Part 1 is hell in anything other than Normal difficulty, so don't come here if you've only played Awakening before), the mechanics are more polished than in PoR, and it does carry its plot well, despite the relative lack of character depth.
12 (New Mystery, the remake of 3) was my favourite before Awakening came along. Takes everything SD did wrong, and fixes it - so no more culling your army because you want to recruit everyone. Also has actual support conversations (Marth isn't as bad as SD made him look). A lot of the best bits of Awakening are in here too, just slightly less refined (for example the Avatar exists, but his/her reclass pool is fairly limited the first few times you play).
and Awakening... well I probably don't need to explain that here
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