Super FOG
Smash Journeyman
But this is just plain stupid. Period.Considering this is an in-game tip that is explicitly stated, this is an intended character mechanic and as such, I don't think it will ever be changed.
If I grabbed Rosalina, I want to pummel and throw her without being interrupted, If I broke her shield, I want to hard punish her like she deserves without being bothered (in fact, the time I spend KOing Luma after this is enough to Rosalina wake up). If they really want to keep this ridiculous mechanic, they should make luma to DIE FASTER, or take more time to Luma respawn. Instead, we have forever-living and quick-respawning Luma.
Somebody needs to teach Sakurai one lesson or another about balancing.