LMAO.
Lucario's recovery is only going to be a hindrance to those who can't control it.
Trust me. Lucario mains are going to make the distance and speed it travels a benefit, not a hinderance.
We can recover from obscenely high, or ridiculously low, and even bounce the shot off the stage to stop his momentum. It's not difficult to curve a shot in a 180 degree angle. The lucario player even gets to choose what direction Lucario initially wants to launch from in a full 360 radius around him, and with the distance it travels he can take a long time positioning where he wants to be while off the ledge without much risk. Hell, with this, we'll even be able to fly under the stage to the other side if we wanted to on certain stages. Extreme speed now even has a hitbox at the end of it, so the opponent can't even limit where we have to fire like they could in brawl merely by hanging on the stage ledge. It can also be used to cover massive distance on stage too
And if it can still wall-cling or extreme edge hog tech!. Ahh~
This is a huge step up from brawl, and while it may seem initially hard to control, in the long run it offers us many possibility when it comes to recovering in comparison to how limited most linear recoveries are. Yes, it will be kinda nuts like wario-man, but it's not a mechanic that's exclusive to his final smash IF mega lucario is his final smash. It's a mechanic that's forced upon you the more you take damage, so even the most casual of players will be forced to have to use it and learn it to some extent.