The thing about Samus's current moveset, though, is that she's had it for 19 years and she's never been very good. Either she needs a new moveset, or her current moves need to be substantially reworked. Charging the Power Beam in the air is a good change, but that's not nearly enough to improve her. Some other little tweaks she's getting in Ultimate seem promising, but there's no telling whether it'll be enough, and I'm doubtful. In Smash 4, she was bottom tier at first, until she got huge buffs and tweaks in patch 1.1.5, which put her from bottom-of-the-barrel to just low tier. At that point, I don't know how else to improve the character. That moveset that guy came up was just one hypothetical idea of something new.
Yes, Xenoblade Chronicles 1 was the only game in the franchise, that's my point. Just because something or someone only appears in one game doesn't mean that they're inherently excluded from consideration, as you said that "one-off" things are difficult to justify. And I know full well how popular Ocarina of Time is, and I'm not saying that Sheik shouldn't have been in the game or should be cut. My point was that Sheik was a "one-off," not a recurring character. Of course Metroid isn't as popular as Zelda, but it's not like I'm insisting that Sylux or Rundas get put into Smash, like some crazy people do. I'm just saying that by the time Brawl came out, Samus's Prime design had been in use for three whole games, but she still used her old design. Then by Smash 4, the Other M design was used once, and that became her design for the next two games. We didn't even get the Samus Returns design, yet Mario gets costumes based off of a game that came out a month later. With apathy like that, it's a surprise we got Ridley at all.
How are the shoulder pads any different from any other Samus design?
Because what you're describing is exactly what Melee was like,
until they fixed her pose in Brawl where the shoulder pads are also huge, which is the same pose they use for Smash 4. The Other M Varia Suit is the only one that has smaller shoulder pads, relative to every other version, including the latest design in Samus Returns (where I swear they're even bigger than usual). Heck, Project M has a Dark Suit alt costume from Metroid Prime 2, and it looks fine. And what does perspective have to do with anything? No one said anything about taking the exact animations from Metroid Prime games and putting them into Smash. Just as I'm pretty sure they didn't take the animations from Other M and put them into Smash.
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On an unrelated note, apparently the Smash 4 Grand Finals at EVO were an utter ****show. The two players were Bayonetta players, so most of the audience left before the game even began. And then during the game (these two players are apparently friends), one of the players gave the other a homie stock, and then they spent two minutes (literally) spamming neutral B and having a conversation until an EVO rep came and made them knock it off. At the
grand finals. And they both got away with it, despite it being collusion, because apparently rules are hardly enforced for Smash tournaments.
Can't wait for Ultimate. Can't wait for Ridley.
Can't wait for Dark Samus.