Kyu Puff
Smash Champion
Disclaimer: This is really lame.
Basically, your opponent does one of three things when you chaingrab them (with the d-throw d-air).
1. Mash to escape the grab (making a loud clacking sound.)
2. Try to DI/SDI out (almost silent, only making sounds when you throw them.)
3. Survival DI (at high percentages.)
You probably see where this is going, maybe some of you do this already. After CGing an opponent once or twice, it's reeeally easy to tell how they're DIing. You can even glance at their controller out of the corner of your eye to confirm (I told you, this is lame).
If you hear the loud clacking sound, keep going because they aren't going to escape.
If you don't hear much, and they're at mid %s, d-throw -> f-smash (on fastfallers), d-throw -> u-smash (floaties) or similar. DI to escape the chaingrab is also "please kill me" DI, so rather than ever letting them escape the chaingrab, listen to their controller and kill them.
If their already at higher percents, chances are they're trying to stay alive. Survival DI on some characters guarantees that the chaingrab is inescapable, so you can mess up their DI by continuing the chaingrab, and smashing once they switch their DI. Otherwise, use a DI mix-up (u-throw -> f-smash, or b-throw -> d-smash) to kill them.
Basically, your opponent does one of three things when you chaingrab them (with the d-throw d-air).
1. Mash to escape the grab (making a loud clacking sound.)
2. Try to DI/SDI out (almost silent, only making sounds when you throw them.)
3. Survival DI (at high percentages.)
You probably see where this is going, maybe some of you do this already. After CGing an opponent once or twice, it's reeeally easy to tell how they're DIing. You can even glance at their controller out of the corner of your eye to confirm (I told you, this is lame).
If you hear the loud clacking sound, keep going because they aren't going to escape.
If you don't hear much, and they're at mid %s, d-throw -> f-smash (on fastfallers), d-throw -> u-smash (floaties) or similar. DI to escape the chaingrab is also "please kill me" DI, so rather than ever letting them escape the chaingrab, listen to their controller and kill them.
If their already at higher percents, chances are they're trying to stay alive. Survival DI on some characters guarantees that the chaingrab is inescapable, so you can mess up their DI by continuing the chaingrab, and smashing once they switch their DI. Otherwise, use a DI mix-up (u-throw -> f-smash, or b-throw -> d-smash) to kill them.