^^^^^^^^^^I hate Falco's reflector.
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
^^^^^^^^^^I hate Falco's reflector.
That's easy. Don't play against a Wolf.How does wolf's reflector not bother you?
It's invincibility. He doesn't take damage at all.Does Wolf's reflector give invincibility or armor frame where he still takes damage?
I don't know about that. Getting Link in the air against high tier characters usually means you're asking to get *****. Sure, B-air and N-air are quite fast but Diddy has his own aerials to counter Links'.i think we need do a areal tactic, Nair and Bair are fast and could stop diddy in the air and skip his bananas
Learn how to do this effectively, it is important against Diddy.Z catch->raep
... i see, well only was an idea i realy dont have experiencia in this match.I don't know about that. Getting Link in the air against high tier characters usually means you're asking to get *****. Sure, B-air and N-air are quite fast but Diddy has his own aerials to counter Links'.
For example, is you're going purely speed wise (and I know it's not a very realistic viewpoint), Link's N-air's hitbox is out on frame 6 (or is it frame 7, in conjunction with the jab?). Diddy's B-air is out on frame 5, F-air on frame 6 and, here's the kicker (excuse the pun), U-air on frame 3. A SH U-air beats everything in Link's arsenal speed-wise. The fastest we get is frame 6/7.
Having seen a few vids from the Diddy boards, I'd say picking them up (as suggested) and using Z-air instead. If Link were a mid-tiered character, I'd say holding the bananas would make this fight even. He's not, so monopolizing (or keeping them with us as much as possible) would make it less-unwinnable.
Neither do I. Come to think of it, I don't even play a Diddy CPU. I wasn't shooting your idea down. For all I know, SH aerials are just what Link needs in this match.... i see, well only was an idea i realy dont have experiencia in this match.
Im confused... Why is this in here? Did the subject change when i wasn't looking? Seems to be more like it belongs in the match up thread. As its hardly about a specific move, more like the character in general.HAHA
Link can counter pick ICs, Link is way uber.
If it is a tourneyplay ban final destination. Try just to pick BattleField (best stage in my opinion against them with link).
Now how to beat em:
Make sure that you always have a bomb in your hand (ALWAYS; seriously always), so if you get grabbed the bomb will explode, also the bomb ***** ICs neutral B. You can use platforms to get a bomb couse they cannot grab in the air.
NEVER use arrows. It's literaly USELESS (against em).
The boomerang can separate them.
In low % the bomb can be combined into Grab (this is cool because you can separate them easily if you throw Nana/Popo Quickly, in a good direction)
Using the Z-air hanging a bomb is really cool, because is offensive and deffensive at the same time.
Dacus is not very useful.
Use safe combos.
And if your opponent is going to Down throw to spike you, do a super DI to the edge and press L/R to tech.
I think thats all.
Welcome to the Link boards, NOmoreTAS. Please post in the appropriate thread. If you're here to stay, you might as well introduce yourself in the Introductions thread.Why is this in here?
IMO, if you don't have a Bomb in hand, you're not getting out of IC CG, if it's done with no mishaps.Maybe CG in general is an okay idea. We could find out how to get out of it, and at what percent its possible to get out.
Oh, well, different CGs require different escape methods. Bomb should let you out of all of them, but for stuff like Falco CG, i normally try to Nair when they miss the grab. Otherwise, i try to Jab or something.I mean for all characters but that is true if ICs dont mess up you're dead.
this is true, we need talk about a one character first, maybe IC, we are discusse that character in the MU threatOh, well, different CGs require different escape method.
This is exactly what i mean. Go through each chain grab. lol.Oh, well, different CGs require different escape methods.