Truegamer#1
Smash Ace
whoa...
you can charge up Links up b spin attack?!
SWEET...
you can charge up Links up b spin attack?!
SWEET...
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Ah, but the mind game in that scenario is all about the precise timing of it. Unless the opponent has been knocked to the absolute limit of what he can recover from, he'll have some small amount of leeway in choosing when to return to the ledge. He'll try to time it so that he arrives either before or after Link's attack would hit him. But a charging Link could release it at any moment, so each has to anticipate when the other person is going to make their move.hehe I don't really see how standing at the ledge and charging your UP-B is going to confuse your opponent. It's not like you can fake it, cuz once you start charging you can't stop it to do a different attack to trick them. You either release on time and get the edge guard, or you miss.
It seems slower in that video compared to in meleeI'm not sure if that kind of assumption can be made so quickly. Watch http://www.smashbros.com/en_us/movies/movie02.html He does a normal spin slash without charging, it seems to be very the same. It seems that charging the spin slash would be more about increasing the range.
I dunno, maybe.
god I hope so....But that trailer where they show that clip of him running makes him seem so slow...To me he looks slower (mainly running), but at the same time. he's moves look like they have less lag.
Just a thought.
Lovely logic there. Maybe you should re-word that.Just because his moves are 'better' doesn't mean he's any good.
If he can't get back on the stage close enough, the Clawshot is useless.Maybe if you use the bow while link has a bomb in his hand, it'll be a bomb arrow =D
I was kinda dissapointed at the auto clawshot thing. I mean, it was never hard to do, and auto target just seems to be the source of future problems.
i think it will be exactly the same as the old smash attack when not having been charged up, and when it's fully charged it will be great spin which is the hidden skill that you learn from the hero's spirit in TP.As Link is one of my mains, I'm a little concerned about having upB be chargeable. Since Link's upB is a smash attack, I want it to be as fast as possible. So even a half a second of charge could be bad.
Also an instant spin attack might be weaker than an old instant spin attack in SSBM.
i think it will be exactly the same as the old smash attack when not having been charged up, and when it's fully charged it will be great spin which is the hidden skill that you learn from the hero's spirit in TP.
YAY! Hurricane Spin! (And we all know who was the first to use that, don't we kids...)no one has said anything about this yet so i thought i might maybe when it is just a tapped up+b it is still the same as it was in melee but when you charge it the attack becomes the super spin attack that you learn with the scrolls from the legendary warrior in Twilight Princess , you know maybe extra long range and power if so edgeguading with link will be an all new cheap, but as a link player cant complain
whops didnt see other post but i go with what i said and what he said
<shameless promotion> I'm against Zelda and her sword, becuase she never fought with it, and because it takes a rapier away from other characters who use it. </shameless promotion>****it.
I hope Sakurai isn't taking the skill out of the game.
What seperated the noob links from the pro links was the ability to flawlessly nail the hookshot.
EDIT:
I hope Zelda gets an awesome Twilight Princess Moveset tweek.
Replacing her vB with light arrows/raiper anyone?
Making shiek her own character, of course.
Though, that would completely screw up my main....