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Like this was soooo fun...

M3tr01D

Smash Lord
Joined
Sep 7, 2005
Messages
1,345
Location
Olympia, WA
**** that looks awesome. I don't think I would be able to tell the difference between that and a console video.
 

snes101

Smash Apprentice
Joined
Sep 10, 2005
Messages
168
Location
Melbourne, Australia
okaygo's an awesome trendsetter. *follows*

..or I would be playing now, if I didn't have router issues. I have no idea what to do, and am totally clueless about port forwarding. *sigh*
 

Zantetsu

Smash Master
Joined
Sep 1, 2006
Messages
4,413
Location
Springfield, MO
okaygo's an awesome trendsetter. *follows*

..or I would be playing now, if I didn't have router issues. I have no idea what to do, and am totally clueless about port forwarding. *sigh*
OH **** YES I TOTALY FORGOT ABOUT U SNES XDD

Now i can play you! =D
I know how to work this cuss i was(?) a beta tester for it :p
 

Legendary Angel

Smash Apprentice
Joined
Aug 19, 2007
Messages
76
I'm a lil' confused. Does this thing let you connect locally to other people's comps to play video games or something?
 

Thino

Smash Master
Joined
Apr 7, 2006
Messages
4,845
Location
Mountain View, CA
unlike normal kaillera that use a 3rd party server to connect 2 ppl, with P2P kaillera allow to connect directly to another player with IP addresses
result : half delay
 

okaygo

Smash Journeyman
Joined
Mar 22, 2007
Messages
244
unlike normal kaillera that use a 3rd party server to connect 2 ppl, with P2P kaillera allow to connect directly to another player with IP addresses
result : half delay
In the case of this match the delay was 2 frames. But you can play a Japan player with no lag, and a delay of 8, which is the same as playing on EGX with low pings and a good setting.
 

Thino

Smash Master
Joined
Apr 7, 2006
Messages
4,845
Location
Mountain View, CA
hamachi solves all portforwarding problems. download it. create a network , the other player joins the network , then connect with the virtual IP it gives you, if portforwarding really doesnt work
 

snes101

Smash Apprentice
Joined
Sep 10, 2005
Messages
168
Location
Melbourne, Australia
hamachi solves all portforwarding problems. download it. create a network , the other player joins the network , then connect with the virtual IP it gives you, if portforwarding really doesnt work
I have Hamachi thanks, I may try using it. Thanks for the suggestion, man.
 

cmasterchoe

Smash Journeyman
Joined
Oct 31, 2006
Messages
238
Location
Silver Spring, MD
so .... by using special p2p kaillera how exactly do you find people to play with? or do you need to already know who the ppl are and get their IP address. I haven't exactly bothered to check it out and i'm wondering if its worth the pain, although the videos are pretty convincing
 

Thino

Smash Master
Joined
Apr 7, 2006
Messages
4,845
Location
Mountain View, CA
considering the fact that I cant normally play on EGX this is far better, lower delay than when im playing on european server when im playing BHLMRO , zero delay when I play an European player, no desync , no connection loss, no lag spikes , 60 fps steady
 

snes101

Smash Apprentice
Joined
Sep 10, 2005
Messages
168
Location
Melbourne, Australia


Lawl snes is a nub @ port forwarding XP
Hey, I have to be **** at something, right? Otherwise I'd be too good.;)

On another note, Hamachi worked, but a lag spike happened after every match or so, so I had to restart the game. Any way to solve this? Had about 100 ping with my opponent and the game ran at a steady 50fps (already used to this 'cause I'm a PAL user).
 
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