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Let's Talk

Levitas

the moon
Joined
Jul 20, 2007
Messages
5,734
Location
Ann Arbor, MI
ASDI with the c-stick up, and SDI with the control stick to the side of fox that you are on, or away from fox's center of mass.
 

Druggedfox

Smash Champion
Joined
May 13, 2007
Messages
2,665
Location
Atlanta
I have seen KDJ do multiple u-airs to marth players and so has mew2king using fox of course. Even with pro DI its still hard to get out of. The only person I see DI out of foxes u-air consistently enough to make a difference using ANY character is KDJ. Also, dont forget how easy it is to tech marth's edgegaurds... Every time I SDI to the right then immediately left during the hit animation, it rarely works lol. Just some things every1 is forgetting in discussion. I will add more later.

Peace
 

Levitas

the moon
Joined
Jul 20, 2007
Messages
5,734
Location
Ann Arbor, MI
SDI isn't that far out of reach, it just takes practice. However, repeated incidents of SDI can be funny.

I was playing scotu, he jabs, grabs, uthrows, uairs. I SDI the first hit to the left, we both fastfall.
He jabs again, grabs again, uthrows again, and uairs again. I manage to SDI the first hit again to the left.
He jabs me yet again, grabs, uthrows, uairs. I fail to SDI.

I suppose a descending fair might have been a better choice, but who says I'm even good at this game.

And the fox will always be in the advantage after uthrowing a marth. That's part of the game.
 

Dark Sonic

Smash Hero
Joined
Jun 10, 2006
Messages
6,021
Location
Orlando Florida
okay, I have seen and read around that marth can chainthrow fox from 0 to death on FD...and, I can't do that...
Well, it's not a definative chainthrow, because after about 32% it becomes improvising with uairs, utilts, and fairs to try to end in a killing move or set up an edgeguard. What you do is largely affected by their DI so there's really to automatic death combo.
 

FrostByte

Smash Lord
Joined
Nov 15, 2006
Messages
1,075
Location
London, England
SDI isn't that far out of reach, it just takes practice. However, repeated incidents of SDI can be funny.

I was playing scotu, he jabs, grabs, uthrows, uairs. I SDI the first hit to the left, we both fastfall.
He jabs again, grabs again, uthrows again, and uairs again. I manage to SDI the first hit again to the left.
He jabs me yet again, grabs, uthrows, uairs. I fail to SDI.

I suppose a descending fair might have been a better choice, but who says I'm even good at this game.
Yeah, you it's understandable that you wouldn't think of this in the heat of a match. The only real problem is that when you SDI the first hit, you should be left above Fox anyway who will be instictively be looking for another uair. It's not foolproof, but you may be able to counter in time.
 

Dark Sonic

Smash Hero
Joined
Jun 10, 2006
Messages
6,021
Location
Orlando Florida
^^ Yeah, it's definately something that most people don't remember in battle, but getting the SDI itself isn't that hard. Unfortunately good Foxes will adjust thier spacing to hit you with just the second hit as soon as they realize that you're able to DI the first hit.

I Chainthrow them a few, then utilt, chainthrow again, then get shined.
The throwing part of the chainthrow stops working after 32%. I wouldn't suggest trying to actually throw and catch him above that percent. Stick with juggling him and try to push him off the stage.
 

Dark Sonic

Smash Hero
Joined
Jun 10, 2006
Messages
6,021
Location
Orlando Florida
okay kool, oh and is YS the best marth stage?
In most cases yes, but for Marth vs. Fox I think FD or Battlefield would be a better choice. Which one you pick depends on your style of play. I'm good at chasing people along platforms so I prefer battlefield, but for people that are good at landing grabs then FD would probably suit them better.
 

Druggedfox

Smash Champion
Joined
May 13, 2007
Messages
2,665
Location
Atlanta
Btw, about the marth chainthrow... the only definitive damage I have seen foxes shine out of it is at around 19-23%. If you are chainthrowing correctly you should be able to do it to around 33% then up tilt >> grab upthrow >> up tilt>> forward smash/ grab... Of course this all depends on DI etc, but thats what I consider a "standard" chainthrow. Also about marth's best stage, dont worry about marth's best stage, worry about the stage you do best on. Marth is good on YS, but remember the falco player I showed you in that crew battle Brawlpro? Well, I have seen that falco player counter pick falco on YS AGAINST Marth. But the top 3 stages are prolly Battlefield, FD, and YS if you are looking at it from marth's ability to **** on each stage. Just a couple thoughts. Who's style of marth is every1's favorite? I was jw.

Peace
 

Levitas

the moon
Joined
Jul 20, 2007
Messages
5,734
Location
Ann Arbor, MI
Anyone have suggestions on how to space effectively on YS? I always feel crowded there because there's nowhere to go. I mean, I can ***** being under the platforms and techchasing, but it still feels small for manuvering's sake.
 

Druggedfox

Smash Champion
Joined
May 13, 2007
Messages
2,665
Location
Atlanta
For marth, dont worry about maneuvering unless you are at the bottom. At the bottom you can treat it like a mini FD, but as soon as you can, get them onto the platform above you. What now? UP TILT!!!! Spam up tilt for a while, and dont forget about being able to tipper easily. Spacing if just being able to see where they will land on the platforms and taking advantage of it. Marth's advantage on that stage is that he doesnt NEED to maneuver much. His sword is so big, so combined with his speed, its hard to escape him.

Peace
 

Dark Sonic

Smash Hero
Joined
Jun 10, 2006
Messages
6,021
Location
Orlando Florida
^^That really didn't help him too much because all you did was say that his point is invalid. He's not talking about his offense, he asked a question about his defense. Marth doesn't need to manuver much when he's on offense, but if the opponent is attacking him then it's a different story.

YS does get crowded, because once an opponent is inside of your personal space then it's really hard to re-space yourself. Try using the platforms to get around your opponent and make your goal to get to the center of the stage. Afterwards push your opponent away from you with fairs while at the same time retreating a little to re-establish your spacing.
 

Druggedfox

Smash Champion
Joined
May 13, 2007
Messages
2,665
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Atlanta
I wasnt trying to argue... Just read my first line. "For Marth do not worry about maneuvering unless you are at the bottom". My point was that he really should not be on the defensive much on YS, because it gives the opponent too much time to think about how THEY should maneuver to get around you, almost completely negating your advantage on that stage. And You also had a good point, trying to get to the center of the stage helps a lot, but do not rule out going to the ledge. After every stock m2k takes off, where does he go almost everytime? Well, he goes to the ledge and starts doing an "infinte stall"(I use quotes because its obviously not an infinite stall, but just a way to gain invincibility). When they get close he usually wavelands on to the staeg, or uses some other form of getting up (many times the waveland will be done onto the stage with his shield up). So if going to the center is not working for you, never forget about just wavedashing onto the ledge, and then using your invincibility frames to do a ledgehopped nair and hopefully get your opponent to run away to avoid the nair, and if they dont they might get hit by your nair, giving you a free grab and putting you back on the offensive. Sorry if my last post didnt help much, but I tried to help more in this one =).
 

brawlpro

Smash Master
Joined
Jul 2, 2007
Messages
4,175
Location
Florissant, St. Louis, MO Tech Skill: Over 9000
Bpro do you play Marth?
Yeah, I'll be sure to record my marth on the next fest so you can see it ^^, I'll link them up in this thread whenever i get some.

How Gay is Sheik?
it's like:

High tier: Micheal Jackson
God tier: Sheik

jk jk, but in all seriousness sheik is pretty gay towards marth. The thing is fox is just as gay towards my marth because of that one combo uthrow uair, I have trouble with avoiding it, and that is a problem. Help?
 

FrostByte

Smash Lord
Joined
Nov 15, 2006
Messages
1,075
Location
London, England
jk jk, but in all seriousness sheik is pretty gay towards marth. The thing is fox is just as gay towards my marth because of that one combo uthrow uair, I have trouble with avoiding it, and that is a problem. Help?
If you can't SDI away from the first part of the uair, DI towards his Uthrow and Away from his uair. You also need to pressure the Fox with Marth's gravitygrabs or DD grabs which can sometimes grab him straight out of the air. Sheik on the other hand will just needle every time she feels pressure.
 

Dark Sonic

Smash Hero
Joined
Jun 10, 2006
Messages
6,021
Location
Orlando Florida
Let's talk.

http://www.youtube.com/watch?v=vjXwsWXHfdM

Why can't I beat Sheiks? WHAT DO I DO SO WRONG? I know it's not the stuff that THEY do RIGHT.

And don't say "It's because you sucked it up on recovery spacing" ****it.
You got grabbed a lot in that vid. Shiek's grab range is much larger than other characters', so you have to be extra carefull with spacing in this macth. You also kept trying to combo out of a f-throw, and missed a lot of easy tech chase opportunities because of it. Lastly, you really need to learn how to edgeguard Shiek. You basically just stay on the ledge and get up regularly when she explodes, then if she went for the stage you can dash dance a grab to throw her back off, wavedash a f-smash, or dash dance and Up B her. If she went for the ledge she just died because you edgehogged her. If she went above the ledge to try to fall down you should still have enough time to hit her with a f-smash or a d-tilt (depending on how far above the ledge they went.)
 

takieddine

Smash Master
Joined
May 1, 2006
Messages
3,862
Location
Not chilindude829
Let's talk.

http://www.youtube.com/watch?v=vjXwsWXHfdM

Why can't I beat Sheiks? WHAT DO I DO SO WRONG? I know it's not the stuff that THEY do RIGHT.

And don't say "It's because you sucked it up on recovery spacing" ****it.
You SD's a lot (Obviously).

you also didnt edgeguard her. the standard death edgeguard against shiek is Fast fall wavedash back onto the ledge and neutral get up when she explodes. that way she cant get the ledge and she is forced to go up on the stage for easy fsmash.

you fsmashed too much, and at especially wrong times. make sure you either know their DI is wrong from an fthrow or you do it fast so they cant DI so you can tipper. always downthrow, dont back throw.

you didnt have too much of a ground game, with dtilts.
 

brawlpro

Smash Master
Joined
Jul 2, 2007
Messages
4,175
Location
Florissant, St. Louis, MO Tech Skill: Over 9000
Let's talk.

http://www.youtube.com/watch?v=vjXwsWXHfdM

Why can't I beat Sheiks? WHAT DO I DO SO WRONG? I know it's not the stuff that THEY do RIGHT.

And don't say "It's because you sucked it up on recovery spacing" ****it.
Utilt shiek. To get better come to a friggin smashfest here, and there is a tourney here once a month, COME!
_____________________________________________________________

Hey guys can this work often.

http://www.youtube.com/watch?v=yEJi0d-xcEM
 

brawlpro

Smash Master
Joined
Jul 2, 2007
Messages
4,175
Location
Florissant, St. Louis, MO Tech Skill: Over 9000
PM me links to smashfest and tourney ~_~

I never play Falcos though =P
Nothing is going down recently, just check the midwest forum in the regional zones once in a while and look for a thread or w/e, btw I main fox, falco and marth are just secondaries, watch my fox from a fest that happened a week ago here.

On Topic: Can you guys hand me uses on shffl fair > uair and on what characters it works on well and on how to combo with it? thnx.
 

Betrayed

Smash Ace
Joined
Aug 22, 2007
Messages
726
Location
Saint Louis, Missouri
I started watching it, but I gotta work soon, so I'll watch the rest when I get back from work.

And for the love of god I WILL CAPTURE THE VIDEO NEXT TIME. That's just terrible.

Wheres the other 2 parts? ~_~

I'd like to think that my Marth is better than the one that was fighting that Jiggly, but judging overall skill based on a video (single video at that) is just wrong. I'll have to fight him next time. =P

I wanna fight Toga.
 

say4ct

Smash Rookie
Joined
Jul 10, 2007
Messages
21
Location
St-Catharines, Ontario, Canada
lol I'm new to the Marth thread! Hello! LOL. And it's pretty simple but I can Chainthrow fox/falco on FD from 0-60% so far. You have to grapple the second foxes body reaches your chest area. Give that a try. By the way, do you know any effective Marth combos?

okay, I have seen and read around that marth can chainthrow fox from 0 to death on FD...and, I can't do that...
 

ArcNatural

Banned ( ∫x, δx Points)
Joined
Jul 19, 2006
Messages
2,964
Location
Boston, MA
lol I'm new to the Marth thread! Hello! LOL. And it's pretty simple but I can Chainthrow fox/falco on FD from 0-60% so far. You have to grapple the second foxes body reaches your chest area. Give that a try. By the way, do you know any effective Marth combos?
Fox and Falco can shine out around 23% unless you can do pivoted grabs if they know how to properly DI them.

As for Marth combos, first you start with Attack 1* then you proceed to Attack 2 * and continue to follow this pattern until combo ends.


* Attack is subject to change
 

say4ct

Smash Rookie
Joined
Jul 10, 2007
Messages
21
Location
St-Catharines, Ontario, Canada
True but you can predict the shine and make them pay for it with an Fsmash. And nice combo tip.

Fox and Falco can shine out around 23% unless you can do pivoted grabs if they know how to properly DI them.

As for Marth combos, first you start with Attack 1* then you proceed to Attack 2 * and continue to follow this pattern until combo ends.


* Attack is subject to change
 

Irow

Smash Ace
Joined
Nov 8, 2005
Messages
709
Location
Vallejo, California
Marth's usmash is really underrated imo guys, who agrees?
It's funny when somebody expects an Utilt from you, and then you nail them with the He-Man.

But in overall usefulness, it should only be used as a surprise. It's damage and knockback suck, and so does it's range, but it's just so fun to hit with.
 

lolomgwtfbbq

Smash Apprentice
Joined
Aug 4, 2007
Messages
119
There's a tipper on the up-smash as well like the forward-smash. It's slightly above the sweetspot.
 
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