It SHOULD, if the consensus wasn't that PS2 is not tournament material. Since the people who want PS2 legal are the one fighting the consensus the burden of proof is on their side. That's why I said that if you don't want to prove anything you can also change the consensus, but good luck on that.
It's true that this is the reality, but this isn't how it should work. You can make a case or an argument for a stage getting unbanned but you can't prove it should be in the same way. Many stages in this game were banned without any real testing This community is way, way to ready to ban anything that it thinks might be a problem before testing it out.
Ah, the good old "people don't like it because they're bad on it" argument. This straw man had already expired even before smash 4 came out so please stop using it.
lolno
I didn't say why people don't like it, but if it's because of a lack of knowledge, that's a terrible reason. Nearly every stage has unique properties and some degree of jank and it's up to us as competitive players to understand what properties a stage has and what options it provides/takes away. If you don't know that Shiek can fair the crap out of you on Smashville or that Pika can QAC there, it your fault, not a problem with the stage. If you don't know about T&C's platforms and you get carried off the edge, that's your fault. If you don't know how to recover on Lylat, that's your fault. If you get pineappled on Dreamland 64, that's your fault. If you don't know how to interact with water on Delfino, that's your fault.
We shouldn't ban something unless it provides an unfair advantage to certain characters (Sonic on Great Cave), invalidates how well or poorly a stock has been played (Gamer, Walkoffs), or is otherwise largely disruptive to the game (Brawl Mario Bros.)
Maybe PS2 is this jank. I dunno, those wind combos sound pretty bad. But I'm not arguing for this specific stage, I'm arguing our overall approach to banning stuff.