ant-d
Smash Lord
yup. now i've added 'TAS' to the postThis was the most "Flashy" chaingrab I've ever seen, was it TAS or what?
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yup. now i've added 'TAS' to the postThis was the most "Flashy" chaingrab I've ever seen, was it TAS or what?
Did he ever show how to do this ?The special trick was throwing people from platform to platform. http://www.youtube.com/watch?v=IaNLLN5YGDk
its not too hard. all you do is handoff to nana, then waveland on the top platform with popo.Did he ever show how to do this ?
Or do you know how oh great Texas iceys player!
Yeah i posted then i just asked him and he told me basically the same ****. Thanks for the reply man!@its not too hard. all you do is handoff to nana, then waveland on the top platform with popo.
It works best on dreamland and yoshis.
It is dependent on the characters weight and percent (and DI)
Dsmash is more guaranteed than a grab most of the time, but obviously, you can get more off a grab and it looks cooler.
I learned by practicing handoffs for 10-15 minutes a day, mixing up which characters I do it on every day (but more popular characters more often)Still struggle with the timings of regular handoffs. Like, I'll always try and use the visual cue of the flash but I just can't land it unless it's on either the big body of Bowser of Peach who's just floaty as **** :/
I also have trouble with nana's throw. I usually walk really far forwawrd. I think I go to far, but it works. And yes it is right when you hear the ya you grab.Does anyone have more tips for following audio/visual cues for this? Specifically for knowing when Nana is doing the throw. For example, do you grab before or after she says "Ya!" and how long before/after?
Hm so I should be aiming for immediately after the flash of light appears from Nana's hammer hitting?I also have trouble with nana's throw. I usually walk really far forwawrd. I think I go to far, but it works. And yes it is right when you hear the ya you grab.
EDIT: For a visual I like to anticipate the hammer hitting the person.
that's actually a really interesting method, I'll have to play around with that because samus is one of the characters that tends to give people a little more trouble with dthrow handoffs.One trick I found that works with samus- Have nana shield while popo has the grab. Press down to down throw with popo and spot dodge with nana at the same time. Hold z to buffer a grab after spot dodge. Samus gets re-grabbed every time.
Anyone knows is this works with any other characters (or moves)? Or do I need to do some testing?One trick I found that works with samus- Have nana shield while popo has the grab. Press down to down throw with popo and spot dodge with nana at the same time. Hold z to buffer a grab after spot dodge. Samus gets re-grabbed every time.
Is there some sort of frame data about this timing?? Thanks in advance2) Right after you hit down, press your shield and grab using A. The timing on this is also tricky, but a bit less so. If you screw up, Nana will dodge.