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Landing Lag traps

Albert.

Smash Master
Joined
Aug 1, 2008
Messages
3,539
Location
Boston, MA or Miami, FL
Way too often I'll watch videos where a MK will fall for a landing-lag frame trap.

What, are 5 jumps, Tornado, Shuttle Loop, Dimensional Cape, DAir, and one of the best air-dodges in the game... NOT good enough for you???


AN example:
http://www.youtube.com/watch?v=5nm1Vq9W4mg&feature=related#t=2m59s


MK should RARELY take damage from landing on the ground, except maybe against a couple of characters.

This isn't just Low-Mid level players either. I've seen top MKs fall for that s***.

If my character had 5 jumps and great recovery specials I'd abuse that to the fullest!

In before "oh Marth Main, he bitter" comments.

Come on guys, You're using the best Character! Put your thinking caps on.

-discuss topic now-
 

Variable

Smash Ace
Joined
Mar 8, 2010
Messages
574
Location
Austin, Texas
I agree... It's pretty dumb, and MK shouldn't fall for stuff like that. Not when you have THAT many options to avoid it.
 

Toronto Joe

Smash Master
Joined
May 13, 2008
Messages
4,580
Location
On MSN
isnt his slow fast fall speed or w.e the reason he has trouble landing vs some chars,idk and idc MK ***** dawg
 

Albert.

Smash Master
Joined
Aug 1, 2008
Messages
3,539
Location
Boston, MA or Miami, FL
Are you being serious?
Meta Knight:

Air Dodge lasts 39 frames
Invincible Frames 3 – 28


http://www.nintendoplayers.com/praxis/mkfacts.txt

* Metaknight's airdodge is the best in the game in terms of both startup speed, amount of invulnerability, and lag frames. His airdodge is one frame faster on startup than anyone else in the cast.

http://www.smashboards.com/showthread.php?t=242903

MK Ban thread where I got the link from.

So I think, the better question is, are YOU serious?
 

Kaffei

Smash Hero
Joined
Feb 8, 2008
Messages
7,048
http://www.nintendoplayers.com/praxis/mkfacts.txt

* Metaknight's airdodge is the best in the game in terms of both startup speed, amount of invulnerability, and lag frames. His airdodge is one frame faster on startup than anyone else in the cast.

http://www.smashboards.com/showthread.php?t=242903

MK Ban thread where I got the link from.

So I think, the better question is, are YOU serious?
"All of his sword attacks have transcendant priority (the highest in the game- the same as Falco's lasers), and can never clash."

Okay, that's false.. MK's glide attack doesn't have transcendent priority.
They also misspelled transcendent! :B
 

Albert.

Smash Master
Joined
Aug 1, 2008
Messages
3,539
Location
Boston, MA or Miami, FL
"All of his sword attacks have transcendant priority (the highest in the game- the same as Falco's lasers), and can never clash."

Okay, that's false.. MK's glide attack doesn't have transcendent priority.
They also misspelled transcendent! :B
This is a really clever post, you should give yourself a big ol' pat on the back just because this was suchhh a good productive comment to make.
 

etecoon

Smash Hero
Joined
May 31, 2009
Messages
5,731
http://www.nintendoplayers.com/praxis/mkfacts.txt

* Metaknight's airdodge is the best in the game in terms of both startup speed, amount of invulnerability, and lag frames. His airdodge is one frame faster on startup than anyone else in the cast.

http://www.smashboards.com/showthread.php?t=242903

MK Ban thread where I got the link from.

So I think, the better question is, are YOU serious?
MK's air dodge would be beast with someone with better air movement, it's generally not a good idea for MK to air dodge all over the place because other characters usually get past you by the time the invincibility ends, MK falls too slow for that

seriously just glide to the ledge and plank for like 3 minutes whenever you feel pressured lol
 

Orion*

Smash Researcher
Joined
Jun 1, 2008
Messages
4,503
Location
Dexters Laboratory
MK's air dodge would be beast with someone with better air movement, it's generally not a good idea for MK to air dodge all over the place because other characters usually get past you by the time the invincibility ends, MK falls too slow for that

seriously just glide to the ledge and plank for like 3 minutes whenever you feel pressured lol
someone has a brain lol
 
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