So I was playing a bunch of friendlies as Bowser (I quit Brawl tournaments, but I was at a joint melee/brawl tourney and played a bunch of brawl friendlies as Bowser) and something occured to me that could help with a lot of matchups. Whenever you are at high percent and the opponent is at decent or low percent, can't you force a kloopa klaw suicide with some aggressive edgeguarding? This work son characters with predictable recoveries.. for example, Snake. If you knock him out pretty far, why not Koopa Klaw him way out there? (Just wait for the air dodge first) You'll be far enough out of the stage that even if he DI's properly you will suicide with him, basically ensuring yourself to win the match because suddenly you are a full stock ahead if you did it at the right percentages. Just something to think about, it could give Bowser mains a good edge if you actively try to use this as an edgeguard.
(The best way to do is it so SAVE your jump in case you miss and have to recover)
The awesome part is that if you do it once, your opponent's gonna be SO scared recovery it might leave regular edgeguarding completely open.
(The best way to do is it so SAVE your jump in case you miss and have to recover)
The awesome part is that if you do it once, your opponent's gonna be SO scared recovery it might leave regular edgeguarding completely open.