Hey guys, what's up? Haven't stopped by here in a while.
I play against Eevee's Kirby almost every day and while I win most of them, I don't think this will ever be an unwinnable MU for Kirby (With standard moveset, I dislike customs).
It's definitely in my favor, but Kirby's ability to stay in the air can avoid ledge traps entirely and Kirby can actually gimp me, even if it isn't the easiest thing in the world to do. Your combo game is actually pretty good as well, which allows you to kind of keep up with the pace Pacman racks damage at.
Kirby also has very good fruit setups as well as very good angles to launch the hydrant if you get control of it (Utilt launched hydrant when I have my back to the edge is terrifying). Kirby also can make great use of the hydrant water.
If Kirby can get my power, the matchup can also turn against me really fast as it comes down to who can use the fruits better. Now that Eevee is learning how to properly use all of the fruits, the MU becomes really tough when he gets an inhale. Beware though, as I can punish a swallow with Hydrant (Huzzah... they brought back being punished for successfully landing an inhale... Thanks Sakurai...), so don't do it if you're in kill % and no hydrant is on the field.
On the flip side... (Going to put this in a list to make it easier to read, which I should have done for the previous section)
-Pacman has better stage control through his traps, and the fact that I get to choose where and when to throw hydrant meaning it will be in my control more often than not.
-Footstools still wreck Kirby's recovery.
-Pacman clearly outzones Kirby.
-Kirby has a lot of trouble dealing with Pacman's Fair. The high priority of this move allows me to be very aggressive in the air if I choose, and it is a combo starter.
-It is surprisingly easy for Pacman to punish Kirby for hitting his shield. Despite my grab's bad speed, it's range allows me to grab you even if you retreat aerials like Dair on my shield. If you try to cross me up, I have trampoline OoS which hits frame 1 and kills follow ups (Bait this and punish! Kirby punishes this harder than most since you can hit my shield and stay airborne and out of range of the hitbox if you space yourself correctly.). If you try to hit my shield and retreat, Fair OoS can punish. It becomes a guessing game which is in my favor, but does yield good rewards for you if you guess right.
-If I am careful with my recovery, I shouldn't get gimped much.
-I have much safer kill options with Key, Bell, Melon, Apple, Orange, Hydrant, Bair, Nair, Uair and a kill throw than you guys do. My Smashes also kill but those are considerably less safe unless hydrant gushed off of a platform to cancel lag (By the way, you guys can use this too!).
-I can build damage up faster than you guys. Pacman's damage output is kind of insane tbh.
That's all I can think of atm. @
EMPEROR Eevee
anything else to add?
If you guys want a visual representation of this MU, we can upload one of the 50 matches we do a day of this.
Personally, I think the MU is 6-4 in Pacman's favor unless you guys get my power.