Well, when you think about it, almost all of the games talked about in the last direct either have been released, or are being released VERY soon. Splatoon is the latest one, as its not until May. Xenoblade Chronicles 3D and X are both in April, while the rest will be released by the end of this month. Splatoon is the only one I can see still being talked about in a new Direct.
They could plausibly do one in either March or April. My bets would be on April due to better timing, though. If they do it mid-April, they only have Xenoblade Chronicles X and Splatoon left to release. Then they can talk about upcoming Summer releases. I feel like we'll be getting at least one DKC game this year; and when I say DKC, I mean specially Donkey Kong; not a Mario crossover game like Mario vs. Donkey Kong but a DKC spinoff featuring DK characters. Either DK64 3D, Diddy Kong Racing (not developed by Monster), or perhaps a Warriors spinoff based on DK (rather unlikely, but there's limited good options to pick from; Fire Emblem may still be just a bit too niche). DK64 3D is by far the most likely.
I think we will get one and only one ND before E3, and I think it would make more sense to put one more month of wait for the period between the next ND and E3 than before the next ND. What I could see for a March or April Direct:
- a last bunch of infos about XCX with a release date outside of Japan;
- a last bunch of infos about Splatoon with a definitive release date for both Japan and overseas with the confirmation of the rumored Splatoon amiibo series;
- speaking of amiibos, wave 5 of Smash series amiibos (rumored to have Jigglypuff and Greninja in it);
- a short teaser for Starfox revealing very little to build hype;
- a new trailer for FE If;
- some new indie game showcased;
- Animal Crossing x Mario Kart trailer;
- SSB4 Mewtwo DLC trailer.
Also I really,
really love the idea of a Warriors game based on Donkey Kong. Three words:
Great. Ape. War. According to the DK Wiki it is mentioned in some DK games, though I found little else mentioned about it on the internet. If anyone could remind us in which quotes in which games are those facts are mentioned that would really be great. But due to how little I found about the Great Ape War outside of the DK Wiki I have a feeling that it's maybe just a fake made up by fans xD
And btw, I randomly found this Straw Poll while searching "Great Ape War" on Google:
Retro Studios' Next Game (I'm not the creator, as already mentioned I randomly found it on Google)
And for DK64 3D, do you mean a port of DK64 for the 3DS, or a brand new 3D Donkey Kong game inspired by DK64? I guess you mean the former; while I love this game I have to admit it had some pacing issues (mostly because of those minigames required to complete in order to get golden bananas), and I think that making a new game inspired from it while putting the focus more on the platforming gameplay rather than collectible (there was a little too much of them) while keeping its non-linearity would be the best thing to do.
This is a many months old at this point, but last July
I drew a King K. Rool moveset, and I thought you folks might enjoy it.
I won't say it's the most original concept for K. Rool, seeing as how many others have had similar ideas, but I think it's in the right place. If there's any current Smash 4 character I'd say he's closest to in my mind, it'd probably be Bowser Jr., less for the use of boxing gloves and cannonballs, and more for the range and awkwardness mixed with weight and power.
I've also included the image here in case you don't feel like clicking the link above.
Well, that's not exactly not how I imagine K. Rool in Smash, but his potential allows for so much creativity that it's very unlikely two persons will see him as a Smash fighter in the exact same way. The only thing I strongly disagree with is about the Blunderbuss: "The longer you charge the Blunderbuss, the more
(randomized) projectiles it shoots out." No please no. I say this because I hate randomness in characters movesets. (Looking at you, Mr. Game & Watch! Or even worse, Brawl Olimar) IMO it detracts from the core gameplay of Smash Bros, if I want randomness I'll just play on a crazy stage like Gamer or put items on, and the Blunderbuss' multiple uses could easily be made as separate moves instead. For example:
- status cloud as neutral B with each variant as custom variation;
- generic cannonball as side smash;
- vacuum as grab;
- rocket movement as either a dash attack or a back aerial (like R.O.B.)
I think I'm going to post my concept for a King K. Rool moveset sooner or later like you did, however I suck at drawing (I promised myself to improve my drawing skills since about two months but I still have not tried xD) but at worst I could do my concept directly on my computer instead. It would be great to create a contest for a King K. Rool fan moveset, and ending it whenever K. Rool is confirmed for Smash, either as Smash 4 DLC or in a next gen Smash game, with the closest fan moveset from the official one being the winner. This obviously implies that K. Rool is going to become a playable newcomer sooner or later... but hopefully it's only a matter of when and not of if. Because ignoring K. Rool again and again would be a huge wasted opportunity.