I'm not sure about him having his boxing, pirate, scientist, King personale mixed in one character, I think That would be too complicating. i think they should just stick to his King/Pirate personas and that's it and plus I think we can all agree that those were his best. I say build a good move set off that and K. Rool will run this $hit. It'll be better to leave the boxer/scientist stuff out. Yeah we want him to be unique n all, but let's not over do it.
K.Rool will be K.Rool; not Kaptain K.Rool, not K.Roolenstein, and not Krusha Rool; King K.Rool.
Classic look for him WILL be his default; all those other guises only were for one game, while he's been the King in many more games (DKC 1, most of DK64, and from what I hear his appearences in Donkey Konga.) His look will be that same classic look, but he will still use moves from the other... "personas."
The other personas simply give K.Rool such a wide possibility of moves that they HAVE to incorporate them somehow (except for K.Roolenstein... all he did as mad scientist was push a button and float around)
Also, I just realized: K.Rool's FS will probably NOT involve a salvo of cannonballs/kritters/the lot, simply because of the fact that it's something outside of K.Rool himself, and would be hard to represent in a few levels. Nintendo's already got a bunch of pretty backgrounds going on and changing themselves constantly, so that leaves no question why Nintendo would ruin that by having a pirate ship fly into Space from the background to fire onto whatever ship that is the stage in Lylat Cruise (forgive me I don't play star fox) or having cannonballs/kritters fall from the "sky" in space like that.
Also... if you people want a THOROUGH K.Rool moveset prediction, someone PM me so I can give them my MSN and bug me like once a day to work on the moveset. I mean, I already have the form already typed out and formated for smashboards LOL!