Glick
Smash Lord
I knew about falco (thats what he gets for having short little arms). but not about MK. I'll definitely use that if I'm ever stuck using him.
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what characters can be u-tilted multiple times if hit at low percentages
Okay.
*"Sometimes" means that, depending on Jiggs' crouch animation (she bounces up and down) it sometimes hits and it sometimes doesn't.*
^ = angle up
> = straight
Mario f-smash ^
DK f-tilt ^
Link Grab
Samus F-smash ^>, f-tilt ^ >(sometimes)
Kirby u-tilt (facing you)
Fox Jab 1 (sometimes), f-tilt ^ >(sometimes)
Marth u-tilt
G&W u-tilt
Luigi F-smash ^, u-smash (facing you)
Diddy u-smash (actually hits you, but does hardly any hitstun, so you can easily retaliate)
Zelda f-tilt ^>, u-tilt, u-smash, jab
MK U-smash
Falco f-tilt ^>, down B
Charizard u-tilt
Ike Jab (sometimes), f-tilt ^
Snake Jabs (All 3)
Peach u-tilt (even avioded if standing)
Yoshi f-tilt ^
Ganondorf Jab, f-tilt, f-smash (sometimes)
DDD u-tilt
Lucario u-smash
Bowser u-tilt (facing you) f-tilt ^
Wario f-tilt ^
Rob f-smash ^>, f-tilt ^>, u-smash, u-tilt
Olimar u-tilt (sometimes)
Falcon Jab, f-tilt ^>, f-smash (if close)
Wait... Every single move in the game? @___@Well, Jeepy, if you're still here, do you mind giving us a list of attacks pound out prioritizes?
Ummm... no DDD is gonna use U-tilt when your on the ground. You shouldn't be on the ground next to him.u can avoid d3s annoying up tilt with down tilt or ducking
i found out recently that characters can move and duck at the same time if u tilt ur control stick diagonally downward and repeatedly press it. good for mind games and avoiding up smash and up tilts
unfortunatly jigglys duck dash is nothing compared to mks. it can also be used to avoid projectiles and move but its not practical
btw, what does the term OoS mean?I propose a list showing all the moves punishable OoS with rest. I don't expect one person to do this. If it can be done, I'm sure it would help Jiggly's metagame.
Not really because you're not gonna be on the ground next to them. They will grab you if you are shielding next to them. And if you are right in front of them on the ground just trying to attack them... locate your nearest roll away and or jump button.D3's uptilt is as strong or nearly as strong as snakes up tilt. They almost always just spam it if your just reach killing range. D3's do use up tilt when your on the ground. Woodmans right about that. I might try that in a friendly sometime soon.
Those are with DI on Final Destination. They were tested and are accurate. Without DI they are lower, and with a smash DI and down aerial they are higher. However, they are a rough estimate when it is safe to rest and they are fairly accurate. I always make sure I am 5% higher before I actually do rest, but thats just me.Some of those rest KO % are a too low. I know you already stated that they didn't account for everything.
Link for example can survive to ~110% with DI and immediately using the d-air.
Yeah it does. Even bair "combos" are very DI dependent and shouldn't last very long on a good player.eh, that sounds extremely DI dependent/opponent responding in exact ways/extremely situational to actually pull of in a match vs a good player... but feel free to post the vids and prove me wrong.