I did a thing.
Win2:
Win2Wait:
Got the scabbard animated for Roy.
very very nice!! good job!!
have you figured out a way to reduce file size a bit for the fitmotion? that was the biggest issue last time you showed me! textures had to be cut down A LOT to be playable on Wii (dolphin was fine with the HD textures).
actually, when you're done, let me know and we could check to update all my costumes with the correct bone structure and put up a new pack (which at this point could be considered almost a Wii U PSA)
Jaystring,
I had just popped in here after trying to google search pictures of Green AC Cloud... I haven't read everything here yet, but when do you think the Cloud ACs will be done or if you can't answer that directly, just say what your currently trying to do with that? KH looks great!
Please and Thank You.
At this point, all 3 Wii U Clouds are basically done (FF7 Cloud, AC Cloud and AC Cloud with broken sleeve). I'm holding them off until I've done all the custom costume I want to do to him to pack them all together.
How long it's gonna take totally depend on how many and how much effort I want to put on his custom costumes. Just stay around, I'll update when I do have updates.
Personnally, I hate the original Wii U recolors, they look cheap and horrible. What I'm thinking of doing right now is replacing his recolors with custom model. For Instance the Kingdom Heart Costume will be his red one.
I'm thinking about the FF7 one been the Blue one and this is one been the green one :
I have an idea of which one I want to do (Kingdom Heart and now Crisis Core one I've just confirmed) but I've not decided how many custom costume in total I want to make yet.
As for the progress, well, I've only got KH Cloud started and here's where he's at!
As you can see, still a lot of left to do (his wing, his finger thing, a lot of belt setups everywhere, finish his thing on his left bicep, some textures to tweak and remove some shadows, his boots has extra belts, all the bandage on his sword. etc
none of the new model are rigged too.
There's still a lot of work!