Grizzlpaw
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I'll support anything that has to do with Ivysaur
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Wait, what tether recoveries did he get rid of?To be totally honest, I feel like PM Ivysaur is as perfect as Ivy could be. I know that Sakurai (wrongly) got rid of most of the tether recoveries but when used right they're oh so good
Wait, what tether recoveries did he get rid of?
I believe these characters can tether recover, but I don't think Sakurai got rid of them for any one character otherwise.
About Ivysaur, I do not see it happening, but I wouldn't mind it. Although, a fully evolved Pokémon would be more feasible.
You know, I can't quite remember either.
I guess that's it, actually. I'm probably lumping the glide removal in that somehow in my brain.
But it really is sad what they did to Olimar...
Actually, wasn't 's up special a tether? I'm trying to remember, but I think it was... It isn't now, though her Z Air exists
I liked Olimar a lot in Brawl but I don't like him at all in 4...You know, I can't quite remember either.
I've never really liked Olimar, so I don't mind much.
It's a good thing glide has been removed though.
Ice Climbers had a tether in Brawl but didn't return. Same with Lucas.Wait, what tether recoveries did he get rid of?
I believe these characters can tether recover, but I don't think Sakurai got rid of them for any one character otherwise.
About Ivysaur, I do not see it happening, but I wouldn't mind it. Although, a fully evolved Pokémon would be more feasible.
That's not entirely true. Ivy did well against heavies for the most part. He even did sort of ok against Snake. Ironically, his best matchup was probably Charizard, as bullet seed absolutely wrecks him.Anyway, Ivysaur was proof that a character didn't need to be mostly bipedal to be a playable character. That's huge as far as significance/uniqueness goes. Unfortunately Ivysaur by itself was an awful character, performing worse than Ganondorf in every MU (and even losing to Ganondorf). Despite that, in my opinion, Ivysaur had the best dash attack and n-air.
DLC isn't likely to be considered for Ivysaur. It isn't popular or relevant enough.
You didn't play Ivysaur, I did though, mained him (well, the Pokemon Trainer) for the first 2 years of Brawl's life before switching to R.O.B. Ivysaur lost hard to Charizard because of extra knockback from Charizard's amazing f-air and b-air that it takes due to the type effectiveness mechanic, making it easier for Charizard to gimp it. Heavies did well against Ivysaur for having superior front-facing options (Ganon, Captain Falcon, Samus, Charizard lol), chain grabs (Dedede), or just outright being overall better (Wario, every other heavyweight). Ivysaur's pivot grab was cool but that didn't help it much. Damage-racking was difficult since it involved Ivy having to either chase or make someone come after it, which ran its clock, and when it got tired it couldn't reap the benefits of whatever damage it amassed, if any. Bullet Seed was Ivy's way of racking up quick damage on pretty much the entire cast by the way, not sure how Charizard stands out. If he had some crazy combo out of it I could see what you mean. I guess it's easier to land the move on heavies but again, ~30% and then what?That's not entirely true. Ivy did well against heavies for the most part. He even did sort of ok against Snake. Ironically, his best matchup was probably Charizard, as bullet seed absolutely wrecks him.
I doubt we'll get Ivy as DLC. The only chance is if they release vets and go with Ivy for the sake of having a grass starter.
How do you know whether I played Ivy or notYou didn't play Ivysaur, I did though, mained him (well, the Pokemon Trainer) for the first 2 years of Brawl's life before switching to R.O.B. Ivysaur lost hard to Charizard because of extra knockback from Charizard's amazing f-air and b-air that it takes due to the type effectiveness mechanic, making it easier for Charizard to gimp it. Heavies did well against Ivysaur for having superior front-facing options (Ganon, Captain Falcon, Samus, Charizard lol), chain grabs (Dedede), or just outright being overall better (Wario, every other heavyweight). Ivysaur's pivot grab was cool but that didn't help it much. Damage-racking was difficult since it involved Ivy having to either chase or make someone come after it, which ran its clock, and when it got tired it couldn't reap the benefits of whatever damage it amassed, if any. Bullet Seed was Ivy's way of racking up quick damage on pretty much the entire cast by the way, not sure how Charizard stands out. If he had some crazy combo out of it I could see what you mean. I guess it's easier to land the move on heavies but again, ~30% and then what?
I didn't say I mained only Ivysaur technically; I mained the Pokemon Trainer. Anyway I mentioned n-air above, admitting it's one of his best moves. B-air is overrated though, doing pathetic damage (5%) and not reaching very far, losing to other disjoints and strong enough projectiles. If you played Ivysaur and tried to wall people out with b-air, you weren't playing it correctly. By the time you got in enough damage for a kill, Ivysaur was too tired and you'd have probably switched to Charizard to go for it. It's a nice move to beat out other aerials but it doesn't stop juggles the way n-air did. Ivysaur's floatiness and poor aerial mobility further accentuated b-air's uselessness. He didn't zone anyone with it; like Mario's f-tilt it was a mere "get out of my face (back?)" tool that was again beaten by better disjoints like Donkey Kong's b-air. D-tilt is also a poor "zoning" move against most heavies since most of them have actually really good d-tilts themselves on top of not-so-bad grab ranges (except Bowser and maybe DK). Anyone who knows how to shield will surmount Ivy's d-tilt, trust me.How do you know whether I played Ivy or not
For the record, I did. Heaps
I find it weird that you claim to have mained Ivy, but didn't mention nair and bair, which are his best and second best moves respectively. Reversed nairs are like half of Ivy's metagame. Bair and dtilt are what let him zone heavies because he could compete with their range. Pivot grab is good but it's mostly for catching dashes and punishing landings.
If you think bullet seed was Ivy's main way of racking up damage on the entire cast then I'm guessing you never played people who knew how to DI. Good players rarely used bullet seed unless it was b-reversed out of a falling nair trip because most characters can DI the pop up and punish you. There's no way you would get 30% from a bullet seed on someone who knew how to DI/SDI. It was legit on heavies because they couldn't DI out of it as easily. Zard in particular gets wrecked by it because not only is he heavy, but the lowered knockback against grass moves made him stay in it longer. You could actually do over 30% with it to Zard.
Nair strings, specifically reverse nair strings are how Ivy racks up damage. Things like like nair OOS, double nair, nair-b reversed bullet seed, nair-fair, nair-pivot grab etc. Bullet seed is a gimmick move than only works on bad players and heavies.
I forgot about Wario, and yeah he loses to Wario pretty convincingly. But D3, DK, Bowser, Dorf and to an extent Snake (he still loses slightly) are all good MUs for Ivy.
I have to say I disagree with Ivysaur being a worse Olimar. Olimar is of course the better character overall, but they only share a few things: a tether (Ivy's is actually better than Olimar's in terms of reliability; the only area in which Vine Whip trails behind Pikmin Chain is start-up), leaves/bulbs, side B spam as a decent portion of their metagames, and a multi-hit n-air. They're otherwise entirely unique. Olimar isn't better because he outclasses Ivy, it's because he has a heavy-hitting, low-lag, far-reaching arsenal of moves. I mean, I can see where lines could be drawn aesthetically, but outside of that I never felt Olimar was a smooth transition from Ivysaur.Olimar was changed so much because of the 3Ds. I only suggested Ivysaur's up special be changed because I read something that said that the tether recovery wasn't the best. (Which somehow made him Olimar, except worse.)
Um... Wut?
The Smash Ivysaur was not a "him".I loved Ivysaur. Just wished I could play as him and not Charizard. Squirtle was cool, too... but Ivysaur... he was the draw for me.
I like her.The Smash Ivysaur was not a "him".
Also, I like she far more than Charizard, but at this point I think there are more than enough Pokémon in the roster :/
Ugh. So, on a previous post, I caught myself and referred to it as "it". That's just awkward and not how I speak. **** English and its gender pronouns.The Smash Ivysaur was not a "him".
Also, I like she far more than Charizard, but at this point I think there are more than enough Pokémon in the roster :/
She's got the yellow seed which makes her female. It's kinda hard to see in game (Like Lucina's brand in her eye) but it's thereI like her.
Also, If you listen to Ivysaur's voice, (The only way to tell gender in Smash Pokémon.) you can tell that it is obviously masculine. So unless he has a feminine voice in other languages, Ivysaur is a boy.
Im pretty sure he/she meant if mario can have seven reps pokemon can have seven aswell
I couldn't care less if Ivysaur was DLC or not, but if you think "X series needs Y number of reps" or "X series can only have Y amount of reps", you're stupid. Sakurai has proven several times in the past that number of reps mean jack **** to him.
Comment:D Ivysaur is so unique that it has to come back. Lets give a **** on how many pokemon should be in there or not.SUPPORTERS
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I guess every fighter that isn't Mega Man is generic then.Honestly ivysaur is not that interesting a fighter, most his attacks are fairly generic, bullet seed is about the only really original attack he had.