Diddy Kong
Smash Obsessed
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- Dec 8, 2004
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N3ON this is why you are the leader. That post, is just... Golden.
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Ya could say so, but I'm just putting the vest on much earlier for now after what happened to Toad.
N3ON this is why you are the leader. That post, is just... Golden.
It's possible Sakurai has the same mentality about the former, though it's merely a possibility. There's not many examples of series that actually have a decent shot at inclusion with only a single game released before the time of roster creation, thus there's not too much of a precedent, so imo it could still go either way.I just want to see where the Xeno series goes before warranting a character, that's why I probably think Shulk will end up an AT.
I see Shulk's fate being equal to Wonder Red's.
...just because it was new to the west doesn't mean it was new. It was already over a decade old by the time of Melee, and wasn't given content for the west's benefit anyway.You forgot Fire Emblem in your list of new franchises since smash began, which was arguably not a big franchise when it was introduced. (At least outside Japan) Also Kid Icarus and WarioWare.
It's possible Sakurai has the same mentality about the former, though it's merely a possibility. There's not many examples of series that actually have a decent shot at inclusion with only a single game released before the time of roster creation, thus there's not too much of a precedent, so imo it could still go either way.
As for the latter, I don't know about that. Wonder Red not only didn't exist to the public when the roster was being complied, he never had any notable amount of popularity and even less success than Xenoblade. Wonder Red is more comparable to like... Jill from Drill Dozer. Shulk's at least a league above him.
...just because it was new to the west doesn't mean it was new. It was already over a decade old by the time of Melee, and wasn't given content for the west's benefit anyway.
I think your view of "new" might differ from... what new means. :/
Kid Icarus has existed since the NES days and Sakurai treats the whole Wario series as a single entity that presumably began with the first Wario Land.
Hey, no apologies needed, I just don't want you to jump the gun and get yourself down unnecessarily. Getting a new AT revealed eventually was pretty inevitable, it really has no effect whatsoever on the chances of previous ATs, especially ones as unrelated to Skull Kid as Isaac and Starfy.Alrighty now, I'll give this supporting one more shot. Sorry N30N.
I meant new as in created after the Smash series itself started, as in newer than Smash, and newer in relation than the majority of other series implemented, not in relation to Smash 4. I agree it'd be a stretch at best to call AC new at this point, but I was just using the post-Smash series to show how few "new" series get in (and how big the few that do are) despite people thinking being new is some kind of benefit to a series' chances.In that case could you really call Animal Crossing a new franchise at this stage? It already had four games under its belt before it got a playable character. We're well accustomed to animal crossing at this point.
Sakurai does tend to love his mechanics. Aura with Lucario, the tag-team between Dixie and Diddy which ultimately failed, Pikmin as ammo with Olimar, R.O.B with his automatic chargeable specials.
I think Shulk offers a few different possible mechanics. Issac has the theme of earth energy. Which is unique but not necessarily as innovative. I am trying to put myself in Sakurai's shoes, and with the two options I bet he would pick Shulk over Issac.
Fixed. Brain Age is the better and more recognizable series to be shown.The best shots I'd say are:
Golden Sun: Issac
Chibi-Robo: Chibi-Robo
The Legend of Starfy: Starfy
Punch-Out!!: Little Mac
Brain Age: Dr. Kawashima
Advance Wars: Andy
Isaac could use his giant hand to grab opponents. Maybe for a tether recovery also.Isaac also has the whole creating hands with psyenergy ability, which is pretty unique.
I agree with the first part, but as the roster increases series like Mario, Pokemon, FE, and even Zelda to an extent will still be able to keep providing plausible and reasonable characters, and it's not like giving them consistent newcomers would throw off the percentage of the roster they occupy, as it would keep expanding, (not to mention they are big draw series - less so with FE) so my guess is some series will be able to keep churning out newcomers for a while (at least fairly longer than some others) before a "limit" is hit.Well eventually, given enough time there will be plenty of franchises that are newer than smash bros that may warrant a playable role. Eventually older franchises will all reach their limit of what Sakurai deems as enough representation.
I agree. Did it seem like I implied this? Sakurai treats them like all other typical series, they just don't have much time to prove themselves, as they're still new, which is why we don't get many that can match up to long-time existing series.Just as being newer than smash bros doesn't benefit a franchise I don't see how it negatively effects them either.
Yup. If people still had the same standards for Smash inclusion as used to exist, a large portion of the popular picks this time around would be seen as much more unlikely.Plus you have to consider that in past smash Bros games playable roles have gone to obviously big names.....there isn't really that many obvious inclusions left. That's something that could be a major boon to franchises newer than smash Bros.
I dunno about the bolded ones. Chibi-Robo really hasn't found enough success or popularity to be comparable to the others, Dr. Lobe... is of questionable feasibility, not to mention he has virtually no popularity to help him out, and the casual demo would already be represented pretty well with WFT and (probably) Mii. And even though he deserves inclusion, considering his surprisingly low popularity and impact his character and series have left, he's still not too likely a choice. Though more likely than the other two at least.The best shots I'd say are:
Golden Sun: Issac
Chibi-Robo: Chibi-Robo
The Legend of Starfy: Starfy
Punch-Out!!: Little Mac
Big Brain Academy: Dr. Lobe
Advance Wars: Andy
Sure, but it's not like the gimmicks were the reason those characters were included. Of the remaining unrepresented series pre-Brawl (excluding those unfeasible to Sakurai) Olimar was still the protagonist of the series that had left the biggest impact. Well, Olimar and Wario.Sakurai does tend to love his mechanics. Aura with Lucario, the tag-team between Dixie and Diddy which ultimately failed, Pikmin as ammo with Olimar, R.O.B with his automatic chargeable specials.
What exactly did you have in mind?I think Shulk offers a few different possible mechanics.
And Wonder Red would be even more innovative moveset-wise than Shulk, so why not just get him instead? Probably because even though Sakurai embraces the innovative, he still prioritizes the bigger series first, and it's not like Isaac would be anything similar to what we have already anyway. Sakurai has gone on record by saying he looks for originality, not specifically new gimmicks.Issac has the theme of earth energy. Which is unique but not necessarily as innovative. I am trying to put myself in Sakurai's shoes, and with the two options I bet he would pick Shulk over Issac.
A more realistic "fix" would have been removing Big Brain Academy without replacing. Even if Brain Age is a bigger series, it's still a series that shouldn't show up on a list of ones with good chances.Fixed. Brain Age is the better and more recognizable series to be shown.
It would be so weird to see Isaac floating from a disembodied hand. Then again, that's not really how the Psynergy worked in game. The "Hand" Psynergy usually manipulated the environment, not Isaac.Isaac could use his giant hand to grab opponents. Maybe for a tether recovery also.
Ah. I searched it up, and turns out Grip is only in DD. I haven't played Dark Dawn yet due to the fact that my beautiful Zelda DS Lite snapped in half one day. I think I might've actually cried. Anyways, I'm trying to sell the Vita I won so I can get the 3DS. But I'll get around to playing it one day.Yeah but Smash has taken many liberties before, so it's within the realm of possibility. Plus using the hand as tether recovery would be similar enough to Grip anyway.
First time I've had someone take issue with the title.Earth shaking adept? Ugh... Only noobs use mono-elemental classes. NINJAH RLZ.
Well that was when GS was at its peak, but due to all the competition back then, I dunno if it was when GS had the best chance of getting playable representation. Now GS is quite in the inferior spot compared to where it was, but considering how few unrepresented series are in a place better than GS as a whole, it still has a chance.But well, if you ask me. Isaac or Matthew or any Golden Sun character, is not going to be playable in ssb4.
Best chance of being a playable character was Brawl and he was only an assistant.
I don't think anyone would argue that if DD has been on par with the first two GS would be in a better spot than it is now, but as far as SSB4 is concerned, DD is still a point in GS's favour in comparison to it not having any game at all since pre-Brawl. It still moved from one game that had to be split in half to a series with enough enduring popularity to spur on a sequel seven years later with Dark Dawn, which is more than most C-List Nintendo games with seven years since their last game can say.Golden Sun HAD an opportunity to have a playable character in ssb4, that opportunity was based mostly in the possible sequel to Golden Sun GBA.
The idea was very simple: A good sequel > Maintais alive the fanbase of Golden Sun > Increase the popularity of the saga > Character being playable in ssb4.
Golden Sun had a really good and active fanbase on internet, but the lack of any new game in the series caused unactivity, then Dark Dawn that was like a deadly poison killing the fanbase of Golden Sun in internet. Dark Dawn it wasnt the sequel that fans were waiting for.
So you don't want any GS representation at all in SSB4? Yes, quite the GS fan you are.Actually i would be really disappointment if Golden Sun gets representation in ssb4, not even as a sticker, specially if this is related to Dark Dawn.
Really? I mean... really? You'd rather not have any Golden Sun representation if that implies it's related in any way with Dark Dawn??Actually i would be really disappointment if Golden Sun gets representation in ssb4, not even as a sticker, specially if this is related to Dark Dawn.
Better late than never.I think Isaac could be a great addition, it took me this long to realize it xD
Any playable character of Golden Sun could have over 10 movesets, And i can tell you that Isaac could have unique mechanics that would break the schemes of SSB, he can offer more than earth energy.Sakurai does tend to love his mechanics. Aura with Lucario, the tag-team between Dixie and Diddy which ultimately failed, Pikmin as ammo with Olimar, R.O.B with his automatic chargeable specials.
I think Shulk offers a few different possible mechanics. Issac has the theme of earth energy. Which is unique but not necessarily as innovative. I am trying to put myself in Sakurai's shoes, and with the two options I bet he would pick Shulk over Issac.
Well developing a sports game (especially ones as shallow as the Mario sports games) is hardly as time-or-resource-consuming as an RPG.Camelot is just slow at making games that aren't named Mario Golf or Mario Tennis, can't blame them.
Might get me to actually buy a Mario Tennis game.Imagine Isaac in the next Mario Tennis.
Yeah, anyone who questions Isaac's ability to provide an innovate, wholly unique moveset perhaps hasn't played enough Golden Sun.Actually this post gives a bad image of what any Golden Sun character can does:
Any playable character of Golden Sun could have over 10 movesets, And i can tell you that Isaac could have unique mechanics that would break the schemes of SSB, he can offer more than earth energy.
Well when you have expectations for RPG of the decade, it's not hard to see why you were let down.Actually, i just still angry with Dark Dawn, i had high expectatives in the possible sequel of Golden Sun. I thought that was going to be a great game...
Best game of the year or best RPG of the decade, or something like that.
I can't speak for Project M, because they do have limits with what they can do (though they have gone above and beyond my expectations so far), but I wouldn't be too concerned as far as Sakurai representing him properly; he does his homework. Obviously it would be... pretty impossible to include all of Isaac's potential, but if Sakurai can work in Psynergy, swordplay, a summon, and hopefully somehow Djinn, that is a pretty complete package of GS potential, as far as the confines of a Smash moveset goes.Actually related to project m, Isaac is one of the most demanded characters in a votation to appear in the game, basically he acomplishes all the points to be added.
With only the negative point of that he maybe appears in SSB4
But actually there is something of this situation that annoys me, im sure that many of the people of that votation did not played Golden Sun (The same situation af many people that participated in this post), Actually, there is another reason, for my disapointment in Isaac being playable in both Project M or SSB4. And is that Isaac possibilities are too high that they can not representate him properly at all.
Well I can tell you it is going to happen, I guess we cancel each other out.(but i can tell you, that is not going to happen).
No, just no. Dark Dawn had many, many negative points. But i can tell you clearly that keeping the old battle system was probably one of the few correct things they did, specially talking about Golden Sun that features a really unique system in many things. RPG is actually a genre with a lot of different variations in gameplay, and there is still a public that enjoys turn-based rpgs.The problem with Dark Dawn is it came out 7 years after the original, halting the series momentum, and that it didn't update the combat system to the current landscape.
And the truth is there is a certain aversion from the public to purely turn-based RPG's. The best example of this is Final Fantasy, which matches up quite well with the GS timeline. The last truly turnbased JRPG Final Fantasy was FFX, and then the series had to shift to whatever battle system it uses now. It's been experimenting for a while now actually.
Which is different than Golden Sun, which used the exact same system of combat it did in GS 1 and 2. Just read any of the reviews for the game. It was a huge stickler for people. Sure the dialogue was a bit longer, but the core battle mechanic stayed the same. But the gaming industry is all about evolution nowdays, especially with existing series.
The only series that still gets away with turnbased battling is Pokemon, because of the level of customizability and everything with the Pokemon. But, there is a huge demand for an action rpg type Pokemon. I wouldn't count Fire Emblem because its a strategy RPG game.
Well i can actually find a parallelism between SSB and Golden Sun. Just like many Melee players hate Brawl and dedicated time to express that opinion.I don't get how anyone could root against DD and call themselves a GS fan. I mean DD continued the series, it just didn't update it enough. Which was fine for me, but I imagine not fine for the generation of gamers that grew up without a lot of JRPGs to play after Golden Sun.
I'm talking about the reviews it got that were aggregated on Metacritic, I didn't say to get rid of a turn based battle system. But you definitely need to update it, as other series have down.No, just no. Dark Dawn had many, many negative points. But i can tell you clearly that keeping the old battle system was probably one of the few correct things they did, specially talking about Golden Sun that features a really unique system in many things. RPG is actually a genre with a lot of different variations in gameplay, and there is still a public that enjoys turn-based rpgs.
An action rpg system would not make better Pokemon, neither Golden Sun.
Well i can actually find a parallelism between SSB and Golden Sun. Just like many Melee players hate Brawl and dedicated time to express that opinion.
"I don´t get how anyone could root against Brawl and call themselves a SSB fan. I mean Brawl continuated the series. it just..."
Im sure that if i say that to any Melee player he would rush me with a list of things that make melee better than brawl.
I can do the same with Golden Sun.
Yeah. I don't remember the previous Golden Sun's being even RPG of the year.Well when you have expectations for RPG of the decade, it's not hard to see why you were let down.
I'm not blaming them. The problem is that Nintendo did not make the Golden Sun series a priority.Camelot is just slow at making games that aren't named Mario Golf or Mario Tennis, can't blame them.