Alright, recently I've decided to make a complete moveset for characters I REALLY support. Isaac is one of those characters. So here it is!
[collapse=Swampasaur's Complete Isaac Moveset]
Isaac Moveset
Stats
Size: 5
Same as his size in Brawl.
Weight: 6
Slightly above normal. He's heavy as the earth he controls... Plus he's wearing a breastplate. That's kinda heavy.
Speed: 5
Normal speed. He's not fast but he doesn't need it.
Air Speed: 3
Pretty bad. Then again, Isaac is not meant to be in the air. He's a Venus adapt.
Fall Speed: 8
He falls like a rock. Natural for an Earth adapt.
Jump: 5
His initial jump is a lot better than most would expect. For it, Isaac would use the earth to launch him upward. However his midair jump is quite atrocious. He is definitely meant to be a grounded character.
Traction: 9
Among the best in the game. He is affected by ice though. Unlike
.
Throwing: 8
Isaac using Catch Psyenergy has great throwing range and decent power as well!
Reach: 7
Many of Isaac's attacks are actually psyenergy attacks. This gives him more range than most. The moves that aren't Psyengery are sword swipes which also have decent range.
Jab Combo
A: Isaac does a quick horizontal slice.
A,A: After the initial attack Isaac slices in the opposite direction.
Dash Attack
Isaac runs forward and sticks out his sword skewering his opponents (at least the animation looks like it)on it and sending them flying.
Tilts
F-Tilt: Isaac stretches out his hand and commands a rock to rise up in front of him, hitting the enemy.
U-Tilt: Isaac stands still and does a light stab upwards.
D-Tilt: Isaac crouches and performs a downward angled stab.
Aerials
N-Air: Isaac retracts his arms and legs as small rocks orbit around him. This is a multihit attack.
F-Air: Isaac swings his sword and does a full spin around. This can hit up to two times in the same attack if the position is right.
U-Air: Isaac throws some crystal powder upwards which causes an icy explosion on contact. Can freeze enemies at certain percentages.
B-Air: Isaac hits the opponent with his shoulder and follows up by throwing an oil drop in their face. This is a small explosion on hit. A decent kill move if both hit.
D-Air: Isaac causes a small boulder to form in his hands and throws it downward. This rock will fall straight down for a while similar to Megaman's Hard Knuckle. However this does not meteor smash and should be used as a sort of projectile instead.
Smashes
F-Smash: Isaac performs his famous leaping attack. This is his attack animation from the Golden Sun games and its pretty similar to Toon Link's F-Smash in Project M.
U-Smash: Isaac clenches his hands as the ground on either side of him starts to shake. After charging Isaac turns his palms upward as sand flies around above him. A small whirlwhind of sand appears above him and will suck enemies in (kinda like Pikachu's D-Smash). The attack ends as a small sandsplosion happens to knock enemies away. This is a multihit attack.
D-Smash: Isaac kneels on one knee and clenches his fists. After charging he stands up as the two sections of earth next to him shake a bit. If this hits, the enemy will sink into the ground as if they were hit by a Pitfall. Isaac is then free to do what he wants as they are burried.
Throws
Isaac's psyenergy hand comes out for his throws! His grab animation is him sending out the psyengery hand to grab people. It is a ranged grab, but it cannot do anything in the air. While grabbing/pummeling/throwing the opponent, Isaac will mimic the movements of the giant hand with his own hand (or the giant hand is mimicing Isaac's hand )
Pummel: The hand will squeeze the opponent.
F-Throw: The hand will lightly throw the opponent forward and follow up with Force Psyenergy to really send them flying!
U-Throw: The hand will throw the opponent upwards with an underhand throw.
B-Throw: The hand throws the opponent up slightly and swats them away behind Isaac.
D-Throw: The hand throws the opponent at the ground and follows up with a Pound Psyenergy!
Specials
N-Special: Isaac casts move! Isaac holds out his hand and has the familar hand from Brawl come out. It acts exactly the same, though it's 1/3 the size and 1/3 the range.
S-Special: Isaac casts vine. Isaac puts his hands on the ground as a small section of the ground lights up. It moves if you hold down the button. The longer you hold it down, the longer it goes. When you release the button, vines pop out of the ground where the light was. It's kinda of like a ground based version if Din's Fire if that makes sense. This does not work in the air.
U-Special: Isaac performs retreat. Isaac teleports as a bunch of rainbow like jewels forms around him causing small damage with little knockback. The same jewels appear where he appears.
D-Special: Isaac casts Quake. Isaac thrusts his sword in the earth while two pillars of earth come up on each side in a ripple effect, launching players up. Kind of like the animation for quake in GS. I hope that makes sense.... This also cannot be used in the air. Isaac is meant to be ground based.
Final Smash: JUDGEMENT!!!
Isaac lifts his hand up to the sky and yells "Come! Judgement!" as Judgement flies into the background. He'll charge up a blast for about five seconds. While this is happening Isaac is still vulnerable to enemy attacks. After five seconds Judgement will fire the blast at the center of the stage creating a circular blast about 7/8 of Final Destination's length. The blast lasts for 3 seconds. This attack does high knockback and high damage.
Other Attacks
Ledge Attack: Isaac grips the end of the stage and has a small pillar erupt from the ground right in front of him. He then climbs up.
Over 100%: Isaac struggles to get on the ledge and swings his sword as he gets up.
Floor Attack: Isaac opens his eyes and smiles as two stalagmites erupt from the ground on both sides of him. He then gets up casually.
Entrance
Isaac beams down using Retreat and unsheathes his sword.
Taunts
U-Taunt: Isaac looks at the screen and makes the
emoticon.
S-Taunt: A Djinn jumps out of Isaac with a flash of light. It runs around Isaac while Isaac laughs. The Djinn then jumps back into Isaac as it "sets" itself.
D-Taunt: Isaac uses his psyenergy to have some rocks orbit around him. He smiles as they all fall to the ground.
Idle Animation
If you wait long enough. Isaac will look at the screen and make the
emoticon.
Victory Animations
1. Isaac sheathes his sword and does a small arm pump while light shines from his hand.
2. A Djinn jumps out of Isaac and faces him. Isaac kneels down and pets him.
3. Isaac crosses his arms and chuckles as the
emoticon appears.
Kirby Hat
Kirby gains Isaac's golden hair and his move ability.
[/collapse] What do you think?