I think Smash 4 seems to have a pretty solid balance of offense and defense. You have characters who can safely poke, start something, and deal loads of damage per exchange (Sheik, Falcon, Luigi). You have characters who function better by waiting around at mid-range, walling, and taking advantage of small mistakes repeatedly (Rosalina, Olimar, Wario, Mega Man).
Obviously it's not so simple overall, and the mobility on the fastest characters tends to allow them to do both well, but as far as who's winning, I don't think it's just a campfest. That could change over time, of course, like it tends to for fighting games.
Obviously it's not so simple overall, and the mobility on the fastest characters tends to allow them to do both well, but as far as who's winning, I don't think it's just a campfest. That could change over time, of course, like it tends to for fighting games.
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