Disclaimer: The views and opinions expressed in this article are those of the author's and not of Smashboards as a whole.
To establish how big Ultimate’s roster is, let’s look at some of the games featured at Evo this year to draw comparisons with other popular fighting games. On the smaller side, you have anime fighters like Granblue Fantasy Versus with 16 characters and Under Night In-Birth Exe:Late[cl-r] with 21 characters. But looking at more well-known fighting games, Street Fighter V: Champion Edition and Tekken 7 have roster sizes of 40 and 49 respectively. Meanwhile, Ultimate entirely dwarves these rosters with 81 characters (75 as of now).
Puts things into perspective
Ultimate’s roster size does have some positive effects on the competitive scene. With so many characters, most people can find a character that’s just right for them. The roster accommodates a wide range of playstyles, while providing multiple options for each playstyle. The larger roster also allows the game to have more variety at top level. Since the larger roster size has a proportional effect on tier sizes, there are more top and high tiers that spectators get to see in Top 8s of huge tourneys.
"I'm not just your regular zoner, I'm actually a trapper!"
How it Feels Like in Bracket
In conclusion, Ultimate’s insane roster size isn’t likely to go anywhere. In fact, based on how the Smash series has progressed up till now, there’s a fair chance it’ll only get larger. But that isn’t really an objectively good or bad thing, it’s just an aspect of the game we must accept in order to keep enjoying it. Whether there can be too many characters in Smash is a question I plan to consider another day. But for now, I’ll be hitting up the Kirby discord to learn how to deal with his insufferable crouch.
This Probably Counts as Too Many
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