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Yeah...You all should just quit Link. Do any of you realize that not a single one of you has truly utilized any of the tricks that pros have discovered in 2010. 2010...that's sad. The only Link main to even attempt to use them is Scizor and he took a game off of DEHF! He didn't even know wtf he was doing with most of them. He just clutched it out. Why does it take the *** kicking of a japanese player or some insane prodigy for people to realize that a character has something to offer? Oh, I know, because nobody gives a **** about learning the character. You capture all this frame data, combos, and other **** like you know, but don't even attempt to use them.
Scizor is a good Link, and DEHF had probably no idea what to do against Link, or sandbagged based on what I saw in the matches, he wasn't playing the match up.
Things I can think of that don't help him:Mobility - Very slow run speed, walk speed, small, jumps with a large lack of horizontal aerial mobility.Recovery - His up B has a very small height boost, coupled with his aforementioned lack of horizontal air mobility makes it hard for him to recover generally. Clawshot = very short range and can be beaten by holding the ledge, so use carefully.Moveset - In general, most of his moves are either really slow and can be punished easily, or are really weak.His projectiles are also pretty mediocre, but this probably helps him from being the worst.Heavy Weight+Fast fall speed = loses to combos, cgs.Low horizontal mobility in air = Gimped really easy because of his bad recovery.Hmm...These are very good points. Guess who else has a ****ty recovery, Olimar. Guess who else has a very slow run speed, Snake. Most other characters don't even have a tether, and most Links don't even use it correctly. Yeah his moveset is slow, but if you observed Snake or Ike mains use their movesets it wouldn't matter. Aside from Peach's stitchface and bob-omb, Link's bomb is the second best projectile in the game, next to Snake's nadesLink and Snake has basically the same dash speed, except Snake has the best Dacus for mobility, Link throws out an ass hitbox with his.Snake's Used MovesFrame data..Jab 1 - 3 -> Leads to F-Tilt -> 24% combo.U-Tilt - 6 -> Stronger than most smashes, larger disjoint than Marth F-Smash - 13% kill move(stronger than Falco's Usmash)F-Tilt 4 -> 17 -> Does 21% when both hits, hit. First hit can lead to trip which leads to grab, U-Tilt, teach chase, another F-Tilt.Dacus ..DA is..5 or..6 ? -> I now have ******** mobility and coverage.. a bit.Nade - Pulls on frame 1 -> 12%.Snake D-Throw - 12% -> Tech chase.. guaranteed.. funny how that works.Snake also wins all his trades barring he doesn't trade with Dk.Snake is slow in dash speed but.. they don't really dash.Don't compare the two.Ike has Jab 16% in total, starts on Frame 3.And has Jab -> Jab -> Jab all 3 hits.And way better mobility than Link, also a few spots higher in tiers.Second best projectile is Link's slow ass easy to catch, unstrippable bomb ?Better than Falco's lasers. A Transcendant projectile that forces an approach and can only be blocked. You derped right there, brother.Aside from those bogus and supposedly crippling faults, you forget that Link has a ton of positive features:1. Fastest fast-fall speed in the game: Did you know that you can fast-fall air dodge when launched close to the top blast zone and be safe until you tether?- You mean 2nd fastest, DDD has a faster fast fall.- You can't momentum cancel with air dodge and fast fall with it. So you mean Fast Fall Aerial, which allows you to fast fall.2. One of the few characters in the game that can jab-lock, and almost to death. Why hasn't anyone tried to find an insta-death combo with this?Mario can Jab lock/ Fire Ball lock -> Fsmash/ Dsmash.
Luigi can fire ball lock -> Up B/ Fsmash Up.Dk can D-Tilt/Jab Lock to Punch/ Fsmash/ Dsmash/ Side B/ 9 wind.Samus can Jab Lock.Zss can Neutral B lock -> Double Dsmash -> Bair.Kirby can Jab lock.Pikachu can Jab lock.Marth can Jab lock.Sheik can Needle Lock.Falco can laser lock.Squirtle can Jab lock.Snake can Jab lock.Rob can D-Tilt lock.Icies can Ice Block lock.DDD can Jab Lock.Ness can Jab lock.Sonic can Jab lock.Olimar can Jab lock.Falcon can F-Tilt Lock.Jigglypuff can Jab lock.Lucas can Jab lock.21/ 35-37 can Jab lock of some sort.One of the very few, indeed.3. Link has one of the fastest and best dash-attacks in the game. His dash-attack can hit nearly every character at their peak short-hop height. He can dash attack olimar as he throws pikmin.Link goes no where so that's a weird way to dash attack.Every character can do that to Olimar, but link has no range with it, he goes nowhere and Olimar's pikmin toss is fast enough where he can just shield and punish you, but I don't think Olimar would be that close anyway.4. Second best projectile in the game. His bombs stop ALL OTHER PROJECTILES. Link's bomb literally bulldozes TL's and it clashes with fully charged power beam and aura sphere. It even deflects Diddy's banana'sHis bombs are slow and lose to Falco's lasers because they're slow, they don't clash, they have a hurtbox and take the hit, if they didn't have a hurtbox, they'd blow up and the Power Beam charge/ aura sphere would go right through =/Diddy's bananas bounce off any hitboxes/ hurtboxes/ shields, nothing special.5. Guess what else stops all other projectiles, Link's entire moveset (as well as his hylian shield which no one uses...). He's literally impervious to projectiles if played correctly.Every character with a non transecendant move > Projectiles that aren't Falco, Fox's or Wolf's lasers.Space animals also have a reflector =vIt's nothing special.But whatever, it's already over. Have fun whining about your mains in the next game. Doesn't help when all you top-tier players ****-talk the characters also.I play Falco, Marth, Dk, DDD, Luigi, C.Falcon.I won't trash talk Link, but he is an ass character.I won't say not to play him because I believe everyone should be allowed to play who they like or have fun using, nothing wrong with that.But Link still sucks and will forever be bad
Scizor is a great Link, but he had no tactical plan to deal with Falco; although he did develop a strategy mid-game, DEHF figured him out after. DEHF also approached the matchup wrong, you're supposed to be aggressive aiming for the chaingrab. He camped instead. If you'd just work on a plan to deal with the matchup instead of whining about how bad it is, then you may actually beat them.
Actually, Falco is supposed to camp. Falco's aren't going to be aggressively going for the chain grab, especially if Link is going to blow himself up to avoid the CG percentage.
Well you're forgetting about his Dacit, which isn't used at all by Link's today. Link's mobility is actually much greater than Snake's when using this.
You fake a bomb throw direction and have almost no coverage and you don't go as far as Snake does also slow moving projectile.
Link's second jab works very similarly to Ike's where he can jab-cancel to another jab, or do one of these followups: d-smash, u-smash, u-tilt, grab. Link's jab is worse than Snake's but he's got a pretty awesome jab
You can shied all those followups and spot dodge the grab, it's pretty ***.
Grab – This is useful if your opponent tends to shield while getting jabbed, or if you jab a shield. Instead of continuing the combo, just cancel into a grab to beat the shield. Jab>grab usually does less damage overall than a full jab combo; however, a throw can set up for edgeguarding or juggling.
Bair - Canceling into Bair is one of Ike’s kill setups. After the jab, buffer a turnaround, short hop, and bair your opponent. The Bair should auto cancel if you do it right. Alternatively, if your opponent DI’s through you, you do not even need to turn around. It is recommended that you retreat the Bair so it would be harder for your opponent to punish if you happen to hit shield.
Uptilt – Canceling into Uptilt is another one of Ike’s kill setups. If the opponent is using a floaty character or tends to DI the jab combo up and towards you, uptilt is a viable option.
Ya that's true. Except you're exalting many of these to the same level as u-tilt. The only moves you mentioned that kill as early as u-tilt is Dair, Nair, Bair, and Uair. Dair is DI-able, Nair is DI-able, bair stales fairly easily and still requires a pretty high percentage to be guaranteed. Uair is about as reliable as Link's Uair and is mostly used as a safe gamble that forces the opponent to dodge if you miss so that they land on a claymore or in a bad position that forces predictable options. All the other kill moves you mentioned require 150+%.What's funny about this is that Snake's u-tilt is his only viable kill move. He can kill himself with all of his other ones (except the unreliable f-smash).
All his moves kill except maybe box and throws, fresh nade kill around 160-180%.
His Bair, DA, Uair, Dair, Nair, F-Tilt, Jab. They all kill reliably and they aren't that slow.
Ya that's true. Forgot about that. Note that a fast fast-fall speed equates to longer living. I've lived til 220% (someone else here claimed to have lived til 250%). Link should be a faster Snake with less kill-power.
I've lived to 220% with Falco. 295% with Dk and 308% with DDD. You live that long because of sour spots, chip and stale moves.
Btw, I thought you'd be smart enough to know I meant as he's jumping, because that's what ALL Olimar mains do. Besides, the whole projectile destroying aspect of Link's attacks allows him to attack and knock off thrown pikmin. Most Olimars know to use purple pikmin because of this to stop Link's approach.
Er, guy. I DID say "I don't think Olimar would be that close" meaning what good Olimar would Pikmin toss that close to Link ?
And every character can knock off Pikmin with attacks.
Ya...That's exactly why they're the second best projectile in the game. Also, Falco outcamps everyone, doesn't mean he has the best projectile in the game. He just has the best tools for camping. Snake's nades can kill at later percentages and Link's bombs set up kill moves. They're much better than Falco's damage racking lasers.
Olimar outcamps Falco :v
Falco's lasers stop approaches, force approaches, deal away chip damage, eat jumps, gimp are long ranged and only lose to reflector and shields.
Link's bombs are not the second best projectile.
Yep, which is why Falco and Fox are up there in Link's worst matchups, but you're forgetting the point. Link can nair through Olimar's u-smash, Snake's u-smash, grenades (although it sometimes doesn't work), Pit's arrows, and the like. He can dash attack a projectile and it'll clash-cancel, allowing him to counter someone like Peach who occasionally approaches with turnips. It's a crucial part of his potential meta-game that no one utilizes yet.
Marth can Nair, Fair through, Falco can dash attack through, Any character with a lasting hitbox on a move > Mortar.
Any non transcendant move > Pits arrows.
You could always press A or whatever you have set to Jab before the projectile hits you, turnips are slow :v So are your bombs :v
Well that's the definition of "trash talk" but unlike the high/top-tier characters, Link doesn't have an abundance of top level players conversing about MU strategies. The main reason why he's not viable is because no one cares to figure out how to deal with them. Do any of you know that Link's nair passes through MK's glide attack? Did you know that crouch-blocking with the hylian shield deflects Pikachu's thunderbolt, Wolf's blaster, IC's ice blocks and blizzard, and Diddy's banana's? If you did, then use it because Link is way better than what this guy and other players think.
Any non transcendant move > Mk's glide attack.
Unless it has projectile priority like Zss' nair.
Did you know Falco has a frame 1 reflector ?
Link is still low tier.
Please not the necro.....link is beast only if your good with him and know great combos link in my opinion is the number 1 character in brawl. there is no incredible or worst character everybody has there own list. u guys just don't know how to use link the right way. his range is incredible his hit box is high u guys don't know how to use link and that's final
yes i know these people dont know how to use link only me and GYKLink's amazing! Get to training mode and learn string setups and always remember!
Whenever you're stuck and can't get out of that spot. Just call 1800
DAIR!
GYK, this is the best thing ever. Can I quote you in my sig?Link's amazing! Get to training mode and learn string setups and always remember!
Whenever you're stuck and can't get out of that spot. Just call 1800
DAIR!
i know its dope. GYK your a inspiration to all link mains. may the tryforce be in all link mainsGYK, this is the best thing ever. Can I quote you in my sig?
Ha ha, sure bro!GYK, this is the best thing ever. Can I quote you in my sig?