Not everything has to be super serious around here, guys. This IS a video game forum.
Question: Is a game bettered by having a single dominant player or team?
I'm going to argue: yes. But first, let me explain what I mean...
Think of Ken in the early days of Melee. If you were to ask anyone who the best smasher in the world was, there was a single correct answer without even having to think about it: Ken. For many years, the world's best Starcraft Brood War player was SlayerSBoxer. Boxer single-handedly invented starcraft as an e-sport and showed that the game could be played at a high level. Halo 1 and 2 had Final Boss. They hardly even had a rivalry with the 2nd place teams.
All of these players understood something about the game that nobody else at the time did. They serve to extend the metagame beyond what it would have otherwise. Furthermore, as a spectator, it is an easy concept to rally behind. If I am new to your game (such as when I watched early matches of StarCraft) I can share a sense of excitement when I watch an up-and-coming player beat someone well known and dominant like Boxer or Flash.
The only counterexample I can think of can possibly be the Yankees. But I think that's more a case of concentrated money than it is a case of genuine organic skill.
Do you hate it when a game has a single dominant player / team? Do you think it hurts the game to have one?
Question: Is a game bettered by having a single dominant player or team?
I'm going to argue: yes. But first, let me explain what I mean...
Think of Ken in the early days of Melee. If you were to ask anyone who the best smasher in the world was, there was a single correct answer without even having to think about it: Ken. For many years, the world's best Starcraft Brood War player was SlayerSBoxer. Boxer single-handedly invented starcraft as an e-sport and showed that the game could be played at a high level. Halo 1 and 2 had Final Boss. They hardly even had a rivalry with the 2nd place teams.
All of these players understood something about the game that nobody else at the time did. They serve to extend the metagame beyond what it would have otherwise. Furthermore, as a spectator, it is an easy concept to rally behind. If I am new to your game (such as when I watched early matches of StarCraft) I can share a sense of excitement when I watch an up-and-coming player beat someone well known and dominant like Boxer or Flash.
The only counterexample I can think of can possibly be the Yankees. But I think that's more a case of concentrated money than it is a case of genuine organic skill.
Do you hate it when a game has a single dominant player / team? Do you think it hurts the game to have one?