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True. I think 3stock and 8mins is a good middle ground. 4stocks would be pushing it for Smash4. There needs to be more than enough time to fight but not too much time with things dragging on.ohh bad typo in that post
Yeah the problem with Smash is that there's really nothing in the game that discourages campy gameplay, and stocks aren't tied to time limits, so when there are alot of stocks, matches can get reaaalyyy long.
Except they are not "extremely" rare.Things like timeouts should be extremely rare. Matches coming close to timeouts should be extremely rare.
True. I know some matches take longer than others. Still things shouldn't be coming down to the last min with frequency. We do not want Smash 4(certain matches up) to be like Street Fighter X Tekken(Street Fighter x Timeout). If a min was not added to 2stock and 5mins for tournament matches I would not be surprise if timeouts became a common thing.Except they are not "extremely" rare.
Campy games will exist regardless the format.
The overall speed of the game is getting faster. Defensive play is not bad and is needed. However in fighting games there needs to be a good balance of offensive and defensive options with things favoring offend. On one hand offensive play should not be so strong that the other player has no options to defend. On the other defend should not be so strong that the match gets no where.The new patch nerfed roll and spotdodges. So that's a step towards a more offensive play.
Don't forget characters like Rosa, Sonic, Villager and Pacman though. All of them went M.I.A. here.3 stock would work well if high level Smash 4 becomes more and more fast-paced. Look at Smash Con's top 8.
While more defensive in many ways the meta of Brawl did speed up by a lot over time. The average match at Smash Con for Brawl took around 4-5mins.I love how much the "slow paced Brawl" stigma wasn't present at the Smash Con and people still would call it that.
That's true... If you never look outside Smashboards. Besides, our sample size is heavily skewed towards one direction. That alone makes the representation Smashboards provides useless for anything other then creating bad arguments.No, it isn't, but it's a big enough sample size to provide an accurate representation of the community as a whole.
Reddit's subreddit for Smash Bros has nearly as many subscribers as SWF has total members and has about 500 more people looking at the location at any one time. (2k vs 1.5k at the current moment) And that's just 1 sub.I don't quite get what you mean. SmashBoards is the largest Smash community online and, as far as I can tell, doesn't draw in players that would tend towards any certain thing (like a democrat forum attracting liberals), allowing smaller sample sizes to be "accurate enough" representations of the community as a whole. I guess it does come down to regional rulings in the end, though.
Well Smashboards is the biggest fansite but there are also other places like Reddit where this has been discuss. This is an example.I don't quite get what you mean. SmashBoards is the largest Smash community online and, as far as I can tell, doesn't draw in players that would tend towards any certain thing (like a democrat forum attracting liberals), allowing smaller sample sizes to be "accurate enough" representations of the community as a whole. I guess it does come down to regional rulings in the end, though.
You can't just tell the TO of a major tournament like EVO or Apex that the event is going to run extra long. You know what they'll do? Run 2 stock because it's more logistically feasible and less of a headache for them.Well Smashboards is the biggest fansite but there are also other places like Reddit where this has been discuss. This is an example.
https://www.reddit.com/r/smashbros/comments/35m4p4/will_smash_4_ever_switch_to_3_stock/
As far as people in the competitive community goes I would say that most people favor 3stock and 8mins. Just look at all the various polls and websites were this is talked about.
What many people may not see is that the pacing of a 3stock and 8min match is far different than a 2stock 5/6min match. Simply adding/subtracting a stock and or min greatly alters how people shall play a match out.
I see things moving over to 3stock and 8mins due to Meta getting faster. Just look at how Brawl started and look at what it became. As I said before in this thread. It is not 3stock and 8mins that would take up a lot of extra time if any at all. It is the massive increase in tournament entrance. Just look at how big Smash and the FGC is growing.
When it comes to the biggest tournaments, they are simply going to run awhile. I wouldn't be surprise if someday some big tournaments start using more days to cover main events.
Absolutely. One of my friends actually complained that he runs out of steam in a 3stock format.So, anecdote time!
I was playing a good chunk of 3 stock friendlies, and I noticed I'm so very used to 2 stock pacing that more often than not I didn't really know what to do during my last stock. Like, my mental stamina dried out and I got stuck being unable to mix up my own game, getting predictable, and basically just either repeating my same Stock 2 pattern and/or recurring to very basic stuff.
At that point I almost got convinced that 2 stock and 3 stock aren't just two different timings, they feel like two different GAMES.
It's very matchup dependant in my eyes, which is an argument for 2stock overall.Pretty sure I heard ZeRo say he prefers 2stock now. I personally do now myself, when customs looked likely I wanted 3stock but if things are vanilla it's probably too slow/static enough that 2stock is fine.
That is what I want more people to see. The degree in which time and stock determines the pace of the match is far greater than most people think. The pace of 2stock 5/6mins and 3stock and 8mins is very different.So, anecdote time!
I was playing a good chunk of 3 stock friendlies, and I noticed I'm so very used to 2 stock pacing that more often than not I didn't really know what to do during my last stock. Like, my mental stamina dried out and I got stuck being unable to mix up my own game, getting predictable, and basically just either repeating my same Stock 2 pattern and/or recurring to very basic stuff.
At that point I almost got convinced that 2 stock and 3 stock aren't just two different timings, they feel like two different GAMES.
Kind of like the VERY noticeable difference between 2s6m and For Glory's 2s5mThat is what I want more people to see. The degree in which time and stock determines the pace of the match is far greater than most people think. The pace of 2stock 5/6mins and 3stock and 8mins is very different.
With 3stock and 8mins a player has to think how to take out another stock. Due to having another stock and more time a player is going to fight differently.
Even increasing time effects things. For example how would a match like 2stock and 8mins play out compared to 2stock and 6mins. Let say the 1st stock for both drag on and both players are at medium or high% and are 5mins into the match. Well time runs out in less than a min in a 2stock and 6min match. Both players could simply try to win by timeout due to dealing more damage. In a similar scenario but with an 8min timer, waiting for timeout likely would not be an option. There is an extra 2 whole mins to fight and both players would likely just try to KO each other instead.
Although Zero is generally considered the best Smash 4 player at the moment, The Smash 4 community should not do everything he recommends on a whim, heck even he changed his mind on the subject of stock #. I agree that is opinion should be taken into consideration, but I feel some players treat him as if he were a god, they take his opinion as facts. for example I know of many people who have based their meta game ideas around ZeRos Tier list and analysis YouTube videos.Pretty sure I heard ZeRo say he prefers 2stock now. I personally do now myself, when customs looked likely I wanted 3stock but if things are vanilla it's probably too slow/static enough that 2stock is fine.
I just pointed out his opinion because other remarked on it, then gave my own and the reasoning for it. I never implied anything like "2stocks are good because zero likes it"Although Zero is generally considered the best Smash 4 player at the moment, The Smash 4 community should not do everything he recommends on a whim, heck even he changed his mind on the subject of stock #. I agree that is opinion should be taken into consideration, but I feel some players treat him as if he were a god, they take his opinion as facts. for example I know of many people who have based their meta game ideas around ZeRos Tier list and analysis YouTube videos.
Oh, I'm sorry I miss understood your post.I just pointed out his opinion because other remarked on it, then gave my own and the reasoning for it. I never implied anything like "2stocks are good because zero likes it"