CptPuff
Smash Cadet
3 stock 8 mins. May take significantly longer, but comebacks are so much more feasible, and while SDs would still put you at a huge disadvantage, not as much as in a 2 stock game.
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Yeah me neither, it's a point that shouldn't be relevant for the discussion at all.I really don't understand why people put so much emphasis on comebacks and SDs.
3 stock needs 8 minutes, otherwise timeouts become a very viable strategy (which isn't healthy). I agree with you though. Smash 64 should also have 4 stock. The main difference from the other games is that in Smash 64 if you get hit, it often means you lose a stock due to the 0-to-death combos that are so prevalent there.To me, 3-stock 6 minutes is equilvalent to Melee's/Project M's 4-stock 8 minutes. If you go to two stocks, a player plays more defensively and the matches tend to draw out a tad bit longer than they should.. Smash 4 is more aggressive than it is defensive, honestly. At least have an official tournament to test out a 3 stock match up.
Also, I'd like to point out that Brawl, a game that's much slower than Melee, has three stocks and Smash 4, a game that's relatively faster than Brawl and almost Melee's speed, has two stocks... Kinda dumb, isn't it..? The way I see it is this:
Melee/PM - 4 stocks/8 minutes (Enough said)
Smash 64 - 3 stocks (Smash 64 is about the same speed as Smash 4, roughly)
Smash 4 - 3 stocks/6 minutes (Two stocks seems too short)
Brawl - 2 stocks/5 minutes (Slow. ***. Game.)
That's the way it should be, in my opinion..
He was referring to @ NerdThomas3 saying 3 Stock 6 minutes should be used.@ Xeze how does 3 stock 8 minutes help deal with timeouts? You're giving less time per stock than in 2 stock 6 minutes..
Top level matches actually go by super fast. At smash con Nairo vs. Esam was a best of 5 set, went to game 5 and finished in 11 or 12 minutes.3 stock just takes way too long. Especially if we're talking a best of 5 set. That can take up to 30 minutes or more if it goes all 5 games. Characters live a long time in this game. This adds up.
That's because they both play aggressive styles and light characters. Lots of people don't. Let's see a best of 5 3 stock Abadango Wario/Pacman vrs. Dabuz Rosalina and see how long that takes. This match was a best of 3 set with 2 stocks and it took those two over 20 minutes to complete...including time between matches: https://www.youtube.com/watch?v=S2HEeP4HUVMTop level matches actually go by super fast. At smash con Nairo vs. Esam was a best of 5 set, went to game 5 and finished in 11 or 12 minutes.
That was too long ago to be relevant. Dabuz and abadango really didn't know that MU and just resorted to trying to camp each other out instead. Dabuz and abadango did play again at EVO, albeit different characters but the set took 7 minutes.That's because they both play aggressive styles and light characters. Let's see a best of 5 3 stock Abadango Wario vrs. Dabuz Rosalina and see how long that takes. This match was a best of 3 set with 2 stocks and it took those two over 20 minutes to complete: https://www.youtube.com/watch?v=S2HEeP4HUVM
I'd imagine a best of 5 set 3 stock between those two could easily go 30+ minutes.
I agree with aggressive styles it's not bad. But it can take forever with zoners/defensive characters if both are playing campy.
This is why 2 stock is bad. Generally speaking, the longer you play someone, the easier it is to tell who's the better player.I prefer 2 stocks. It's more exciting. Yes, you're punished more for SDs but that's what makes it fun. If you play 3 stock I feel like the underdog has no shot. Atleast with 2 stocks I could potentially beat a great player because I get rewarded more for a great read or play.
I think that's a good thing. It's more variance and less forgiving. I think 3 stock is "too safe" for a great player. Allows them to relax in many games - you can SD and come back. 2 stock keeps everyone on edge and is less forgiving. Yes, 3 stock will allow the better player to win much more often in any one given set but but it's less exciting. Over time, you'll win as many sets 2 stock as 3 stock - just 2 stock has more variance. That variance is exciting. 2 stock is better to watch since it's more feasible that either player could win - there's more close matches. You'll lose more matches to worse players, but you'll also win more matches against better players. And it's best of 5 once you reach the later stages of most tourneys anyways.This is why 2 stock is bad. Generally speaking, the longer you play someone, the easier it is to tell who's the better player.
Smash 4 is pretty damn ******** with the whole rage factor BS, and 2-stock just exacerbates the problem so badly. 3-stock is probably never going to catch on in tournaments though because, nobody likes to watch people throw aerials and shield all day.
an artificial hype increase like that simply shouldn't be required for a competitive game. The excitement comes from the game itself, two people putting their skills to the test. An underdog knocking someone to losers off a fluke isn't exciting at all, it's just going to ensure a boring game the next time he plays and gets bodied by someone who watched the previous match. We root for the underdog that deserves to win, not who steals one and tries to run with it.I think that's a good thing. It's more variance and less forgiving. I think 3 stock is "too safe" for a great player. Allows them to relax in many games - you can SD and come back. 2 stock keeps everyone on edge and is less forgiving. Yes, 3 stock will allow the better player to win much more often in any one given set but but it's less exciting. Over time, you'll win as many sets 2 stock as 3 stock - just 2 stock has more variance. That variance is exciting. 2 stock is better to watch since it's more feasible that either player could win - there's more close matches. You'll lose more matches to worse players, but you'll also win more matches against better players. And it's best of 5 once you reach the later stages of most tourneys anyways.
Think of the NCAA tourney vrs. the NBA playoffs. The NCAA tourney is so much more exciting because of all the variance since it's best of 1. Any team could possibly win. NBA playoffs the best team almost always wins because it's best of 7.
3stock is more consistent and accurate then 2 stock. As for tournament time 3stock and 8mins would not change too much if anything at all. Most people do not realize what extent stock and time has on a match. How a player plays out a match is largely determined by stock and time.I believe that time constraints should not prevail over the game itself. 3 stocks provide more consistent and accurate results than 2, because of variance, which is a statistical reality and not just a supposition. We want to determine the better player the more precisely possible, so the more stocks the better. Same reason we do BO5 for finals (where we want to be super precise) and BO3 for the rest. Otherwise we can do 1 stock BO1 all the way (hey, it's crazy fast !), but we don't… Because variance.
Yeah, I get that big events and streams want the game to be fast : shorter games = more attendants/viewers = more money. The first big one was Apex, and (sadly) everyone followed, including EVO. But again, I think the quality of the game and the accuracy of the results is more important than that. If you want to gain time, improve organization efficiency, disqualify latecomers, get more setups and simply put a cap in the number of entrants. If people are given the choice between bringing their own setup at their locals or not competing at all, TOs will have plenty of additional setups to work with and the problem will solve itself.
Melee is not twice as fast as Smash 4 and yet it has twice more stocks, and Brawl is certainly not 50% faster either. And TO live with it. 3 stocks is the way to go now, especially considering the (bad) reasons for the transition to 2 stocks in the first place : low-level play on a 1 month old game on 3DS with vectoring.
Firstly, 3 stock doesn't take as long as you're making it out to be. Taking 3 minutes longer per game is literally worse than the worst case scenario, I'm pretty sure everyone who has actually gathered data on this has discovered that 3 stock takes just over a minute longer (on average) compared to 2 stock. Also, if you are suggesting 2 stock bo5 pools it's likely that 3 stock bo3 pools will take less time and produce the same if not more accurate results.But my main complaint is 3 stock just takes way too long. Especially if we're talking a best of 5 set. That can take up to 30 minutes or more if it goes all 5 games. Characters live a long time in this game. This adds up.
Say you have round robin pools where you play 5 matches. If the games are taking on average 3 minutes longer to complete that means it's going to take anywhere from 6-9 extra minutes for each 3 game set. This would add up to 30-45 minutes longer for each player. And if you don't have enough setups and you have lots of people waiting this extra time is extended further. It can mean many extra hours of tourney time.
If we're talking a tourney with 50+ players, 3 stock is going to take significantly longer to complete. It can turn a half day event into a whole day event.
So if you are going 3 stock you better have lots of setups at your event so there's not much waiting in between matches. If you don't have lots of setups, stick with 2 stock. I went to a tourney recently with about 24 people. We only had 2 setups and it took FOREVER because it was 3 stock.
That can't be right. You're saying the average stock takes 1 minute? With that assumption the average 2 stock match would take 2 minutes, and the average 3 stock match 3 minutes. That's not rightFirstly, 3 stock doesn't take as long as you're making it out to be. Taking 3 minutes longer per game is literally worse than the worst case scenario, I'm pretty sure everyone who has actually gathered data on this has discovered that 3 stock takes just over a minute longer (on average) compared to 2 stock. Also, if you are suggesting 2 stock bo5 pools it's likely that 3 stock bo3 pools will take less time and produce the same if not more accurate results.
I never said it would double the extra time. But it will increase it significantly since 3 stock adds 50% more stocks to each match compared to 2 stocks.Running 3 stock instead of 2 stock will not double any respectable event's running time, I assure you. If a tournament has only 2 setups then it's a poorly organised tournament and it took "FOREVER" not because of 3 stock but because of said lack of organisation.
You'll have more variance in the short run. In the long run it makes no difference at all in your tournament results. And I don't think 2 stock is very high variance to begin with. I don't see many upsets even with 2 stock best of 3. Look at EVO, it was almost all 2 stock best of 3 and the tourney played out pretty much like everyone thought it would. Look at ZeRo's streak. Yeah he's the best player but if 2 stock had significant variance he would have dropped a tourney by now. Has ZeRo even dropped a set during his streak? And he's playing almost all 2 stock best of 3.In regards to the other argument you're putting forward (not in the quoted post): 3 stock is objectively better for determining who is better, which is what we are interested in. If you'd prefer to play matches with more variance and "hype" then maybe you should run tournaments as 1 stock bo1 Super Sudden Death mode.
I think major tournaments these days are going to have people be there awhile anyway. When it comes to tournaments like EVO and Apex players are going to be all day/night. In the case of EVO any game with a large amount of players is going to run awhile for pools and brackets. Ultra Street Fighter 4 is the best example of that.I prefer 2 stocks, 6 minutes simply because it's faster but enough time for a game. In Brawl tournaments would take forever and after 4 hours you can get burnt out.
You forgotWait… if timing out is an issue, why don't we just remove the timer and be more strict with anti-stalling? The only real problem I can then see is
People are going to compare games and characters(if in multiple games) in the same series. It happens with all fighting games. People do have a point when they say Smash 4 is faster than Brawl but uses less stock and time. It may even be more of a point sense patches for Smash 4 are speeding up the game Things like vectoring is not what it use to be. Players are not limited to 3DS controls. Blast lines on the WiiU are actually smaller on many stages.Stop comparing it to Brawl, that would help the argument a lot.
Comparing games is a thing, but the general sentiment of most people comparing Brawl to Smash 4 is NOT to say why Smash 4 gets faster, it's just a backlash to Brawl. Do we really need to trashtalk a game to try to make the other one look comparatively better?People are going to compare games and characters(if in multiple games) in the same series. It happens with all fighting games. People do have a point when they say Smash 4 is faster than Brawl but uses less stock and time. It may even be more of a point sense patches for Smash 4 are speeding up the game Things like vectoring is not what it use to be. Players are not limited to 3DS controls. Blast lines on the WiiU are actually smaller on many stages.
We're not critcizing it, we're just stating the fact that Brawl is a slower game with more emphasis on defensive play. Being slower isn't worse, it's just different. Personally, I'd rather watch a competitive Brawl match than a competitive Melee match, but that's just me.Comparing games is a thing, but the general sentiment of most people comparing Brawl to Smash 4 is NOT to say why Smash 4 gets faster, it's just a backlash to Brawl. Do we really need to trashtalk a game to try to make the other one look comparatively better?
It's like calling a girl at the club ugly just because you like more her companion better. It simply doesn't really help.
I don't really see what you're getting at. Rage does dictate that a higher number of stocks is desirable but I don't think it's hugely relevant to the discussion.Do people just seriously not see rage as an issue when it comes to picking out stocks? Everyone is arguing about time and comebacks but there's a built it mechanic in the game, removed from any sort of tournament bracketing/set up, that heavily influences the outcome of the match. We should figure that out first and foremost.
It is relevant. At high % rage can really be in favor of someone that takes the first stock in a 2stock match. It would matter more to a character that rely on hitting hard than a character that combos. A character with high rage actually has a good chance of getting a much faster kill if they can stay alive.I don't really see what you're getting at. Rage does dictate that a higher number of stocks is desirable but I don't think it's hugely relevant to the discussion.