Illuminose
Smash Ace
- Joined
- Mar 6, 2015
- Messages
- 671
The average game time for top 8 was 5:04. The matches were still hype because it's top level Smash 4, but it definitely ran too slow.
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I see what you did there.I agree that 3 stocks has its downfalls and its strengths. We need to keep in mind the players endurance, not the hype. It looked like istudying was completely drained against Mr. R in grand finals.
80 minutes was the length of top 3 (winners finals, losers finals and grand finals). The whole top 8 took like 3 hours. And it was all best of 3, except for top 4.The length of 3stock and 8mins is not as bad as people think. Most tournaments have others games running and the average top 8 for Street Fighter and Tekken is around 2 to 3 hours. If Smash 4 took 90 mins that would not be so bad.
Ah I see. I miss read and type. Still that is the length overall would be on par with other fighting games.80 minutes was the length of top 3 (winners finals, losers finals and grand finals). The whole top 8 took like 3 hours. And it was all best of 3, except for top 4.
Yeah you have a point. This and the stage list are going to be the most difficult things to change. Not a fan of For Glory like rulesets in tournament. Honestly in the era that we are in I think 3stock would only benefit Smash 4.The biggest problem with 3 stock format is that most players are already used to the 2 stock format. 3 stocks would probably encourage more aggressive play style for most players if that was the way it had always been, but players who are used to 2 stocks usually just end up playing about the same as they do when they play in a 2 stock format. Unfortunately the only real reason I can think of for why the 2 stock format began to be used in the first place was because Sakurai decided to make it 2 stocks on FG (which was probably a good idea to keep potentially laggy matches going on for too long). I feel like the longer s stocks is the standard, the more difficult it will be to make 3 stocks the format. Sucks that trying to make a change in the meta is pretty much always an uphill battle.
The Winners+Losers+Grands Finals lasted about 80 minutes, and Grand was a 3-0.
As hype as it could be, players' endurance played a large role.
If endurance is a complaint that people have then that is truly a crippling weakness. If a player has no endurance then there is no way they can survive in loser's bracket. The different in time if any between a 6min set and a 8min set is little(just a few mins).I agree that 3 stocks has its downfalls and its strengths. We need to keep in mind the players endurance, not the hype. It looked like istudying was completely drained against Mr. R in grand finals.
Any format needs a time limit. Things can not go on forever.3 stocks and no time limit
Europe I hear is 3 stock, so it differs between regionsPersonally, I prefer 2 stock. But I also see 3 stock smash as a somewhat impossible goal. The smash 4 community has been using 2 stock all along, and 2 stock even appears on For Glory. Every large tournament and most high level competitive matchups are 2 stock. So for a community as a whole to make a shift like that would be difficult at this point. Also, while it's true that 3 stock leaves room for error, it would also make games considerably more boring than they already are considered to be.
If a tournament has games other than Smash, then one can pretty much expect the ruleset to be BO3 regardless of 2stock or 3stock. Few exceptions exist.Perhaps the discussion we should be having is 2 stock bo5 versus 3 stock bo3.
BO3 is basically the FGC(Fighting Game Community) standard. I understand why tournament organizers use it. Well not only is Smash 4 and Smash Melee being played. There is Street Fighter, Tekken, Guilty Gear, and other games being played. On finals day, top 8 for all games is either from morning to night or noon to night(this is using USA time as an example). Think of the time if everything was BO5.That's only bad planning from TOs.
My tournaments are almost always 24-32 people, and I've always ran Bo5 at top 8 (and that's a very important percentage for how small the community is). And it is also important because we usually get about 3-5 setups.
TOs not doing something similar for bigger events with a lot more setups means they are not willing to do their job properly.
When other games are involve people do have to take in consideration how much time they take. Generally speaking all games are double elimination and BO3 until Winners/Losers/Grandfinals at major tournaments. Tekken is not at all tournaments yet due to not being release, so SFV is really the only game right now at all big tournaments that use BO5 for top 8. UMVC3 is BO5 all the way through.It is also FGC's standard not to mess with the game's default settings (time, handicap, special options, etc.), a lot of them don't even need to have a ruleset at all, and we clearly do much more than that.
Using other games as comparisons is generally not good unless it clearly draws the whole logistics game back. And the difference between 3sBo3 and 2sBo5, logistically speaking, is trivial.
Actually, logistically speaking 2sBo3 is the most optimal way, but this game has so many variants it doesn't really work.
* Ahem *
What I ultimately mean is that we need to draw our own standard (SPECIALLY because Nintendo doesn't really hold "official" events), so we'd rather not involve the FGC, Melee, Brawl, or any different game or competition to make the decisions that benefit us.
If other games run or don't run Bo5's, don't change the default settings, or run single-elimination, is their own problem, not ours.
Also, I mostly mentioned an anecdote because Bo5 Top 8's DOES work as stand-alone, at local and regional levels.
When you involve Large Regionals and Nationals, the line must be drawn much earlier than that, and the fact a lot of big tournaments successfully run Bo5 starting at Top 32 speaks for itself.
TL;DR - You're too dense involving other games, Sm4sh should be analyzed on its own merits and no one else's.
In a sense that would be a middle ground.Eh, if you want to use the fact standard of bo3 but still want more play time, 3 stock is the way to go, as it usually takes up roughly the same amount of time as bo5. So it can depend on the situation
2 stock bo5 would be a good middle ground tbh, gives everyone shorter but hyper games, while keeping consistency with an extra game, but that's my take on it. Otherwise, 3 stock all the way lolI want to stay at 2 stock, I don't see the need for 3 stock. 3 stock gives more consistency, but isn't 2 stock consistent enough? Look at major tournaments - the top players are almost always placing where you expect. With a couple exceptions, Nairo at Pound for example. But with a few exceptions aside, we generally see players placing where they expect to place. Larry, Nairo, Zero, Anti, Dabuz, Ally ect. are basically always in top 8. And we already run a double elimination format which already covers most variance nicely. And on top of that, later rounds run best of 5. Some nationals run best of 5 for top 16 or even top 32. We've got enough coverage for variance.
And we did have a player go on a 50+ tourney win streak which shows it's possible to be consistent. I don't see 3 stock doing anything but making tournaments unnecessarily long and more of a test of endurance than skill. I'm already wiped out by the end of a tournament day. I've played in one live 3 stock tournament where I went deep and got 5th, and it was miserable. And also all of this will be a lot more draining on TOs and less watchable for spectators as well.
And if you care about viewership at all and smash 4 community growing and becoming a more legit esport, you simply cannot run 3 stock in a game this defensive with viable run away and camp styles like sonic, villager, olimar, sheik, wario and rosalina.
No need to fix something that isn't broken. Smash 4 is growing wonderfully in all areas.
Thing is it would be hard trying to convince tournament organizers. At tournaments mainly focus on Smash BO5 2stock would not be a problem.2 stock bo5 would be a good middle ground tbh, gives everyone shorter but hyper games, while keeping consistency with an extra game, but that's my take on it. Otherwise, 3 stock all the way lol
And that's where 3 stock bo3 becomes an option, roughly the same time period sets, and gives more consistency with 3 stock, it's these two choices that are most feasible rnThing is it would be hard trying to convince tournament organizers. At tournaments mainly focus on Smash BO5 2stock would not be a problem.
At tournaments that have other games then Smash running, Smash 4 would be lucky to even have BO5 at top 8.
Think how hard it would be to get BO5 at a tournament like CEO or EVO.
Said this before but if Smash 4 got BO5, Melee would have to as well or that would just be massive drama in the Smash community waiting to go off.
I think 3stock BO3 would be as well.And that's where 3 stock bo3 becomes an option, roughly the same time period sets, and gives more consistency with 3 stock, it's these two choices that are most feasible rn