Pierce7d
Wise Hermit
- Joined
- Dec 20, 2006
- Messages
- 6,289
- 3DS FC
- 1993-9028-0439
It's always been a big question for me why we would consider a tournament with 60 attendees, large. It's one of those things that make me go "Really, is that all we could come up with?" I'm relatively new to the tournament scene, only starting to play competative Melee in late '06. Still, it bugs me to know that there are SO many players out there, that have never even tried to get their feet wet. I want us as a community to figure out ways to help the community grow. Let's get real, if we don't figure out a way to get new players involved, we'll die out, and the competative scene will fade. None of us want that to happen, so here's a big chance to brainstorm ways to avoid that. Seriously, there are SO many people that play this game. Next time you go out to a tourney, and your ride has an empty seat, invite along some friend of yours that loves the game, and show them WHY you're into competative smash.
A) How did you discover the competative scene?
For me, YouTube was a MAJOR factor in attracting me into the tournament scene. It's common for gamers to watch videos of their favorite games, but many of them never get involved.I think it would be a VERY GOOD IDEA if we attached invitations to tournaments to the general populace, or at least useful links to areas on Smashboards, or even a link to take a person to write you a message in your PM box on Smashboards, in our YouTube videos.
YouTube is a HUGE mass media resource, and it's free for us to use. I see videos with hundreds, and even thousands of hits, and there is virtually nothing except the match itself to draw in the matches. Imagine if in the video, you put a link to Smashboards, or even in the video description, just information and advertisements, to get casual players to take a look around. This could considerably help the tournament scene.
B) How did YOU get into the competative scene, and why did you stay?
No one ever goes to their first tournament and wrecks everyone, coming out with cash. In fact, MOST people lose round one, realizing that they nearly as good as they thought they were. The trick is sportsmanship and encouragement. Seriously, introducing yourself to players you've never met, and a good game, with either a compliment about some aspect of the match, or a positive tip can go a long way. Players need to feel like they will GET BETTER by attending tournaments, or they won't bother coming. No one likes to lose all day, over and over. I remember my first tourney at the NYC Weeklies. I showed up half an hour early with my best friend, and NY Melee player, X, showed me the ropes, and explained how things were done. AceMarth, D1, and R3no were all very welcoming, and the sense of comradeship definitely encouraged my return. It's very nice to know that there will be friends at a tournament you are going to. In fact, that's why I still attend tournaments today. Once we manage to get a new player involved in the scene, do your best to keep them there.
I know Inui here in NJ does a fine job of creating a very close community. Sometimes after smashfests, or tourneys that end early, he and Atomsk will decided that we should all go out to a local diner and eat. Often in the city, groups of us would get together and go out to McDonalds. Make sure new players don't feel excluded. Who knows, you might make a valuable friend.
C) How did you realize becoming a competative player wasn't an unattainable goal?
Seriously, I know everyone reading this thread knows someone that loves Brawl, but that person thinks that there is some supreme obstacle lying in their path, ready to stop them from entering the competative scene. Simply destroying your friends over might be fun, but I assure you, it's more fun to play people on your level. Winning all the time is only a very slight notch up from losing all the time. Teach your friends the ins and outs of what competative play is all about. Help them develop good habits. Strive to make them as good as you. It actually can help tremendously, especially if they begin to take interest, and it snowballs. Brawl is not nearly as technical as Melee. There are very few things in Brawl that I can do, that I can't teach someone else how to do in a matter of minutes. Help to destroy the mass illusion that playing competitively is something that you have to be born with the knack to do.
D) How did you overcome your transportation barrier?
At first, I thought traveling to tournaments was impossible. NJ Transit is such a tremendous piece of garbage, I didn't think is was plausible to ever get to a tournament I couldn't persuade my parents to drive to, and for a long time, I didn't even know there were local tournaments. It took intense research just to figure out that the NYC weeklies were merely a bus ride and a train ride away. If you have ways to get people to tourneys, get that information out there.
E) Did you ever meet any competative players before you got involved in the scene?
I'm sure most of us have heard of the names of some top player(s) before we actually attended our first tournament. It could be very encouraging to have local top players meet some of your friends, play with them a bit, etc. Invite them over, have small gatherings outside of tournaments just to play friendlies. Prior interaction with competative players, or even distant inspiring words, can really go a long way towards getting people involved in tournament play.
F) Get hyped!
Not a question, but seriously, make a big deal out of it. Show that being a Smasher is something to be proud of, and make it seem like the thing to do, because it is!
G) Do you feel you have an chance at getting payed?
A huge factor in the competition is that big chance of winning the pot when it's all over. However, it's usually a surprise who the top 3 are at the end of any given event. In fact, sometimes it feels like going to a weekly tournament is just helping to write the paycheck of whoever the top player is in your region. Perhaps a wider payout spread in general would greatly help ease the mind of players entering the tourney, providing them with a greater chance to win some money. We commonly pay out top 3 at a weekly tourneys, and top 5 at larger ones (at least, that's how we do it here on the EC). TOs should inquire if their communities would prefer a wider payout. I agree that the top players, and the player that wins should receive the primary reward, because that's what the competition is all about. However, we should realize that keeping the scene alive is also very important, and take steps towards maintaining healthy tournament attendance. After all, first place winning only 50 percent of a pot with 3 times as many people in attendance is still winning MUCH more money.
Also, it's okay to advertise tournaments offline. Just a few flyers, etc. You never know. I'm not asking people to dig deep in their wallets and put out a televised or radio infomercial. Just be proactive.
So what do the rest of you think? Personally, it's always struck me as silly that with a game as popular as Smash, that we can expect less than 40 players to show up on average, and that if a tourney has 60 players, it's really hyped. There are SO many people that LOVE Brawl all around us, but they just don't know we're right here. Let's bring them home.
A) How did you discover the competative scene?
For me, YouTube was a MAJOR factor in attracting me into the tournament scene. It's common for gamers to watch videos of their favorite games, but many of them never get involved.I think it would be a VERY GOOD IDEA if we attached invitations to tournaments to the general populace, or at least useful links to areas on Smashboards, or even a link to take a person to write you a message in your PM box on Smashboards, in our YouTube videos.
YouTube is a HUGE mass media resource, and it's free for us to use. I see videos with hundreds, and even thousands of hits, and there is virtually nothing except the match itself to draw in the matches. Imagine if in the video, you put a link to Smashboards, or even in the video description, just information and advertisements, to get casual players to take a look around. This could considerably help the tournament scene.
B) How did YOU get into the competative scene, and why did you stay?
No one ever goes to their first tournament and wrecks everyone, coming out with cash. In fact, MOST people lose round one, realizing that they nearly as good as they thought they were. The trick is sportsmanship and encouragement. Seriously, introducing yourself to players you've never met, and a good game, with either a compliment about some aspect of the match, or a positive tip can go a long way. Players need to feel like they will GET BETTER by attending tournaments, or they won't bother coming. No one likes to lose all day, over and over. I remember my first tourney at the NYC Weeklies. I showed up half an hour early with my best friend, and NY Melee player, X, showed me the ropes, and explained how things were done. AceMarth, D1, and R3no were all very welcoming, and the sense of comradeship definitely encouraged my return. It's very nice to know that there will be friends at a tournament you are going to. In fact, that's why I still attend tournaments today. Once we manage to get a new player involved in the scene, do your best to keep them there.
I know Inui here in NJ does a fine job of creating a very close community. Sometimes after smashfests, or tourneys that end early, he and Atomsk will decided that we should all go out to a local diner and eat. Often in the city, groups of us would get together and go out to McDonalds. Make sure new players don't feel excluded. Who knows, you might make a valuable friend.
C) How did you realize becoming a competative player wasn't an unattainable goal?
Seriously, I know everyone reading this thread knows someone that loves Brawl, but that person thinks that there is some supreme obstacle lying in their path, ready to stop them from entering the competative scene. Simply destroying your friends over might be fun, but I assure you, it's more fun to play people on your level. Winning all the time is only a very slight notch up from losing all the time. Teach your friends the ins and outs of what competative play is all about. Help them develop good habits. Strive to make them as good as you. It actually can help tremendously, especially if they begin to take interest, and it snowballs. Brawl is not nearly as technical as Melee. There are very few things in Brawl that I can do, that I can't teach someone else how to do in a matter of minutes. Help to destroy the mass illusion that playing competitively is something that you have to be born with the knack to do.
D) How did you overcome your transportation barrier?
At first, I thought traveling to tournaments was impossible. NJ Transit is such a tremendous piece of garbage, I didn't think is was plausible to ever get to a tournament I couldn't persuade my parents to drive to, and for a long time, I didn't even know there were local tournaments. It took intense research just to figure out that the NYC weeklies were merely a bus ride and a train ride away. If you have ways to get people to tourneys, get that information out there.
E) Did you ever meet any competative players before you got involved in the scene?
I'm sure most of us have heard of the names of some top player(s) before we actually attended our first tournament. It could be very encouraging to have local top players meet some of your friends, play with them a bit, etc. Invite them over, have small gatherings outside of tournaments just to play friendlies. Prior interaction with competative players, or even distant inspiring words, can really go a long way towards getting people involved in tournament play.
F) Get hyped!
Not a question, but seriously, make a big deal out of it. Show that being a Smasher is something to be proud of, and make it seem like the thing to do, because it is!
G) Do you feel you have an chance at getting payed?
A huge factor in the competition is that big chance of winning the pot when it's all over. However, it's usually a surprise who the top 3 are at the end of any given event. In fact, sometimes it feels like going to a weekly tournament is just helping to write the paycheck of whoever the top player is in your region. Perhaps a wider payout spread in general would greatly help ease the mind of players entering the tourney, providing them with a greater chance to win some money. We commonly pay out top 3 at a weekly tourneys, and top 5 at larger ones (at least, that's how we do it here on the EC). TOs should inquire if their communities would prefer a wider payout. I agree that the top players, and the player that wins should receive the primary reward, because that's what the competition is all about. However, we should realize that keeping the scene alive is also very important, and take steps towards maintaining healthy tournament attendance. After all, first place winning only 50 percent of a pot with 3 times as many people in attendance is still winning MUCH more money.
Also, it's okay to advertise tournaments offline. Just a few flyers, etc. You never know. I'm not asking people to dig deep in their wallets and put out a televised or radio infomercial. Just be proactive.
So what do the rest of you think? Personally, it's always struck me as silly that with a game as popular as Smash, that we can expect less than 40 players to show up on average, and that if a tourney has 60 players, it's really hyped. There are SO many people that LOVE Brawl all around us, but they just don't know we're right here. Let's bring them home.