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Now bear with me for a second here.The guy is probably laughing in front of his computer screen, reading the 50th post about him being wrong. No matter how good that 50th post was, you got caught in the bait.
I don't like tripping because I don't like RNG taking away control of people's characters.If there was an offensive aspect to tripping, I bet people wouldn't hate it as much.
What if we got tripping, but it had a hitbox and hit opponents within range with a Meteor Smash?
All right, well, let's say that instead of tripping being random, each character had a "tripping attack" controlled by a button combo. It could be used both offensively and defensively.I don't like tripping because I don't like RNG taking away control of people's characters.
I don't like it when it happens to me, but I like it even less when it happens to my opponent.
Well, since Smash Bros is a game where they have few free buttons to work with, I rather use that button for a number of things that could make a bigger contribution to the game, like an actual dash.All right, well, let's say that instead of tripping being random, each character had a "tripping attack" controlled by a button combo. It could be used both offensively and defensively.
So a second dash attack.All right, well, let's say that instead of tripping being random, each character had a "tripping attack" controlled by a button combo. It could be used both offensively and defensively.
That's kind of unfair. You don't know me or my opinions on competitive Smash, and I have never participated in Brawl vs Melee arguments. This is nice bit of non-constructive judging you're doing here.Not even going to care about the click bait article. This is probably going to devolve into a brawl vs melee argument considering the initial post, who posted it, and their opinions on competitive smash. Move along people, nothing to see here. This isn't helpful or a productive.
Us = Ike*charges Giga Staffo Laser*
NO!
*fires Giga Staffo Laser*
It's kind of the argument people have for their love of DnD. The randomness of the dice is a major draw, or at least not a hinderance.Now bear with me for a second here.
What if...
He was serious?!?!?!?!
This isn't the first time I've heard the points that "randomness" is good for a competitive game because it simulates real life better.
The only difference is that those arguments were in favor of items and not tripping.
I'd be willing to bet that this guy legitimately believes what he says.
Complaining about people having a different preference on what they like, insulting them with statements like impatient control freak.